#include "libultra_internal.h" void guRotateF(float m[4][4], float a, float x, float y, float z) { static f32 pi_180 = GU_PI / 180.0f; f32 sin_a; f32 cos_a; f32 ab; f32 bc; f32 ca; f32 t; #ifdef VERSION_CN f32 xs; f32 ys; f32 zs; #else f32 xx, yy, zz; #endif guNormalize(&x, &y, &z); a = a * pi_180; sin_a = sinf(a); cos_a = cosf(a); t = 1 - cos_a; ab = x * y * t; bc = y * z * t; ca = z * x * t; guMtxIdentF(m); // TODO: Merge IDO/GCC #ifdef VERSION_CN xs = x * sin_a; t = x * x; m[0][0] = t + cos_a * (1 - t); m[2][1] = bc - xs; m[1][2] = bc + xs; ys = y * sin_a; t = y * y; m[1][1] = t + cos_a * (1 - t); m[2][0] = ca + ys; m[0][2] = ca - ys; zs = z * sin_a; t = z * z; m[2][2] = t + cos_a * (1 - t); m[1][0] = ab - zs; m[0][1] = ab + zs; #else xx = x * x; m[0][0] = xx + cos_a * (1 - xx); m[2][1] = bc - (x * sin_a); m[1][2] = bc + (x * sin_a); yy = y * y; m[1][1] = yy + cos_a * (1 - yy); m[2][0] = ca + (y * sin_a); m[0][2] = ca - (y * sin_a); zz = z * z; m[2][2] = zz + cos_a * (1 - zz); m[1][0] = ab - (z * sin_a); m[0][1] = ab + (z * sin_a); #endif } void guRotate(Mtx *m, float a, float x, float y, float z) { float mf[4][4]; guRotateF(mf, a, x, y, z); guMtxF2L(mf, m); }