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Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit. |
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| .. | ||
| codec.cpp | ||
| codec.h | ||
| h264.cpp | ||
| h264.h | ||
| vp9.cpp | ||
| vp9.h | ||
| vp9_types.h | ||