Liam
4a54cea69a
video_core: tune garbage collection aggressiveness
2023-05-23 12:55:14 -04:00
Fernando Sahmkow
525cb91e3b
Buffer Cache: Clear sync code.
2023-05-15 01:50:21 +02:00
Kelebek1
05dcdf5793
Swap order of checking/setting region modifications in the buffer_cache
2023-05-09 20:21:08 +01:00
Fernando Sahmkow
8203f2d8e1
Buffer Cache: disable reactive flushing in it.
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
1a2ed85a28
Buffer cache: always use async buffer downloads and fix regression.
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
62295b5069
Settings: add option to enable / disable reactive flushing
2023-05-07 23:46:12 +02:00
Fernando Sahmkow
6bc60f78d9
GPU: Add Reactive flushing
2023-05-07 23:46:12 +02:00
Liam
2438a0b087
video_core: fix build on Apple Clang
2023-05-02 18:05:30 -04:00
Fernando Sahmkow
bd8abfe654
BufferCache: Fixes and address feedback
2023-05-01 11:43:26 +02:00
Fernando Sahmkow
6e18a08510
Buffer Cache: Release stagging buffers on tick frame
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
917a21317f
Clang: format and ficx compile errors.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
cd4d4072c7
Implement Async downloads in normal and fix a few issues.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
139995905e
Buffer Cache rework: Setup async downloads.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
64c9a90c20
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
Max Dunbar
8b5becf71b
Fixes 'Continous' typo
2023-03-29 19:26:12 -07:00
liamwhite
89c9a9e145
Merge pull request #9822 from ameerj/buffcache-ssbo-addr
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buffer_cache: Add logic for non-NVN storage buffer tracking
2023-03-09 09:18:39 -05:00
Fernando Sahmkow
82f37192ec
Engines: Implement Accelerate DMA Texture.
2023-03-05 12:18:00 +01:00
ameerj
0194f25eb9
buffer_cache: Add logic for non-NVN storage buffer tracking
2023-02-25 16:24:21 -05:00
Merry
38f528134f
svc: Fix type consistency (exposed on macOS)
2023-02-21 21:39:17 +00:00
liamwhite
694f67e2d5
Merge pull request #9588 from liamwhite/bylaws-reverts
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Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
ameerj
c5f3db8235
buffer_base: Partially revert changes from #9559
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This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
2023-02-08 19:37:23 -05:00
Liam
ecf4f380b6
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
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This reverts commit 195248d6fe .
2023-01-07 15:48:50 -05:00
Fernando S
6adfb0ab14
Merge pull request #9535 from bylaws/master
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Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
Billy Laws
535e297ebd
Run clang-format
2023-01-05 22:18:10 +00:00
Billy Laws
195248d6fe
Vulkan, OpenGL: Hook up storage buffer alignment code
2023-01-05 22:13:07 +00:00
Fernando Sahmkow
d777ec15f8
BufferBase: Don't ignore GPU pages.
2023-01-05 14:00:10 -05:00
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3ea10762d2
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d2643a61c3
Revert Buffer cache changes and setup additional macros.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
b4fcb0b2b2
MacroHLE: Refactor MacroHLE system.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
b5b0ec9429
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
f2f2784817
MacroHLE: Add MultidrawIndirect HLE Macro.
2023-01-01 16:43:57 -05:00
liamwhite
22f12c976e
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
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video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
FengChen
2572668950
video_core: Implement vulkan QuadStrip topology
2022-12-26 11:37:34 +08:00
ameerj
4d5adfb3c9
scratch_buffer: Explicitly defing resize and resize_destructive functions
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj
a9c22d329d
buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
2022-12-19 18:08:04 -05:00
Feng Chen
ad05d9fe1e
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 10:12:19 +08:00
liamwhite
e20c5a0b7f
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Fernando Sahmkow
b3708b0a5b
GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
2022-11-24 20:57:16 +01:00
Liam
5a712bb51a
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
Feng Chen
e32414b94b
video_core: Reimplement inline index buffer binding
2022-11-15 12:10:44 +08:00
Kelebek1
37845e1228
Update 3D regs
2022-10-07 14:13:45 +01:00
Liam White
6df0663a57
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
03a978b04b
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7472eb83fc
Buffer Cache: Basic fixes.
2022-10-06 21:00:53 +02:00
bunnei
616e83dd94
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
42ef10060a
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
8847b6645c
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Liam
39c3184237
video_core: add option for pessimistic flushing
2022-08-25 12:32:14 -04:00
Kyle Kienapfel
ea00332a67
code: dodge PAGE_SIZE #define
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Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable
Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`
PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix
Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive
Core::Memory 12 bits (4096)
QueryCacheBase 12 bits
ShaderCache 14 bits (16384)
TextureCache 20 bits (1048576, or 1MB)
Fixes #8779
2022-08-19 16:08:40 -07:00