bunnei
a27c5d7afd
Merge pull request #800 from lioncash/set
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set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
Subv
a99c559c69
GPU: Use the right texture format for sRGBA framebuffers.
2018-07-25 09:52:39 -05:00
Subv
6c114256ca
GPU: Allow the use of Z24S8 as a texture format.
2018-07-25 09:41:24 -05:00
bunnei
9c18b48352
Merge pull request #816 from Subv/z32_s8
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GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-25 07:37:00 -07:00
bunnei
e74efb1e46
Merge pull request #815 from Subv/z32f_tex
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GPU: Allow using Z32 as a texture format.
2018-07-25 07:33:09 -07:00
bunnei
c4852be404
Merge pull request #814 from Subv/rt_r8
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GPU: Allow the usage of R8 as a render target format.
2018-07-25 07:32:18 -07:00
bunnei
f4884e347b
Merge pull request #809 from lioncash/rasterizer
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gl_rasterizer: Minor cleanup
2018-07-24 19:31:34 -07:00
bunnei
467842a5aa
Merge pull request #811 from Subv/code_address_assert
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GPU: Remove the assert that required the CODE_ADDRESS to be 0.
2018-07-24 19:31:09 -07:00
Subv
b4ae8432b4
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-24 20:41:40 -05:00
Subv
72cb7ab18b
GPU: Allow using Z32 as a texture format.
2018-07-24 19:54:23 -05:00
Subv
1930980a26
GPU: Allow the usage of R8 as a render target format.
2018-07-24 19:49:36 -05:00
bunnei
f88b7061c8
Merge pull request #806 from lioncash/friend
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friend: Deduplicate interfaces
2018-07-24 17:42:16 -07:00
bunnei
8bf43a9939
Merge pull request #810 from Subv/r16
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GPU: Implemented the R16 and R16F texture formats.
2018-07-24 17:41:02 -07:00
bunnei
59a41b585e
Merge pull request #805 from lioncash/sign
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svc: Resolve sign comparison warnings in WaitSynchronization()
2018-07-24 12:50:03 -07:00
Subv
3b77420f15
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
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Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
2018-07-24 13:54:12 -05:00
Subv
d10cc9c548
GPU: Implemented the R16 and R16F texture formats.
2018-07-24 13:39:16 -05:00
Lioncash
6bbabfe848
gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
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This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
2018-07-24 12:24:49 -04:00
Lioncash
7300872843
gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
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We can avoid heap allocations here by just using a std::string_view
instead of performing unnecessary copying of the string data.
2018-07-24 12:10:37 -04:00
Lioncash
2aa1ec7f8d
gl_rasterizer: Use in-class member initializers where applicable
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We can just assign to the members directly in these cases.
2018-07-24 12:08:12 -04:00
Lioncash
4cab632ba6
video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
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We already have a function that does what this code was doing, so let's
use that instead.
2018-07-24 11:56:30 -04:00
Lioncash
38ad89a19b
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
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We don't need to keep calling the same function over and over again in a
loop, especially when the behavior is slightly non-trivial. We can just
keep a reference to the looked up location and do all the checking and
assignments based off it instead.
2018-07-24 11:19:54 -04:00
Lioncash
8dd50ecfb6
deconstructed_rom_directory: Remove unused FindRomFS() function
2018-07-24 10:54:07 -04:00
Lioncash
7449b47e7f
friend: Add friend:m, friend:s, and friend:v services
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Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
4ac9553a75
friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table
2018-07-24 10:24:16 -04:00
Lioncash
a8473054f0
friend: Deduplicate interfaces
2018-07-24 10:21:51 -04:00
Lioncash
46a1bbceea
svc: Resolve sign comparison warnings in WaitSynchronization()
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The loop's induction variable was signed, but we were comparing against
an unsigned variable.
2018-07-24 09:55:17 -04:00
Lioncash
5bd30caa5c
svc: Log parameters in SetMemoryAttribute()
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Provides slightly more context than only logging out the address value.
2018-07-24 09:46:46 -04:00
bunnei
6da26bfccb
Merge pull request #798 from lioncash/const
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arm_dynarmic: Make MakeJit() a const member function
2018-07-24 04:48:06 -07:00
bunnei
ef04b499ea
Merge pull request #797 from lioncash/explicit
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core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
bunnei
e6abd9a13b
Merge pull request #795 from lioncash/decl
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apm/interface: Remove redundant declaration of InstallInterfaces()
2018-07-24 04:46:41 -07:00
bunnei
a0873add99
Merge pull request #799 from Subv/tex_r32f
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GPU: Implement texture format R32F.
2018-07-24 04:46:07 -07:00
bunnei
070b662525
Merge pull request #794 from lioncash/ref
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mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
2018-07-24 04:45:34 -07:00
bunnei
2216f26593
Merge pull request #796 from bunnei/gl-uint
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maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-24 04:44:56 -07:00
bunnei
f8a5e5fef3
Merge pull request #789 from bunnei/tex-wrap-border
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maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-24 04:44:37 -07:00
Lioncash
bf002d355b
time: Simplify interface creation
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We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
672d7dd573
core_timing: Split off utility functions into core_timing_util
2018-07-24 11:03:24 +01:00
MerryMage
86834affbb
CMakeLists: Sort filenames
2018-07-24 11:02:53 +01:00
Lioncash
8bfaf576fb
wait_tree: Silence warning about all code paths not returning a value
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If code execution hits this spot, something has gone very wrong, so mark
the path as unreachable. This silences a warning on MSVC.
2018-07-24 04:06:55 -04:00
Lioncash
01efb33957
set_sys: Implement SetColorSetId()
2018-07-24 00:48:16 -04:00
Lioncash
506fb32dd5
ipc_helper: Add helper member function for popping enum values to RequestParser
2018-07-24 00:47:51 -04:00
bunnei
f493b53c86
Merge pull request #793 from lioncash/priv
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ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23 21:23:27 -07:00
bunnei
bbc63c6f29
Merge pull request #785 from lioncash/fs
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partition_filesystem: Use std::move where applicable
2018-07-23 20:36:59 -07:00
bunnei
772c408826
gl_rasterizer: Implement texture border color.
2018-07-23 23:34:42 -04:00
bunnei
a5062c345f
maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-23 23:34:41 -04:00
Subv
3a80e8ab24
GPU: Implement texture format R32F.
2018-07-23 22:21:31 -05:00
Lioncash
75c3f87d24
arm_dynarmic: Make MakeJit() a const member function
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This functions doesn't modify instance state, so it can be a made a
const member function.
2018-07-23 23:19:37 -04:00
Lioncash
88f34a5b96
core: Make converting constructors explicit where applicable
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Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
bunnei
c324ea103c
Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
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gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23 20:13:19 -07:00
bunnei
295d3104fb
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-23 23:12:14 -04:00
bunnei
15f87717ca
Merge pull request #792 from lioncash/retval
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gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23 20:06:48 -07:00
Lioncash
592a444838
apm/interface: Remove redundant declaration of InstallInterfaces()
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This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Lioncash
ecc4f5065a
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
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The pointed to thread's members are simply observed in this case, so we
don't need to copy it here.
2018-07-23 22:54:35 -04:00
bunnei
236789a321
Merge pull request #790 from bunnei/shader-print-instr
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gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 19:48:47 -07:00
bunnei
f2fc9c5284
Merge pull request #788 from bunnei/shader-check-zero
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gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 19:44:05 -07:00
Zach Hilman
bd410ce242
VFS Regression and Accuracy Fixes ( #776 )
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* Regression and Mode Fixes
* Review Fixes
* string_view correction
* Add operator& for FileSys::Mode
* Return std::string from SanitizePath
* Farming Simulator Fix
* Use != With mode operator&
2018-07-23 19:40:35 -07:00
Lioncash
a15433c2a9
hle_ipc: Make constructors explicit where applicable
2018-07-23 22:40:24 -04:00
Lioncash
97ce8f0457
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
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This should be returning void, not a std::string
2018-07-23 22:31:58 -04:00
Lioncash
1c25b997e8
ipc_helpers: Make member variables of ResponseBuilder private
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These aren't used externally at all, so they can be made private.
2018-07-23 22:29:07 -04:00
bunnei
3bf9b59021
Merge pull request #787 from bunnei/tlds
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gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 19:14:01 -07:00
bunnei
a7b90e00bf
Merge pull request #786 from lioncash/exclusive
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exclusive_monitor: Use consistent type alias for u64
2018-07-23 19:11:05 -07:00
bunnei
a96c899ec9
Merge pull request #784 from lioncash/loader
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loader: Minor cleanup
2018-07-23 19:08:12 -07:00
bunnei
77c1923b40
Merge pull request #783 from lioncash/linker
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linker: Remove unused parameter from WriteRelocations()
2018-07-23 19:07:22 -07:00
bunnei
4dae32a7b9
Merge pull request #782 from lioncash/file
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loader/nro: Minor changes
2018-07-23 19:06:30 -07:00
bunnei
567ae2ae9c
gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 22:02:51 -04:00
bunnei
9981de78e8
Merge pull request #781 from lioncash/decl
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gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 18:30:23 -07:00
bunnei
1a6fe993da
Merge pull request #780 from lioncash/move
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vi: Minor changes
2018-07-23 18:29:11 -07:00
bunnei
85a40f8fef
Merge pull request #779 from lioncash/shared
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hle: Remove unused config_mem and shared_page source files
2018-07-23 18:28:45 -07:00
bunnei
889da74c9d
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
2018-07-23 21:22:54 -04:00
bunnei
c8cb44909a
gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.
2018-07-23 21:22:53 -04:00
bunnei
e1ffcc6817
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
2018-07-23 21:22:44 -04:00
bunnei
ff355e7684
gl_rasterizer_cache: Add missing log statements.
2018-07-23 21:20:09 -04:00
bunnei
04cf719b92
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 21:11:05 -04:00
bunnei
658f096c03
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 21:08:40 -04:00
Lioncash
78051d5378
exclusive_monitor: Use consistent type alias for u64
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Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-23 20:54:57 -04:00
Lioncash
6904f9f6b1
partition_filesystem: Use std::move where applicable
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Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
Lioncash
204ed73e8c
loader: Remove unnecessary constructor call in IdentifyFile()
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RealVfsFile inherits from VfsFile, the instance from std::make_shared is
already compatible with the function argument type, making the copy
constructor call unnecessary.
2018-07-23 17:44:58 -04:00
Lioncash
d5a96f2c94
linker: Remove unused parameter from WriteRelocations()
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is_jump_relocation is never used within the function, so we can just
remove it.
2018-07-23 17:40:12 -04:00
Lioncash
3a72ee5fec
nro: Replace inclusion with a forward declaration
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It's sufficient to use a forward declaration instead of a direct
inclusion here.
2018-07-23 17:29:02 -04:00
Lioncash
a2c69eb949
nro: Make bracing consistent
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Makes the code more uniform, and also braces cases where the body of an
unbraced conditional travels more than one line.
2018-07-23 17:24:29 -04:00
Lioncash
6fd1615b93
nro: Make constructor explicit
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Makes it consistent with the other Apploader constructors, and prevents
implicit conversions.
2018-07-23 17:20:33 -04:00
Lioncash
df82410454
nro: Remove unused forward declaration
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This isn't used anywhere in the header.
2018-07-23 17:19:42 -04:00
bunnei
de2a8eb52f
Merge pull request #695 from DarkLordZach/nro-asset
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NRO Assets and NACP File Format
2018-07-23 14:14:11 -07:00
Lioncash
71c3648ad6
gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 17:11:18 -04:00
Lioncash
6e39fa5950
vi: Add std::is_trivially_copyable checks to Read and Write functions
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It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
dab340a3b3
vi: std::move std::vector in constructors where applicable
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Allows avoiding unnecessary copies of the vector depending on the
calling code.
While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
ec38b938da
hle: Remove config_mem.h/.cpp
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This is just an unused hold-over from citra, so we can get rid of this
to trim off an exposed global, among other things.
2018-07-23 12:57:34 -04:00
Lioncash
aba0f5452d
hle: Remove shared_page.h/.cpp
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This is a holdover from citra that's essentially unused.
2018-07-23 12:53:07 -04:00
Lioncash
f53d6ee0bc
set: Add missing log call in GetAvailableLanguageCodeCount()
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Forgot to include this in 2c22e4be19
2018-07-23 12:37:42 -04:00
bunnei
112b7d1ee6
Merge pull request #775 from lioncash/str
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string_util: Minor changes
2018-07-23 09:34:41 -07:00
Zach Hilman
ac0c52dd5f
NRO Assets and NACP file format
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Cleanup
Review fixes
2018-07-23 12:34:26 -04:00
bunnei
b9cd9365c6
Merge pull request #777 from lioncash/lang
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set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
2c22e4be19
set: Implement GetAvailableLanguageCodeCount()
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This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
6b4ed7cf2f
set: Correct return code size of value in GetAvailableLanguageCodes()
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The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
ee26b9541e
Merge pull request #769 from bunnei/shader-mask-fixes
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shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
Lioncash
54b477c4f9
string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16()
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There's no need to perform the resize separately here, since the
constructor allows presizing the buffer.
Also move the empty string check before the construction of the string
to make the early out more straightforward.
2018-07-22 16:39:21 -04:00
Lioncash
cd09896057
string_util: Use emplace_back() in SplitString() instead of push_back()
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This is equivalent to doing:
push_back(std::string(""));
which is likely not to cause issues, assuming a decent std::string
implementation with small-string optimizations implemented in its
design, however it's still a little unnecessary to copy that buffer
regardless. Instead, we can use emplace_back() to directly construct the
empty string within the std::vector instance, eliminating any possible
overhead from the copy.
2018-07-22 15:36:32 -04:00
Lioncash
7b00b5c322
string_util: Remove unnecessary std::string instance in TabsToSpaces()
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We can just use the variant of std::string's replace() function that can
replace an occurrence with N copies of the same character, eliminating
the need to allocate a std::string containing a buffer of spaces.
2018-07-22 15:35:48 -04:00
bunnei
fd7888e3f5
Merge pull request #774 from Subv/atomic_signal
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Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
bunnei
5ae803cdab
Merge pull request #773 from Subv/gl_ext_check
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Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 11:47:07 -07:00
bunnei
349e7974a5
Merge pull request #768 from lioncash/string-view
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file_util, vfs: Use std::string_view where applicable
2018-07-22 11:32:28 -07:00
Subv
e9639ffafa
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:27:24 -05:00
bunnei
8a3ae169e9
Merge pull request #770 from lioncash/construct
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gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
2018-07-22 10:24:20 -07:00
Subv
555a0638ec
Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 12:05:38 -05:00
MerryMage
34bf2dbf68
Implement exclusive monitor
2018-07-22 15:55:17 +01:00
Lioncash
db185e6950
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
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We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
bunnei
392383692c
shader_bytecode: Implement other TEXS masks.
2018-07-22 03:23:15 -04:00
Lioncash
2cbc2717e4
vfs: Correct file_p variable usage within InterpretAsDirectory()
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ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but
it was being passed a string as one of its arguments. The only reason
this never caused issues is because this template isn't instantiated
anywhere yet.
This corrects an issue before it occurs.
2018-07-22 03:22:28 -04:00
Lioncash
861405d6c0
file_util, vfs: Use std::string_view where applicable
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Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
0605fbbfeb
Merge pull request #765 from lioncash/file
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file_util: Remove goto usages from Copy()
2018-07-22 00:03:35 -07:00
bunnei
30b1afcf99
Merge pull request #767 from bunnei/shader-cleanup
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gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 00:03:17 -07:00
bunnei
e04ea2bcef
Merge pull request #766 from bunnei/shader-sel
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gl_shader_decompiler: Implement SEL instruction.
2018-07-21 23:13:27 -07:00
bunnei
aaac8c5a00
Merge pull request #764 from lioncash/move
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file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()
2018-07-21 22:05:30 -07:00
bunnei
e8f619cc71
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 01:00:44 -04:00
bunnei
3a6bad38b6
gl_shader_decompiler: Implement SEL instruction.
2018-07-22 00:37:12 -04:00
Lioncash
5440a4a9d9
file_util: Remove goto usages from Copy()
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We can just leverage std::unique_ptr to automatically close these for us
in error cases instead of jumping to the end of the function to call
fclose on them.
2018-07-21 23:08:55 -04:00
Lioncash
574be087d4
file_util: Use a u64 to represent number of entries
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This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
Lioncash
2684cc586e
file_util: std::move FST entries in ScanDirectoryTree()
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Avoids unnecessary copies when building up the FST entries.
2018-07-21 22:31:44 -04:00
bunnei
f4101aeacc
gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.
2018-07-21 21:51:06 -04:00
bunnei
def372de50
gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.
2018-07-21 21:51:06 -04:00
bunnei
b00904f10e
gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.
2018-07-21 21:51:06 -04:00
bunnei
602ff24d5c
gl_rasterizer: Use zeta_enable register to enable depth buffer.
2018-07-21 21:51:06 -04:00
bunnei
6d96a4fc0a
maxwell_3d: Add depth buffer enable, width, and height registers.
2018-07-21 21:51:05 -04:00
bunnei
6602b23676
Merge pull request #759 from lioncash/redundant
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file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 18:50:38 -07:00
bunnei
9ae3e4413f
Merge pull request #748 from lioncash/namespace
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video_core: Use nested namespaces where applicable
2018-07-21 18:50:14 -07:00
bunnei
fae0eaf7c6
Merge pull request #758 from lioncash/sync
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common: Remove synchronized_wrapper.h
2018-07-21 18:30:31 -07:00
bunnei
0bb774f069
Merge pull request #760 from lioncash/path
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file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
Subv
c4bfd25a6a
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
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This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
85ca923ed4
file_util: Use an enum class for GetUserPath()
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Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.
We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
Lioncash
478a19a774
file_util: Remove explicit type from std::min() in GetPathWithoutTop()
...
Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
32dde02a89
file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 15:18:23 -04:00
Lioncash
8ec2f1b2b7
common: Remove synchronized_wrapper.h
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This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
bunnei
8623af5453
Merge pull request #754 from lioncash/part
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partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
51ba7c8827
Merge pull request #750 from lioncash/ctx
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arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
09837fe5ff
Merge pull request #746 from lioncash/tests
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tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
039c35ddeb
Merge pull request #747 from lioncash/unimplemented
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gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
376ef08be7
Merge pull request #755 from lioncash/ctor
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file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
f3f12b09ad
Merge pull request #749 from lioncash/consistency
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gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
6458900d74
Merge pull request #751 from Subv/tpidr_el0
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CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
58911f4ec5
Merge pull request #753 from lioncash/const
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vfs: Minor changes
2018-07-21 10:44:08 -07:00
bunnei
bd9786a6ff
Merge pull request #752 from Subv/vfs_load
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Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
25e1111621
file_sys/errors: Remove redundant object constructor calls
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Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
285dfd1a6d
vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
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We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
97f7a15e70
partition_filesystem, vfs_real: Add missing standard includes
2018-07-20 22:28:35 -04:00
Lioncash
ed7f23ef32
partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
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Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
24fc1a425a
partition_filesystem, vfs_real: Use std::distance() instead of subtraction
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This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
785d86d181
vfs_offset: Simplify TrimToFit()
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We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
25510961ea
vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
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Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
e523ab8b03
vfs: Use variable template variants of std::is_trivially_copyable
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Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
556aaf9627
vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
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These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
c1cc141fb0
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 19:59:15 -05:00
Subv
196a689d20
CPU: Save and restore the TPIDR_EL0 system register on every context switch.
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Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8333b9afd0
Merge pull request #743 from lioncash/view
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logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
a140792144
Merge pull request #745 from lioncash/package
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param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
f4047ccd48
arm_interface: Remove unused tls_address member of ThreadContext
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Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
604f780c9d
gl_shader_manager: Replace unimplemented function prototype
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This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
d923d8f50c
gpu: Rename Get3DEngine() to Maxwell3D()
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This makes it match its const qualified equivalent.
2018-07-20 18:34:49 -04:00
Lioncash
bdfd46e192
video_core: Use nested namespaces where applicable
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Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
bunnei
2a56f71e58
Merge pull request #742 from bunnei/misc-apm
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apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
Lioncash
633cba2848
arm_test_common: Get rid of truncation warnings
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Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
193e23b12f
arm_test_common: Make file static variable a member variable of the testing environment
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Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
c45b86bbb4
arm_test_common: Add missing header guard
2018-07-20 17:48:43 -04:00
Lioncash
a2e090303f
param_package: Take std::string by value in string-based Set() function
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Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
3c613decdf
param_package: Use std::unordered_map's insert_or_assign instead of map indexing
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This avoids a redundant std::string construction if a key doesn't exist
in the map already.
e.g.
data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
48ea3bc5fb
param_package: Get rid of file-static std::string construction
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Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
e107471e08
logging/filter: Use std::string_view in ParseFilterString()
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Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.
We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
aa199be9d0
logging/backend: Add missing standard includes
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A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
943584ff42
logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
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These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
1c43ebbdec
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:20:01 -04:00
Lioncash
9e7e0ed9f0
ipc_helpers: Add PushEnum() member function to ResponseBuilder
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Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.
Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.
This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:
enum class SomeEnum : u16 {
SomeEntry
};
if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
b82c160eff
Merge pull request #740 from Subv/acc_crash
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HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
16888f7cb9
Merge pull request #738 from lioncash/sign
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gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
083b638e85
Merge pull request #737 from lioncash/move
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filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
059fa4330e
Merge pull request #736 from lioncash/null
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audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
e85b4f8c75
Merge pull request #735 from lioncash/video-unused
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maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
8774a9b207
Merge pull request #734 from lioncash/thread
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thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
70cd34a4a8
Merge pull request #733 from lioncash/dirs
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partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
52fcd2e880
Merge pull request #732 from lioncash/unused
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nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
133c99fb4a
Merge pull request #731 from lioncash/shadow
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gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
34d18dac20
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
f53a9138bb
gl_state: Make references const where applicable in Apply()
2018-07-20 01:12:29 -04:00
Lioncash
80a916dc0a
gl_state: Get rid of mismatched sign conversions
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While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
c9b1340d3d
loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
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This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
02e5e6fba3
vfs_offset: std::move file and name parameters of OffsetVfsFile
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Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
66808c8489
Merge pull request #730 from lioncash/string
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gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
Lioncash
2ce4fde1ef
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
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std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
516bc05b15
audout_u: Use a std::array instead of std::string for holding the audio interface name
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Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
10a91d9b9a
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-19 22:38:28 -04:00
Lioncash
059d0017f1
thread: Convert ThreadStatus into an enum class
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Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
3fbde66789
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
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This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
3bc310cb92
nso: Silence implicit sign conversion warnings
2018-07-19 20:51:15 -04:00
Lioncash
d0dd836d53
nso: Remove unused function ReadSegment()
2018-07-19 20:49:27 -04:00
Lioncash
41a8990ba7
gl_shader_decompiler: Eliminate variable and declaration shadowing
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Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
5b433431aa
gl_shader_decompiler: Remove unnecessary const from return values
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This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
433c9c7bac
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
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With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
b55fa06eef
Merge pull request #726 from lioncash/overload
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hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
a5427ba87a
Merge pull request #725 from lioncash/bytes
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pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
9cdfa3a942
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
ae40418f2e
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
98ebfedfa9
Merge pull request #724 from lioncash/printf
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pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
0e5f6180db
Merge pull request #723 from lioncash/gdb
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gdbstub: Get rid of a few signed/unsigned comparisons
2018-07-19 16:12:40 -07:00