eden/src/video_core
Lioncash 153a00ebc0 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
..
debug_utils
engines
renderer_opengl video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
textures Implement R16_G16 2018-07-26 02:01:29 +02:00
CMakeLists.txt
command_processor.cpp
command_processor.h
gpu.cpp Implement R32_FLOAT RenderTargetFormat 2018-08-01 15:31:42 +02:00
gpu.h Implement R32_FLOAT RenderTargetFormat 2018-08-01 15:31:42 +02:00
macro_interpreter.cpp MacroInterpreter: Avoid left shifting negative values. 2018-07-30 20:38:24 -05:00
macro_interpreter.h MacroInterpreter: Avoid left shifting negative values. 2018-07-30 20:38:24 -05:00
memory_manager.cpp
memory_manager.h
rasterizer_interface.h
renderer_base.cpp video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
renderer_base.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
utils.h
video_core.cpp video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
video_core.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00