Commit graph

5 commits

Author SHA1 Message Date
lizzie a8093c2a3c
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is

in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained

i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-10 03:34:07 +01:00
t895 ebcf0a3415 android: Play vibrations asynchronously 2024-02-23 16:41:59 -05:00
t895 e69efb0f73 android: Flip AB/XY for xbox controllers during auto-mapping 2024-02-18 10:40:33 -05:00
t895 a29782ce6a android: Input mapping 2024-02-17 12:32:33 -05:00
Narr the Reg 7382c0e0dd input_common: Add android input engine 2024-01-17 22:47:56 -06:00