Fernando Sahmkow
71e008a336
SVC: Remove global HLE Lock.
2020-06-27 11:35:13 -04:00
Fernando Sahmkow
b2fea85499
SVC: Correct GetThreadPriority, SetThreadPriority, GetThreadCoreMask, SetThreadCoreMask, GetCurrentProcessorNumber
2020-06-27 11:35:12 -04:00
Fernando Sahmkow
451344e9ae
SVC: Correct CreateThread, StartThread, ExitThread, SleepThread.
2020-06-27 11:35:11 -04:00
Fernando Sahmkow
fb1d75a788
HostTiming: Pause the hardware clock on pause.
2020-06-27 11:35:10 -04:00
Fernando Sahmkow
0fd333a248
AudioCore: Use nanoseconds instead of cycles for buffer time.
2020-06-27 11:35:10 -04:00
Fernando Sahmkow
9846f5822d
General: Setup yuzu threads' microprofile, naming and registry.
2020-06-27 11:35:09 -04:00
Fernando Sahmkow
63bd59669f
CPU_Manager: remove debugging code.
2020-06-27 11:35:08 -04:00
Fernando Sahmkow
71cb697314
YuzuCMD/Tester: Correct execution
2020-06-27 11:35:07 -04:00
Fernando Sahmkow
7ee76003ad
General: Recover Prometheus project from harddrive failure
...
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and
Suspended State, Recreates the bootmanager, Initializes Multicore
system.
2020-06-27 11:35:06 -04:00
David
a83f0b607e
Merge pull request #3396 from FernandoS27/prometheus-1
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Implement SpinLocks, Fibers and a Host Timer
2020-06-28 01:34:07 +10:00
VolcaEM
a1e5cfa4b6
nfc: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/NFC_services
2020-06-27 13:09:36 +02:00
VolcaEM
c696867643
ncm: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/NCM_services
ILocationResolver's 16, 17, 18 and 19 have unofficial names
2020-06-27 13:05:22 +02:00
VolcaEM
d75e36dca8
mm: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Display_services
2020-06-27 12:59:01 +02:00
VolcaEM
1df981bf33
mig: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Migration_services
2020-06-27 12:53:59 +02:00
VolcaEM
66442ce8fd
ldn: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/LDN_services
2020-06-27 12:50:56 +02:00
VolcaEM
87f8989359
Oops (fix typo)
2020-06-27 12:45:42 +02:00
VolcaEM
9a04fa1cf8
lbl: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Backlight_services
2020-06-27 12:43:33 +02:00
VolcaEM
26855d7906
grc: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/GRC_services
2020-06-27 12:41:21 +02:00
VolcaEM
ee12f6f61e
friend: Update function table
2020-06-27 12:39:10 +02:00
Kewlan
eac502f442
Fix issues caused when changing the fullscreen hotkey
2020-06-27 11:30:32 +02:00
bunnei
d3c8f5d4c8
Merge pull request #4097 from kevinxucs/kevinxucs/device-pixel-scaling-float
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Fix framebuffer size on fractional scaling display
2020-06-27 02:49:07 -04:00
bunnei
286418bf01
Merge pull request #4164 from Kewlan/mute-audio-hotkey
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hotkeys: Add a "Mute Audio" hotkey
2020-06-27 02:47:13 -04:00
bunnei
c5f5483ee1
Merge pull request #4158 from Morph1984/caps
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caps: Use enum classes and check struct sizes on compile time
2020-06-27 00:09:32 -04:00
Ameer J
21ae845d69
left const auto&, comment punctuation.
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-06-26 23:46:49 -04:00
bunnei
c9acff2600
Merge pull request #4152 from ogniK5377/ipc-err
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Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
2020-06-26 23:37:19 -04:00
bunnei
615e5630bf
Merge pull request #4154 from ogniK5377/swkbd-nullptr
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Prevent nullptr dereference on swkbd error case
2020-06-26 23:25:04 -04:00
bunnei
7048f18d87
Merge pull request #4147 from ReinUsesLisp/hset2-imm
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shader/half_set: Implement HSET2_IMM
2020-06-26 23:14:56 -04:00
David
f546eac9f3
Merge pull request #4178 from VolcaEM/patch-6
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es: Update function table
2020-06-27 13:05:12 +10:00
VolcaEM
92f8bc1bf8
Use better names for "Unknown"s
2020-06-27 02:48:29 +02:00
VolcaEM
70e34fdba0
Update function names
2020-06-27 02:43:22 +02:00
David Marcec
b412e8b952
btm: Give better names for unknown functions
2020-06-27 10:42:46 +10:00
VolcaEM
4cf402a109
btdrv: Update function table ( #4174 )
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* btdrv: Update function table
2020-06-26 20:34:29 -04:00
VolcaEM
29e3f101d9
bpc: Update function tables ( #4173 )
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* bpc: Update function tables
This was based on Switchbrew page: https://switchbrew.org/wiki/PCV_services
2020-06-26 20:33:55 -04:00
VolcaEM
866f06f078
bcat: Update function tables and add missing classes ( #4172 )
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* bcat: Update function tables and add missing classes
2020-06-26 20:33:25 -04:00
VolcaEM
690e4b86ae
am: Update function tables and add missing classes ( #4169 )
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* am: Update function tables and add missing classes
* Remove comments (1/5)
* Remove comments (2/5)
* Remove comments (3/5)
* Remove comments (4/5)
* Remove comments (5/5)
* Remove unused classes (1/2)
* Remove unused classes (2/2)
2020-06-26 20:32:26 -04:00
VolcaEM
9052b62380
aoc: Update function table ( #4170 )
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* aoc: Update function table
* Remove comments
2020-06-26 20:31:44 -04:00
LC
1b10d314f4
Merge pull request #4177 from VolcaEM/patch-5
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btm: Update function tables
2020-06-26 20:30:59 -04:00
VolcaEM
4aa69a35d9
eupld: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Error_Upload_services
2020-06-27 02:25:04 +02:00
VolcaEM
1824af3f63
es: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/ETicket_services
2020-06-27 02:17:51 +02:00
VolcaEM
c6e7f72cb1
Update FAQ function name (2/2)
2020-06-27 02:14:29 +02:00
VolcaEM
873e6fc739
Update FAQ function name (1/2)
2020-06-27 02:13:34 +02:00
VolcaEM
aa2672fb2c
btm: Update function tables
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This was based on Switchbrew page: https://switchbrew.org/wiki/BTM_services
"No comment" edition
2020-06-27 01:57:48 +02:00
ReinUsesLisp
eab8a5a9db
vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXT
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Disable this temporarily.
2020-06-26 20:57:22 -03:00
ReinUsesLisp
b9ac739607
vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible
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With extended dynamic states, some bytes don't have to be collected from
the pipeline key, hence we can avoid hashing and comparing them on
lookups.
2020-06-26 20:57:22 -03:00
ReinUsesLisp
031f7b3b26
vulkan/fixed_pipeline_state: Move state out of individual structures
2020-06-26 20:57:22 -03:00
ReinUsesLisp
049837aae0
vk_rasterizer: Use VK_EXT_extended_dynamic_state
2020-06-26 20:57:22 -03:00
ReinUsesLisp
0a32575e27
renderer_vulkan/wrapper: Add VK_EXT_extended_dynamic_state functions
2020-06-26 20:55:15 -03:00
ReinUsesLisp
8e8bfc9365
fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
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This moves dynamic state present in VK_EXT_extended_dynamic_state to a
separate structure in FixedPipelineState. This is structure is at the
bottom allowing us to hash and memcmp only when the extension is not
supported.
2020-06-26 20:55:15 -03:00
ReinUsesLisp
bcf4665fb0
vk_device: Enable VK_EXT_extended_dynamic_state when available
2020-06-26 20:55:15 -03:00
ReinUsesLisp
26144f794f
texture_cache: Test format compatibility before copying
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Avoid illegal copies. This intercepts the last step of a copy to avoid
generating validation errors or corrupting the driver on some instances.
We can create views and emit copies accordingly in future commits and
remove this last-step validation.
2020-06-26 20:52:22 -03:00
bunnei
7fa55a24f2
Merge pull request #4144 from FernandoS27/tt-fix
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TextureCache: Fix case where layer goes off bound.
2020-06-26 19:02:39 -04:00
bunnei
2a1df7b66e
Merge pull request #4111 from ReinUsesLisp/preserve-contents-vk
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vk_rasterizer: Don't preserve contents on full screen clears
2020-06-26 18:48:12 -04:00
ReinUsesLisp
23e0009a41
video_core/compatible_formats: Table to test if two formats are legal to view or copy
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Add a flat table to test if it's legal to create a texture view between
two formats or copy betweem them.
This table is based on ARB_copy_image and ARB_texture_view. Copies are
more permissive than views.
2020-06-26 19:28:11 -03:00
ReinUsesLisp
95c7c7db0a
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
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After marking buffers as resident, Nvidia's driver seems to take a
slow path. To workaround this issue, copy to a STREAM_READ buffer and
then call GetNamedBufferSubData on it.
This is a temporary solution until we have asynchronous flushing.
2020-06-26 16:58:40 -03:00
VolcaEM
cfd829e6ac
Update function name again
2020-06-26 18:51:12 +02:00
VolcaEM
c50c165d3c
Update function name (2/2)
2020-06-26 18:50:28 +02:00
VolcaEM
032cf4330e
Update function name (1/2)
2020-06-26 18:49:57 +02:00
Fernando Sahmkow
fda14542cb
Common: Fix non-conan build
2020-06-26 12:25:19 -04:00
Morph
d8df8d84ae
caps_u: Fix GetAlbumContentsFileListForApplication stub
2020-06-26 08:35:21 -04:00
Morph
851a3a8638
caps: Use enum classes and check struct sizes on compile time
2020-06-26 08:35:21 -04:00
Morph
9b4a5f297b
caps: Update copyright headers
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Updated to "yuzu Emulator Project"
2020-06-26 08:35:21 -04:00
Kewlan
3fcf2f201c
Add a "Mute Audio" hotkey
2020-06-26 06:03:29 +02:00
bunnei
257cf13b70
Merge pull request #4159 from ogniK5377/mem-manager-dumb-assert
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memory_manager: Remove useless assertion
2020-06-25 22:53:13 -04:00
Rodrigo Locatti
f7c871b8ca
Merge pull request #4151 from ReinUsesLisp/gl-invalidations
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gl_shader_cache: Avoid use after move for program size
2020-06-25 21:05:27 -03:00
Ameer J
eb06e3e8bf
const& to button in button array
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Co-authored-by: VolcaEM <63682805+VolcaEM@users.noreply.github.com>
2020-06-25 19:46:50 -04:00
Ameer
677a07c253
Stop reading loop if error is encountered
2020-06-25 19:31:51 -04:00
VolcaEM
9d72389b35
Clang-format again
2020-06-25 23:44:41 +02:00
VolcaEM
b16bfe629d
Clang-format
2020-06-25 23:40:53 +02:00
VolcaEM
f9233dc922
Remove unnecessary newline
2020-06-25 23:38:38 +02:00
VolcaEM
967cbf1f36
Merge branch 'master' into quickstart-faq
2020-06-25 23:34:37 +02:00
VolcaEM
d0647a7ae9
Fix typo 2: electric boogaloo
2020-06-25 23:32:43 +02:00
VolcaEM
c8d6e50b05
Use QUrl (2/2)
2020-06-25 23:31:01 +02:00
VolcaEM
d82f550d12
Use QUrl (1/2)
2020-06-25 23:28:38 +02:00
VolcaEM
002d762b78
Fix formatting
2020-06-25 23:18:54 +02:00
VolcaEM
5590f4775e
Fix typo
2020-06-25 23:07:58 +02:00
VolcaEM
a6150263c9
Add "Open Quickstart Guide" and "FAQ" buttons to the Help menu
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While we're at it, also refactor the function used by OnOpenModsPage to be compatible with other URLs
2020-06-25 23:02:33 +02:00
bunnei
c5dfaa7e9a
Merge pull request #4136 from VolcaEM/mods
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Add a "Open Mods Page" button to the GUI
2020-06-25 15:10:18 -04:00
Rodrigo Locatti
9587c299f3
Merge pull request #4160 from ogniK5377/IsASTCSupported-fix
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gl_device: Fix IsASTCSupported to scan all targets instead of just GL_TEXTURE_2D
2020-06-25 15:58:09 -03:00
David
fbc30df353
Merge pull request #4141 from Morph1984/SevenSixAxisSensor
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hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
David Marcec
589135df53
gl_device: Fix IsASTCSupported
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Other targets were never actually checked
2020-06-25 19:12:56 +10:00
David Marcec
442900456e
memory_manager: Remove useless assertion
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num_pages is an std::size_t. It will always be >= 0
2020-06-25 16:35:58 +10:00
ReinUsesLisp
9f411bbb41
gl_device: Enable NV_vertex_buffer_unified_memory on Turing devices
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Once we make sure not to corrupt Nvidia's driver, we can safely use
resident buffers on Turing devices.
See GitHub pull request #4156
2020-06-25 01:28:47 -03:00
Morph
3e0ff59a63
hid: Stub a series of "SevenSixAxisSensor" service commands
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- Used by Captain Toad: Treasure Tracker Update 1.3.0
While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
bunnei
889171282d
Merge pull request #4105 from ReinUsesLisp/resident-buffers
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gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
2020-06-24 11:40:30 -04:00
Ameer
7c10c568da
padbutton enum class and struct initiailization
2020-06-24 11:39:30 -04:00
bunnei
12a5f5af5d
Merge pull request #4083 from Morph1984/B10G11R11F
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decode/image: Implement B10G11R11F
2020-06-24 11:02:38 -04:00
David Marcec
4b9812e7bb
Prevent nullptr dereference on swkbd error case
2020-06-25 00:25:15 +10:00
David Marcec
bf4e6b3cba
prepo: : Don't read extra buffer from report unless passed
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Prepo doesn't always pass a secondary buffer, we assume it always does which leads to a bad read.
2020-06-24 23:01:00 +10:00
Fernando Sahmkow
0aa8c2d9e6
Merge pull request #4046 from ogniK5377/macro-hle-prod
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Add support for HLEing Macros
2020-06-24 09:01:00 -04:00
David Marcec
df001e73c2
Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
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Previously if applications would send faulty buffers(example homebrew) it would lead to us returning uninitalized data. Switching from ASSERT_MSG to ASSERT_OR_EXECUTE_MSG allows us to have a fail safe to prevent crashes but also continue execution without introducing undefined behavior
2020-06-24 22:50:27 +10:00
ReinUsesLisp
3b1a5ead5c
buffer_cache: Use buffer methods instead of cache virtual methods
2020-06-24 02:36:14 -03:00
ReinUsesLisp
d636cb75f3
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
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Making the stream buffer resident increases GPU usage significantly on
some games. This seems to be addressed invalidating the stream buffer
with InvalidateBufferData instead of using a Unmap + Map (with
invalidation flags).
2020-06-24 02:36:14 -03:00
ReinUsesLisp
aee540a7c9
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
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Switch games are allowed to bind less data than what they use in a
vertex buffer, the expected behavior here is that these values are read
as zero. At the moment of writing this only D3D12, OpenGL and NVN through
NV_vertex_buffer_unified_memory support vertex buffer with a size limit.
In theory this could be emulated on Vulkan creating a new VkBuffer for
each (handle, offset, length) tuple and binding the expected data to it.
This is likely going to be slow and memory expensive when used on the
vertex buffer and we have to do it on all draws because we can't know
without analyzing indices when a game is going to read vertex data out
of bounds.
This is not a problem on OpenGL's BufferAddressRangeNV because it takes
a length parameter, unlike Vulkan's CmdBindVertexBuffers that only takes
buffers and offsets (the length is implicit in VkBuffer). It isn't a
problem on D3D12 either, because D3D12_VERTEX_BUFFER_VIEW on
IASetVertexBuffers takes SizeInBytes as a parameter (although I am not
familiar with robustness on D3D12).
Currently this only implements buffer ranges for vertex buffers,
although indices can also be affected. A KHR_robustness profile is not
created, but Nvidia's driver reads out of bound vertex data as zero
anyway, this might have to be changed in the future.
- Fixes SMO random triangles when capturing an enemy, getting hit, or
looking at the environment on certain maps.
2020-06-24 02:36:14 -03:00
ReinUsesLisp
0669209db6
gl_buffer_cache: Mark buffers as resident
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Make stream buffer and cached buffers as resident and query their
address. This allows us to use GPU addresses for several proprietary
Nvidia extensions.
2020-06-24 02:36:14 -03:00
ReinUsesLisp
6a2fd26768
gl_device: Expose NV_vertex_buffer_unified_memory except on Turing
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Expose NV_vertex_buffer_unified_memory when the driver supports it.
This commit adds a function the determine if a GL_RENDERER is a Turing
GPU. This is required because on Turing GPUs Nvidia's driver crashes
when the buffer is marked as resident or on DeleteBuffers. Without a
synchronous debug output (single threaded driver), it's likely that
the driver will crash in the first blocking call.
2020-06-24 02:36:14 -03:00
ReinUsesLisp
87a760f000
gl_stream_buffer: Always use a non-coherent buffer
2020-06-24 02:35:33 -03:00
ReinUsesLisp
5ddd3e5df0
gl_stream_buffer: Always use persistent memory maps
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yuzu no longer supports platforms without persistent maps.
2020-06-24 02:35:33 -03:00
Rodrigo Locatti
ba83472879
Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
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gl_shader_decompiler: Workaround textureLod when GL_EXT_texture_shadow_lod is not available
2020-06-24 01:51:15 -03:00
David Marcec
1dee0b9436
Move GetKeyCodeMapImpl to an anonymous namespace
2020-06-24 13:05:08 +10:00
David Marcec
2ca26e7d61
addressed issues
2020-06-24 12:18:33 +10:00
David Marcec
55161a702b
clear mme draw mode
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We already draw, so we can clear it
2020-06-24 12:09:04 +10:00
David Marcec
da2cbc76fc
Addressed issues
2020-06-24 12:09:03 +10:00
David Marcec
e5adcda905
Fix constbuffer for 0217920100488FF7
2020-06-24 12:09:02 +10:00
David Marcec
74e48d2a98
Macro HLE support
2020-06-24 12:09:01 +10:00
David Marcec
8ce11701a9
Fixed logging output
2020-06-24 12:07:41 +10:00
David Marcec
55b6b3cada
Implement GetKeyCodeMap & GetKeyCodeMap2
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Closes #3919
2020-06-24 12:05:52 +10:00
bunnei
b465ef400e
Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode
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hid: Implement Get/ResetGyroscopeZeroDriftMode
2020-06-23 21:56:16 -04:00
ReinUsesLisp
0c086bfa66
gl_shader_cache: Avoid use after move for program size
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All programs had a size of zero due to this bug, skipping invalidations.
While we are at it, remove some unused forward declarations.
2020-06-23 22:54:42 -03:00
bunnei
93d5407c96
Merge pull request #4128 from lioncash/move2
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software_keyboard: Eliminate trivial redundant copies
2020-06-23 18:24:15 -04:00
Ameer
39ca7c675c
cleanup check access, read, and factory GetNextInput funcs. Use size rather than magic number
2020-06-23 17:37:15 -04:00
bunnei
2fb935ef32
Merge pull request #4127 from lioncash/dst-typo
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texture_cache: Fix incorrect address used in a DeduceSurface() call
2020-06-23 15:59:37 -04:00
bunnei
237174d899
Merge pull request #3948 from Morph1984/log-cpu-instructions
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main/common: Log/append AVX/FMA to the Host CPU string if available and add AVX512 detection
2020-06-23 15:19:47 -04:00
Ameer
ef0b52563d
Fix deallocation of GC Adapter
2020-06-23 12:47:58 -04:00
Morph
c4ca93ac19
yuzu_tester: Silence type conversion warning
2020-06-22 22:56:15 -04:00
Morph
e9bee77481
lm: Silence no return value warning
2020-06-22 22:55:32 -04:00
Ameer
e8c8a5bafd
Small quality of life indication that mapped button is GC
2020-06-22 22:02:50 -04:00
ReinUsesLisp
43e5214413
shader/half_set: Implement HSET2_IMM
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Add HSET2_IMM. Due to the complexity of the encoding avoid using
BitField unions and read the relevant bits from the code itself.
This is less error prone.
2020-06-22 20:51:18 -03:00
Ameer
f071a70fec
std::array and const reference passing of non-trivial objects
2020-06-22 18:11:59 -04:00
ameerj
14bb562028
Update src/input_common/main.cpp
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Co-authored-by: LC <mathew1800@gmail.com>
update libusb submodule (hopefully windows build error fixed)
2020-06-22 17:05:50 -04:00
VolcaEM
b9e6687af0
account: Update function tables and add missing classes ( #4145 )
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* account: Update function tables and add missing classes
* clang-format
* Add missing "public"
* Add missing public again
* Add missing final
2020-06-22 16:03:26 -04:00
Fernando Sahmkow
57926f80c0
TextureCache: Fix case where layer goes off bound.
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The returned layer is expected to be between 0 and the depth of the
surface, anything larger is off bounds.
2020-06-22 11:37:40 -04:00
unknown
c352c30597
Reorder variables to comply with the Auzure build pipeline
2020-06-22 15:56:41 +02:00
Morph
75e120056f
arm_dynarmic_64: Log the instruction when an exception is raised
2020-06-22 07:00:24 -04:00
Morph
393197f37c
arm_dynarmic_32: Log under Core_ARM instead of HW_GPU
2020-06-22 06:59:41 -04:00
Rodrigo Locatti
5384c348b3
Merge pull request #4110 from ReinUsesLisp/direct-upload-sets
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vk_update_descriptor: Upload descriptor sets data directly
2020-06-22 05:02:13 -03:00
ReinUsesLisp
ec8465e843
renderer_vulkan: Update validation layer name and test before enabling
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Update validation layer string to VK_LAYER_KHRONOS_validation.
While we are at it, properly check for available validation layers
before enabling them.
2020-06-22 04:10:45 -03:00
Ameer
5479427335
Tidy up the pointers, use pair over tuple where appropriate
2020-06-21 23:56:56 -04:00
Ameer
a0f8f1dc5e
fix for sleep using stl
2020-06-21 22:58:53 -04:00
bunnei
d3ac9705d2
Merge pull request #4122 from lioncash/hide
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video_core: Eliminate some variable shadowing
2020-06-21 22:38:04 -04:00
bunnei
24f69a8260
Merge pull request #4126 from lioncash/noexcept
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vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
2020-06-21 22:36:14 -04:00
bunnei
a14e4ddda9
Merge pull request #4134 from FearlessTobi/port-5322
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Port citra-emu/citra#5322 : "Fix: fatal error CVT1100 when compiling manifest file"
2020-06-21 22:35:17 -04:00
Ameer
92a812d815
shared_ptr for the GC adapter class, constexpr constants
2020-06-21 21:50:58 -04:00
Ameer
4a54dc6bbf
std::arrays where appropriate, clear q in adapter class, other touch ups
2020-06-21 21:17:46 -04:00
Ameer
5ebed7b1bb
fix include thread
2020-06-21 21:17:46 -04:00
Ameer
eddf2d0f4e
Singleton GC Adapter class, remove globals, fix naming convention
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Fix clang formatting
Manual fix for configure_input_player formatting
Add missing lib usb cmake command
2020-06-21 21:17:07 -04:00
Morph
eaa3067fa8
hid: Implement Get/ResetGyroscopeZeroDriftMode
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- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
Ameer
77ae7fe5dd
Clang Formatting
2020-06-21 15:31:57 -04:00
Ameer
243dbee81e
Cleanup after linter
2020-06-21 13:02:43 -04:00
Ameer
dbe1ad4fe4
GC Adapter Implementation
2020-06-21 12:36:28 -04:00
VolcaEM
fc68fb9ff5
Correct function name (2/2)
2020-06-21 18:10:23 +02:00
VolcaEM
7f61427719
Correct function name (1/2)
2020-06-21 18:09:14 +02:00
VolcaEM
ba50f8b8e6
Clang-format
2020-06-21 06:17:46 +02:00
VolcaEM
2d1d304a4d
Remove unnecessary conversion
2020-06-21 06:16:03 +02:00
VolcaEM
5e324ef05d
Address review comment by Lioncash
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Co-authored-by: LC <mathew1800@gmail.com>
2020-06-21 06:12:23 +02:00
VolcaEM
b453eca31f
Add a "Open Mods Page" button to the GUI
2020-06-21 06:09:28 +02:00
Morph
11ea8fa16b
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
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Enable GL_EXT_texture_shadow_lod if available. If this extension is not available, such as on Intel/AMD proprietary drivers, use textureGrad as a workaround.
2020-06-20 23:02:29 -04:00
Morph
a6aa5f526c
gl_device: Check for GL_EXT_texture_shadow_lod
2020-06-20 22:14:32 -04:00
bunnei
02e70bc2b9
Merge pull request #4120 from lioncash/arb
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gl_arb_decompiler: Avoid several string copies
2020-06-20 22:11:49 -04:00
FearlessTobi
18fed8039b
Fix: fatal error CVT1100 when compiling manifest file
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Occurs when doing a local compile in MSVC build. The compiler I'm using is as below:
Microsoft Visual Studio Community 2019 Preview
Version 16.6.0 Preview 5.0
Fixes this error:
CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
I have put 0 since previous name was 1. If have other names in mind, please let me know.
Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-21 03:11:23 +02:00
MerryMage
0192b77e5b
macro_jit_x64: Use ecx for shift register
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shl/shr only accept cl as their second argument
2020-06-20 22:24:05 +01:00
Lioncash
096ce9a75e
texture_cache: Fix incorrect address used in a DeduceSurface() call
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Previously the source was being deduced twice in a row.
2020-06-20 14:11:28 -04:00
merry
c71866674a
Merge pull request #4125 from lioncash/macro-shift
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macro_jit_x64: Amend readability of Compile_ExtractShiftLeftRegister()
2020-06-20 16:08:23 +01:00
merry
86a0258abc
Merge pull request #4123 from lioncash/unused-var
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macro_jit_x64: Remove unused variable
2020-06-20 16:07:58 +01:00
Lioncash
5f8e8ba92d
software_keyboard: Eliminate trivial redundant copies
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We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
Morph
9c5847125f
main: Append AVX and FMA instructions to cpu string
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Append AVX and FMA instructions to cpu string if the host cpu supports them
2020-06-20 00:31:37 -04:00
Morph
5482a4a272
common/telemetry: Add AVX512 to telemetry
2020-06-20 00:31:37 -04:00
Morph
d0a762a6a8
common/cpu_detect: Add AVX512 detection
2020-06-20 00:31:37 -04:00
Morph
1e9be249e1
decode/image: Implement B10G11R11F
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- Used by Kirby Star Allies
2020-06-20 00:28:30 -04:00
bunnei
7612c56cff
Merge pull request #4099 from MerryMage/macOS-build
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Fix compilation on macOS
2020-06-19 23:31:04 -04:00
Lioncash
64418ecaee
gl_arb_decompiler: Avoid several string copies
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Variables that are marked as const cannot have the move constructor
invoked when returning from a function (the move constructor requires a
non-const variable so it can "steal" the resources from it.
2020-06-19 23:09:16 -04:00
Lioncash
9ba25c342f
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
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Check() can throw an exception if the Vulkan result isn't successful.
We remove the check so that std::terminate isn't outright called and
allows for better debugging (should it ever actually fail).
2020-06-19 23:01:59 -04:00
Lioncash
909f289531
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()
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Previously dst wasn't being used.
2020-06-19 22:57:23 -04:00
Lioncash
d7fa20d641
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()
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Previously dst wasn't being used.
2020-06-19 22:56:55 -04:00
Lioncash
a99150a132
macro_jit_x64: Remove unused variable
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Removes a completely unused label and marks another variable as unused,
given it seems like it has potential uses in the future.
2020-06-19 22:10:45 -04:00
Lioncash
693ec509d7
memory_manager: Eliminate variable shadowing
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Renames some variables to prevent ones in inner scopes from shadowing
outer-scoped variables.
The Copy* functions have no shadowing, but we rename them anyways to
remain consistent with the other functions.
2020-06-19 22:02:58 -04:00
bunnei
d235ebeaf6
Merge pull request #4113 from ogniK5377/boxcat-disable
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Fix compilation when not building with boxcat
2020-06-19 21:59:59 -04:00
David Marcec
55654b5a12
Add translation of "Current Boxcat Events"
2020-06-20 11:57:51 +10:00
Lioncash
f8e0f67e22
macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()
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We can reduce the capture scope so that it's not possible for both "reg"
variables to clash with one another.
While we're at it, we can prevent unnecessary copies while we're at it.
2020-06-19 21:57:44 -04:00
Lioncash
8e0a422ec3
buffer_cache: Eliminate local variable shadowing
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We can just make use of the instance in the scope above this one.
2020-06-19 21:55:02 -04:00
bunnei
938e563cd7
Merge pull request #4087 from MerryMage/macrojit-inline-Read
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macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-19 21:32:07 -04:00
MerryMage
b26ff8fa86
input_common/motion_emu: Remove redundant move
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Named return value optimization automatically applies here.
2020-06-19 14:29:59 +01:00
MerryMage
38f25284c8
input_common/keyboard: Remove redundant move
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Named return value optimization automatically applies here.
2020-06-19 14:29:36 +01:00
MerryMage
b8983782ca
mii_model: Remove redundant std::move
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Named return value optimization automatically applies here.
2020-06-19 14:29:09 +01:00
David Marcec
39ef4c6d57
Fix compilation when not building with boxcat
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Fixes compilation when trying to build without boxcat enabled
2020-06-19 22:17:56 +10:00
MerryMage
82b575087f
macro_jit_x64: Remove unused function Read
2020-06-19 11:39:41 +01:00
bunnei
8ccd0aa8af
Merge pull request #4080 from ogniK5377/audren-RendererInfo
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audren: Implement RendererInfo
2020-06-19 01:02:30 -04:00
bunnei
9aecde9446
Merge pull request #4090 from MerryMage/macrojit-bugs
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macro_jit_x64: Optimization correctness
2020-06-18 22:28:17 -04:00
ReinUsesLisp
3c9d7c54d9
vk_rasterizer: Don't preserve contents on full screen clears
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There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
2020-06-18 18:18:33 -03:00
Rodrigo Locatti
1856dc775a
Merge pull request #4081 from Morph1984/maxwell-to-gl-vk
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maxwell_to_gl/vk: Miscellaneous changes
2020-06-18 17:51:41 -03:00
ReinUsesLisp
31e538de2a
vk_update_descriptor: Upload descriptor sets data directly
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Instead of copying to a temporary payload before sending the update task
to the worker thread, insert elements to the payload directly.
2020-06-18 17:47:19 -03:00
Fernando Sahmkow
02fe399e26
Tests/HostTiming: Correct GCC Compile error.
2020-06-18 16:29:28 -04:00
Fernando Sahmkow
51a1732324
Common/Fiber: Address Feedback and Correct Memory leaks.
2020-06-18 16:29:27 -04:00
Fernando Sahmkow
cffae9c733
Common/Fiber: Implement Rewind on Boost Context.
2020-06-18 16:29:27 -04:00
Fernando Sahmkow
f28670cd46
Common/uint128: Correct MSVC Compilation in old versions.
2020-06-18 16:29:26 -04:00
Fernando Sahmkow
f39a9f6efa
Common/Fiber: Document fiber interexchange.
2020-06-18 16:29:26 -04:00
Fernando Sahmkow
1460bdc5ab
Common/Fiber: Implement Rewinding.
2020-06-18 16:29:25 -04:00
Fernando Sahmkow
a42b226559
Common/Fiber: Additional corrections to f_context.
2020-06-18 16:29:25 -04:00
Fernando Sahmkow
89c691725c
Common/Fiber: Correct f_context based Fibers.
2020-06-18 16:29:24 -04:00
Fernando Sahmkow
b71488b850
Host Timing: Correct clang format.
2020-06-18 16:29:23 -04:00
Fernando Sahmkow
a427bf72ea
HostTiming: Correct rebase and implement AddTicks.
2020-06-18 16:29:22 -04:00
Fernando Sahmkow
e7f5b1f1d3
Core/HostTiming: Allow events to be advanced manually.
2020-06-18 16:29:22 -04:00
Fernando Sahmkow
564713fb46
Common/Tests: Address Feedback
2020-06-18 16:29:21 -04:00
Fernando Sahmkow
4e9a9e584c
Common: Make MinGW build use Windows Fibers instead of fcontext_t
2020-06-18 16:29:20 -04:00
Fernando Sahmkow
09d2ffa663
Common/Tests: Clang Format.
2020-06-18 16:29:19 -04:00
Fernando Sahmkow
91f138bd19
Common: Correct fcontext fibers.
2020-06-18 16:29:19 -04:00
Fernando Sahmkow
0c789667d9
Common: Refactor & Document Wall clock.
2020-06-18 16:29:18 -04:00
Fernando Sahmkow
ee32067b10
Common: Implement WallClock Interface and implement a native clock for x64
2020-06-18 16:29:17 -04:00
Fernando Sahmkow
ab76c0e296
Tests: Add base tests to host timing
2020-06-18 16:29:17 -04:00
Fernando Sahmkow
e99a10917e
Core: Implement a Host Timer.
2020-06-18 16:29:16 -04:00
Fernando Sahmkow
a1e7931d20
Common: Polish Fiber class, add comments, asserts and more tests.
2020-06-18 16:29:15 -04:00
Fernando Sahmkow
279ff1c0ff
Tests: Add tests for fibers and refactor/fix Fiber class
2020-06-18 16:29:15 -04:00
Fernando Sahmkow
353166d648
Common: Implement a basic Fiber class.
2020-06-18 16:29:14 -04:00
Fernando Sahmkow
b1b01a33bd
Common: Implement a basic SpinLock class
2020-06-18 16:29:13 -04:00
ReinUsesLisp
a0cbf4f4e8
arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
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On MSVC builds we treat conversion warnings as errors.
2020-06-18 16:52:15 -03:00
MerryMage
638087a937
bootmanager: Remove references to OpenGL for macOS
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OpenGL macOS headers definitions clash heavily with each other
2020-06-18 15:47:44 +01:00
MerryMage
23d63c30e1
memory_manager: Explicitly specifcy std::min<size_t>
2020-06-18 15:47:44 +01:00
MerryMage
042bb8824b
shared_font: Service::NS::EncryptSharedFont takes a size_t&
2020-06-18 15:47:44 +01:00
MerryMage
470ba358f9
vk_rasterizer: BindTransformFeedbackBuffersEXT accepts a size of type VkDeviceSize
2020-06-18 15:47:44 +01:00
MerryMage
abf5dd9d60
renderer_vulkan: Fix macOS GetBundleDirectory reference
2020-06-18 15:47:44 +01:00
MerryMage
ce9c74b4df
memory_util: boost hashes are size_t
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* boost::hash_value returns a size_t
* boost::hash_combine takes a size_t& argument
2020-06-18 15:47:43 +01:00
MerryMage
61ba55fcc1
Rename PAGE_SHIFT to PAGE_BITS
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macOS header files #define PAGE_SHIFT
2020-06-18 15:47:43 +01:00
VolcaEM
8cd49f28a3
Move SHA256Hash to its original position
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It's not needed to have it in its previous position anymore
2020-06-18 15:45:47 +02:00
Morph
5874c2da9c
vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters
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Emulate GL_LINEAR/NEAREST minification filters using minLod = 0 and maxLod = 0.25 during sampler creation
2020-06-18 04:56:31 -04:00
Morph
687473de86
maxwell_to_vk: Reorder filter cases and correct mipmap_filter=None
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maxwell_to_vk: Reorder filtering modes to start with None, then Nearest, then Linear.
maxwell_to_vk: Logs filter modes under UNREACHABLE_MSG instead of UNIMPLEMENTED_MSG, since any unknown filter modes are invalid and not unimplemented.
maxwell_to_vk: Return VK_SAMPLER_MIPMAP_MODE_NEAREST instead of VK_SAMPLER_MIPMAP_MODE_LINEAR when mipmap_filter is None with the description from the VkSamplerCreateInfo(3) man page.
2020-06-18 04:56:31 -04:00
Morph
1cff2bea24
maxwell_to_gl: Miscellaneous changes
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maxwell_to_gl: Log unimplemented features under UNIMPLEMENTED_MSG instead of LOG_ERROR to bring into parity with maxwell_to_vk
maxwell_to_gl: Deduplicate logging in VertexType(), merging them into one.
maxwell_to_gl: Return GL_NEAREST instead of GL_LINEAR if an unknown texture filter mode is encountered.
maxwell_to_gl: Log the mipmap filter mode if an unknown value is passed in.
maxwell_to_gl: Reorder filtering modes to start with None, then Nearest, then Linear.
2020-06-18 04:56:31 -04:00
Rodrigo Locatti
846a6cd005
Merge pull request #4092 from Morph1984/image-bindings
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gl_device: Reserve 4 image bindings for fragment stage
2020-06-18 04:59:48 -03:00
MerryMage
c0be8dd9d8
macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-17 17:17:08 +01:00
MerryMage
8055a71e00
arm_dynarmic_cp15: Implement CNTPCT
2020-06-17 17:10:24 +01:00
MerryMage
0ac9600204
arm_dynarmic_cp15: Update CP15
2020-06-17 17:10:24 +01:00
MerryMage
fc1c12b2c9
arm_dynarmic_32: InterpreterFallback should never happen
2020-06-17 17:10:24 +01:00
bunnei
ad5d93f79b
Merge pull request #4086 from MerryMage/abi
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xbyak_abi: Cleanup
2020-06-17 11:20:52 -04:00
MerryMage
3585126153
macro_jit_x64: Optimization implicitly assumes same destination
2020-06-17 10:36:36 +01:00
MerryMage
b12de7b4e5
macro_jit_x64: Should not skip zero registers for certain ALU ops
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The code generated for these ALU ops assume src_a and src_b are always valid.
2020-06-17 10:36:34 +01:00
Kaiwen Xu
fd55281d8a
Fix framebuffer size on fractional scaling display.
2020-06-16 20:45:20 -07:00
bunnei
0a2ef33c8a
Merge pull request #4089 from MerryMage/macrojit-cleanup-1
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macro_jit_x64: Cleanup
2020-06-16 23:44:48 -04:00
bunnei
7c767d7dbf
Merge pull request #4041 from ReinUsesLisp/arb-decomp
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gl_arb_decompiler: Implement an assembly shader decompiler
2020-06-16 14:56:23 -04:00
VolcaEM
85a247d6cf
Remove unnecessary pragmas
2020-06-16 20:28:44 +02:00
VolcaEM
1f2f16c656
Revert IsValidNRO refactor but make it more readable
2020-06-16 20:24:58 +02:00
bunnei
4f35f3b78f
Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
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yuzu/frontend: Remove internal resolution option
2020-06-16 14:12:17 -04:00
VolcaEM
18b88119d2
Update assert string
2020-06-16 15:57:02 +02:00
Morph
0c9a78da75
gl_device: Reserve at least 4 image bindings for fragment stage
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Due to the limitation of GL_MAX_IMAGE_UNITS being low (8) on Intel's and Nvidia's proprietary drivers, we have to reserve an appropriate amount of image bindings for each of the stages. So far games have been observed to use 4 image bindings on the fragment stage (Kirby Star Allies) and 1 on the vertex stage (TWD series).
No games thus far in my limited testing used more than 4 images concurrently and across all currently active programs.
This fixes shader compilation errors on Kirby Star Allies on OpenGL (GLSL/GLASM)
2020-06-16 03:03:07 -04:00
Rodrigo Locatti
9621372d41
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
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buffer_cache: Avoid passing references of shared pointers and misc style changes
2020-06-15 22:29:32 -03:00
MerryMage
482bc63e56
macro_jit_x64: Remove NEXT_PARAMETER
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Not required, as PARAMETERS can just be incremented directly.
2020-06-15 21:19:38 +01:00
MerryMage
7cfec874c6
macro_jit_x64: Remove unused function Compile_WriteCarry
2020-06-15 21:19:38 +01:00
MerryMage
666a023957
macro_jit_x64: Select better registers
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All registers are now callee-save registers.
RBX and RBP selected for STATE and RESULT because these are most commonly accessed; this is to avoid the REX prefix.
RBP not used for STATE because there are some SIB restrictions, RBX emits smaller code.
2020-06-15 21:19:38 +01:00
MerryMage
e95fadc8ec
macro_jit_x64: Remove REGISTERS
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Unnecessary since this is just an offset from STATE.
2020-06-15 21:00:59 +01:00
MerryMage
0679fbb750
macro_jit_x64: Remove JITState::parameters
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This can be passed in as an argument instead.
2020-06-15 20:55:02 +01:00
MerryMage
6c2fe67af2
macro_jit_x64: Remove METHOD_ADDRESS_64
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Unnecessary variable.
2020-06-15 20:51:33 +01:00
MerryMage
7ef7a520ca
macro_jit_x64: Remove RESULT_64
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This Reg64 codepath has the exact same behaviour as the Reg32 one.
2020-06-15 20:35:08 +01:00
MerryMage
f0054fb284
xbyak_abi: Prefer returning a struct to using out parameters in ABI_CalculateFrameSize
2020-06-15 19:07:11 +01:00
MerryMage
10e9220ec6
xbyak_abi: Register indexes should be unsigned
2020-06-15 19:07:11 +01:00
MerryMage
f60ab4ab14
xbyak_abi: Remove *GPS variants of stack manipulation functions
2020-06-15 18:59:54 +01:00
MerryMage
c1f6eaf06b
xbyak_abi: Fix ABI_PushRegistersAndAdjustStack
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Pushing GPRs twice.
2020-06-15 18:59:01 +01:00
ReinUsesLisp
0f1f859a40
video_core/macro_jit_x64: Remove initializer in member variable
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Fix build time issues on gcc. Confirmed through asan that avoiding this
initialization is safe.
2020-06-15 05:17:55 -03:00
bunnei
1a0de59d23
Merge pull request #4070 from ogniK5377/GetTPCMasks-fix
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nvdrv: Fix GetTPCMasks for ioctl3
2020-06-14 20:12:45 -04:00
VolcaEM
68a7d8fb09
Clang-format again
2020-06-14 19:41:28 +02:00
VolcaEM
26b0ef5ce0
Use consistent variable names
2020-06-14 19:37:44 +02:00
VolcaEM
a01b0de19a
Clang-format
2020-06-14 19:34:58 +02:00
VolcaEM
2ae60c8949
Make assert strings consistent
2020-06-14 19:30:08 +02:00
VolcaEM
f801c273eb
Attempt to fix crashes in SSBU and refactor IsValidNRO
2020-06-14 19:28:39 +02:00