eden/src/video_core/vulkan_common
JPikachu 91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233)
Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:14:23 +00:00
..
nsight_aftermath_tracker.cpp User Data Migration from Citron, Sudachi, and Yuzu (#91) 2025-05-08 22:16:07 +00:00
nsight_aftermath_tracker.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vk_enum_string_helper.h Simplify VkResult lookup 2024-01-22 03:10:43 +00:00
vma.cpp vma: enable options everywhere 2023-07-31 13:01:21 +02:00
vma.h vma: enable options everywhere 2023-07-31 13:01:21 +02:00
vulkan.h vulkan: centralize config 2023-08-02 00:05:14 +02:00
vulkan_debug_callback.cpp renderer_vulkan: Remove debug report 2023-09-08 23:28:46 +03:00
vulkan_debug_callback.h renderer_vulkan: Remove debug report 2023-09-08 23:28:46 +03:00
vulkan_device.cpp fix more vulkan issues and remove vertex input (#117) 2025-05-19 21:28:16 +00:00
vulkan_device.h fix more vulkan issues and remove vertex input (#117) 2025-05-19 21:28:16 +00:00
vulkan_instance.cpp renderer_vulkan: Remove debug report 2023-09-08 23:28:46 +03:00
vulkan_instance.h vulkan_common: unify VK_EXT_debug_utils and selection of validation layer 2023-01-01 11:59:47 -05:00
vulkan_library.cpp Add macos moltenvk bundle, Add copy moltevk dylib script 2023-08-22 10:22:28 +08:00
vulkan_library.h android: native: Add support for custom Vulkan driver loading. 2023-06-03 00:05:31 -07:00
vulkan_memory_allocator.cpp [Texture_cache] Better memory handling for devices with lower memory allocations (#233) 2025-06-29 17:14:23 +00:00
vulkan_memory_allocator.h Allow GPUs without rebar to open multiple RenderDoc captures 2023-10-06 07:52:06 +01:00
vulkan_raii.h Fix some issues in RAII 2025-04-30 03:57:11 -03:00
vulkan_surface.cpp vulkan: centralize config 2023-08-02 00:05:14 +02:00
vulkan_surface.h vulkan_surface: Pass only window info for surface creation 2023-05-02 21:51:30 -04:00
vulkan_wrapper.cpp [vk] Add some dynamic handling in the pipeline (#142) 2025-06-16 22:36:30 +00:00
vulkan_wrapper.h [vk] Add some dynamic handling in the pipeline (#142) 2025-06-16 22:36:30 +00:00