eden/src/video_core/renderer_opengl
lizzie 00193de0da
[ogl, vk] shader invalidation -> 13,16 (#3397)
Should fix 90% of issues found on 0.1.0

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3397
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-27 21:38:53 +01:00
..
present [opengl] remove leftover invalid uniform 2ui being sent every frame x every fb (doesnt exist on opengl_present.frag) (#3358) 2026-01-21 00:12:18 +01:00
blit_image.cpp [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
blit_image.h
gl_blit_screen.cpp [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
gl_blit_screen.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
gl_buffer_cache.cpp [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
gl_buffer_cache.h [vk, qcom] Memory, Samplers, BindingBuffers and UniformBufferAlignment set by hardware capabilities for QCOM. (#3280) 2026-01-11 05:31:23 +01:00
gl_buffer_cache_base.cpp
gl_compute_pipeline.cpp [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
gl_compute_pipeline.h
gl_device.cpp [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
gl_device.h [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
gl_fence_manager.cpp
gl_fence_manager.h
gl_graphics_pipeline.cpp [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
gl_graphics_pipeline.h [vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) (#2) 2025-07-13 19:27:39 +02:00
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp [video_core] Rework GPU Accuracy levels and remove Early Release Fences toggle (#3129) 2025-12-09 18:11:05 +01:00
gl_rasterizer.h
gl_resource_manager.cpp [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
gl_resource_manager.h
gl_shader_cache.cpp [ogl, vk] shader invalidation -> 13,16 (#3397) 2026-01-27 21:38:53 +01:00
gl_shader_cache.h Optimize SpiriV output 2025-04-12 22:54:32 -03:00
gl_shader_context.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_staging_buffer_pool.cpp [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
gl_staging_buffer_pool.h
gl_state_tracker.cpp
gl_state_tracker.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
gl_texture_cache.cpp [clang, opengl] fix opengl build on PGO build and clang-cl on windows (#3332) 2026-01-18 02:35:57 +01:00
gl_texture_cache.h [common, core] remove uneeded memory indirection overhead at startup (#3306) 2026-01-16 23:39:16 +01:00
gl_texture_cache_base.cpp
maxwell_to_gl.h [vk, opengl] macro-ify PixelSurface and SurfaceFormat lists (#3060) 2025-12-30 21:30:34 +01:00
renderer_opengl.cpp [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
renderer_opengl.h [common] replace Common::BitCast with libc++ provided one (#2774) 2025-10-22 02:56:28 +02:00
util_shaders.cpp
util_shaders.h