eden/src/video_core/host_shaders
lizzie 876884e783
[video_core/host_shaders] unroll lanczos loop for slightly better perf (#3754)
Some (Mali) drivers particularly are afraid to unroll loops with more than 7 constant iterations (?); hence manual unrolling is potentially beneficial due to avoiding extra branching + the uniform runtime expectations

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3754
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-06 19:14:13 +02:00
..
astc_decoder.comp
blit_color_float.frag
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
block_linear_unswizzle_3d_bcn.comp
CMakeLists.txt
convert_abgr8_to_d24s8.frag
convert_abgr8_to_d32f.frag
convert_d24s8_to_abgr8.frag
convert_d32f_to_abgr8.frag
convert_depth_to_float.frag
convert_float_to_depth.frag
convert_msaa_to_non_msaa.comp
convert_non_msaa_to_msaa.comp
convert_s8d24_to_abgr8.frag
fidelityfx_fsr.frag
full_screen_triangle.vert
fxaa.frag
fxaa.vert
opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_fidelityfx_fsr.frag
opengl_fidelityfx_fsr_easu.frag
opengl_fidelityfx_fsr_rcas.frag
opengl_lmem_warmup.comp
opengl_present.frag
opengl_present.vert
opengl_present_scaleforce.frag
opengl_smaa.glsl
pitch_unswizzle.comp
present_area.frag
present_bicubic.frag
present_bspline.frag
present_gaussian.frag
present_lanczos.frag [video_core/host_shaders] unroll lanczos loop for slightly better perf (#3754) 2026-04-06 19:14:13 +02:00
present_mitchell.frag
present_mmpx.frag
present_spline1.frag
present_zero_tangent.frag
queries_prefix_scan_sum.comp
queries_prefix_scan_sum_nosubgroups.comp
resolve_conditional_render.comp
smaa_blending_weight_calculation.frag
smaa_blending_weight_calculation.vert
smaa_edge_detection.frag
smaa_edge_detection.vert
smaa_neighborhood_blending.frag
smaa_neighborhood_blending.vert
source_shader.h.in
StringShaderHeader.cmake
vulkan_blit_depth_stencil.frag
vulkan_color_clear.frag
vulkan_color_clear.vert
vulkan_depthstencil_clear.frag
vulkan_fidelityfx_fsr.vert
vulkan_fidelityfx_fsr_easu_fp16.frag
vulkan_fidelityfx_fsr_easu_fp32.frag
vulkan_fidelityfx_fsr_rcas_fp16.frag
vulkan_fidelityfx_fsr_rcas_fp32.frag
vulkan_present.frag
vulkan_present.vert
vulkan_present_scaleforce_fp16.frag
vulkan_present_scaleforce_fp32.frag
vulkan_quad_indexed.comp
vulkan_turbo_mode.comp
vulkan_uint8.comp