eden/src/video_core/texture_cache
wildcard 34fa39eae8
[texture_cache] Skip alias synchronization in texture cache when the image has no aliases. (#3740)
PrepareImage() is on a very hot path and previously called SynchronizeAliases() unconditionally.  For most images, aliased_images` is empty, so this created unnecessary overhead, now we only synchronize only when image requires it

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3740
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2026-04-02 06:06:16 +02:00
..
accelerated_swizzle.cpp
accelerated_swizzle.h
decode_bc.cpp
decode_bc.h
descriptor_table.h
format_lookup_table.cpp
format_lookup_table.h
formatter.cpp
formatter.h
image_base.cpp
image_base.h
image_info.cpp
image_info.h
image_view_base.cpp
image_view_base.h
image_view_info.cpp
image_view_info.h
render_targets.h
samples_helper.h
texture_cache.cpp
texture_cache.h
texture_cache_base.h
types.h
util.cpp
util.h