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https://git.eden-emu.dev/eden-emu/eden
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Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> |
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| .. | ||
| adsp | ||
| common | ||
| device | ||
| in | ||
| opus | ||
| out | ||
| renderer | ||
| sink | ||
| audio_core.cpp | ||
| audio_core.h | ||
| audio_event.cpp | ||
| audio_event.h | ||
| audio_in_manager.cpp | ||
| audio_in_manager.h | ||
| audio_manager.cpp | ||
| audio_manager.h | ||
| audio_out_manager.cpp | ||
| audio_out_manager.h | ||
| audio_render_manager.cpp | ||
| audio_render_manager.h | ||
| CMakeLists.txt | ||
| precompiled_headers.h | ||