diff --git a/src/nds/nds_renderer.c b/src/nds/nds_renderer.c index e1b2197a..01a1a01d 100644 --- a/src/nds/nds_renderer.c +++ b/src/nds/nds_renderer.c @@ -270,9 +270,9 @@ static void draw_vertices(const Vtx_t **v, int count) { } if (geometry_mode & G_ZBUFFER) { - // Apply fog to opaque polygons, and IA textures because they look bad otherwise + // Apply fog to polygons with it enabled, and IA textures because they look bad otherwise int fmt = poly_fmt | POLY_ALPHA(alpha) | POLY_ID(polygon_id); - if (alpha == 31 || ((glGetTexParameter() >> 26) & 0x7) == GL_RGB8_A5) + if ((geometry_mode & G_FOG) || ((glGetTexParameter() >> 26) & 0x7) == GL_RGB8_A5) fmt |= POLY_FOG; // Apply the polygon attributes