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55ad0ddda1
eden
/
src
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video_core
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xbzk
55ad0ddda1
[dma_pusher] payload wise smart safereads
2026-05-09 12:40:28 -03:00
..
buffer_cache
[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (
#3758
)
2026-04-28 17:44:51 +02:00
control
engines
[crash_guard] macro draw/kepler compute coverage
2026-05-09 12:40:28 -03:00
gpu_logging
host1x
host_shaders
query_cache
[fence_manager] fence-only non-stubbed forced delay (up to 70% less delays than gpu>fast)
2026-05-09 12:40:28 -03:00
renderer_null
[fence_manager] fence-only non-stubbed forced delay (up to 70% less delays than gpu>fast)
2026-05-09 12:40:28 -03:00
renderer_opengl
[fence_manager] fence-only non-stubbed forced delay (up to 70% less delays than gpu>fast)
2026-05-09 12:40:28 -03:00
renderer_vulkan
[vk_threads] post loss handling minor improvements
2026-05-09 12:40:28 -03:00
texture_cache
textures
vulkan_common
cache_types.h
capture.h
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt
[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (
#3758
)
2026-04-28 17:44:51 +02:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
[dma_pusher] payload wise smart safereads
2026-05-09 12:40:28 -03:00
dma_pusher.h
[dma_pusher] payload wise smart safereads
2026-05-09 12:40:28 -03:00
fence_manager.h
[vk_threads] post loss handling minor improvements
2026-05-09 12:40:28 -03:00
framebuffer_config.cpp
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp
gpu.h
gpu_thread.cpp
[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (
#3758
)
2026-04-28 17:44:51 +02:00
gpu_thread.h
guest_memory.h
invalidation_accumulator.h
[video_core] simplify InvalidationAccumulator (
#3890
)
2026-04-28 00:24:54 +02:00
macro.cpp
[video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (
#3758
)
2026-04-28 17:44:51 +02:00
macro.h
memory_manager.cpp
[video_core] simplify InvalidationAccumulator (
#3890
)
2026-04-28 00:24:54 +02:00
memory_manager.h
[video_core] simplify InvalidationAccumulator (
#3890
)
2026-04-28 00:24:54 +02:00
present.h
pte_kind.h
query_cache.h
rasterizer_download_area.h
rasterizer_interface.h
[fence_manager] fence-only non-stubbed forced delay (up to 70% less delays than gpu>fast)
2026-05-09 12:40:28 -03:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp
shader_environment.h
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp
video_core.h