Commit graph

1743 commits

Author SHA1 Message Date
merry 32b13dbca1 Merge pull request #9370 from liamwhite/break-unmapped
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
liamwhite b4ef55753e Merge pull request #6833 from abouvier/unbundle
cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
liamwhite caa1555bc2 Merge pull request #9273 from ameerj/per-game-profile
Configuration: Add per-game input profiles
2022-12-04 13:38:01 -05:00
Alexandre Bouvier 325a016cd2 cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
bunnei d3e229ee9d Merge pull request #9344 from liamwhite/null
video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite c53a3d3f37 Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite e20c5a0b7f Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam dfc09df118 core: add option to break on unmapped access 2022-12-02 08:25:45 -05:00
ameerj fb155dbffc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
ameerj 04a6ddddfb string_util: Fix Mingw compile error
Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
2022-11-30 18:26:26 -05:00
ameerj bbf3e7f313 CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
Liam acc4a150ef video_core: add null backend 2022-11-28 19:49:09 -05:00
Morph 2c5073f375 Merge pull request #9339 from lioncash/cacheheader
common/cache_management: Amend header includes
2022-11-28 13:12:20 -05:00
Lioncash 7c051067f6 common/cache_management: Amend header includes
Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
2022-11-28 10:19:53 -05:00
Lioncash 0862aabdc6 common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2022-11-28 10:00:37 -05:00
Lioncash c005d24e1e common/input: Pass ParamPackage by const reference in CreateDevice
This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
2022-11-28 09:11:58 -05:00
bunnei 0e8043fc24 Merge pull request #9276 from goldenx86/fsrSlider
FSR Sharpening Slider
2022-11-27 00:13:15 -08:00
Matías Locatti 71055c8e90 Oops 2022-11-26 17:39:43 -03:00
Matías Locatti 492fabc9b2 Replace GLSL as the default OpenGL shader backend
GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
2022-11-26 17:27:04 -03:00
lat9nq 1c5379fef9 settings: Reset FSR sharpening global state with the others 2022-11-25 22:42:24 -05:00
Matías Locatti 8e19421f84 FSR Sharpening Slider part 1 - only a global slider 2022-11-24 04:22:13 -05:00
Liam 5a712bb51a general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
ameerj 19ca666e9f Configuration: Add per-game input profiles 2022-11-20 14:06:31 -05:00
bunnei a6b1bc0ded Merge pull request #9234 from liamwhite/data-cash-money
kernel: implement data cache management operations
2022-11-18 13:18:36 -08:00
Morph ab4c53a3e6 Merge pull request #9229 from Docteh/achy_breaky_heart
Add break for default cases
2022-11-17 19:20:18 -05:00
Kyle Kienapfel d886438754 Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
Liam 10751ff536 common: add cache management functions 2022-11-12 11:26:56 -05:00
Matías Locatti 6b465c859b Add CPU core count to log files 2022-11-11 23:50:48 -03:00
bunnei 4e4c74cbe7 Merge pull request #9198 from liamwhite/arm64
Initial ARM64 support
2022-11-10 17:11:27 -08:00
Liam 9509fb30a4 Initial ARM64 support 2022-11-09 16:58:49 -05:00
Enrico Mancuso 3efb76498a Add break statement in default cases
According to the contributing page (https://github.com/yuzu-emu/yuzu/wiki/Contributing) the default cases should have a break statement

default:
        // Yes, even break for the last case
        break;
2022-11-09 15:34:26 +01:00
Morph 89ace6c367 concepts: Use the std::contiguous_iterator concept
This also covers std::span, which does not have a const iterator.

Also renames IsSTLContainer to IsContiguousContainer to explicitly convey its semantics.
2022-10-26 00:41:54 -04:00
liamwhite f25243fd9d Merge pull request #9107 from german77/gidoly_rules
input_common: cache vibration tests
2022-10-25 12:13:18 -04:00
Morph 9a8db147b2 CMakeLists: Disable C4100 and C4324
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00
Morph dc61af8eb1 CMakeLists: Remove redundant warnings
These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph ea5b59b539 CMakeLists: Treat MSVC warnings as errors 2022-10-22 15:02:04 -04:00
Morph 9fba74d245 general: Enforce C4800 everywhere except in video_core 2022-10-22 15:02:04 -04:00
Morph 4bad20dc5f CMakeLists: Remove all redundant warnings
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
german77 96881efdc3 input_common: cache vibration tests 2022-10-21 00:24:08 -05:00
Lioncash d28572d4b8 fixed_point: Mark default constructor as constexpr
Ensures that a fixed-point value is always initialized

This likely also fixes several cases of uninitialized values being
operated on, since we have multiple areas in the codebase where the
default constructor is being used like:

Common::FixedPoint<50, 14> current_sample{};

and is then followed up with an arithmetic operation like += or
something else, which operates directly on FixedPoint's internal data
member, which would previously be uninitialized.
2022-10-18 16:06:50 -04:00
Lioncash 9cc6234265 fixed_point: Mark copy/move assignment operators and constructors as constexpr
Given these are just moving a raw value around, these can sensibly be
made constexpr to make the interface more useful.
2022-10-18 16:06:50 -04:00
Lioncash 278826ce5b fixed_point: Mark std::swap and move constructor as noexcept
These shouldn't throw and can influence how some standard algorithms
will work.
2022-10-18 16:06:50 -04:00
Lioncash 3ba285f09e fixed_point: Mark relevant member function [[nodiscard]]
Marks member functions as discard, where ignoring the return value would
be indicative of a bug or dead code.
2022-10-18 16:06:50 -04:00
Lioncash 62d3f2021b fixed_point: Make to_uint() non-const
This calls round_up(), which is a non-const member function, so if a
fixed-point instantiation ever calls to_uint(), it'll result in a
compiler error.

This allows the member function to work.

While we're at it, we can actually mark to_long_floor() as const, since
it's not modifying any member state.
2022-10-18 16:06:50 -04:00
Lioncash 801b7a6652 fixed_point: Use defaulted comparisons
Collapses all of the comparison functions down to a single line.
2022-10-18 16:06:50 -04:00
Lioncash 3b07fadfe3 fixed_point: Use variable templates and concepts where applicable
Makes a few things a little less noisy and removes the need for SFINAE
in quite a few functions.
2022-10-18 16:06:46 -04:00
bunnei 74bc4a549a Merge pull request #9054 from Docteh/just_lz4
CMake: Try add_library "lz4" if "lz4::lz4" is unavailable
2022-10-17 22:51:26 -07:00
Morph 4b35f9e78e fixed_point: Replace CONSTEXPR14 with constexpr
As we require the latest C++ standards to compile yuzu, checking for C++14 constexpr is not needed.
2022-10-17 03:16:54 -04:00
Morph 6a22ed905b general: Add missing pragma once 2022-10-17 03:14:31 -04:00
Kyle Kienapfel c16b8f5f59 CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
Right now this looks like a distro specific problem, but we'll have to see.

Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the  package. (/usr/lib64/cmake/lz4)

arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual

MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
Morph 98c792dbf4 settings: Update aspect_ratio range
Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
german77 36d02d1fc3 input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Fernando Sahmkow 1595e77913 General: address feedback 2022-10-06 21:00:54 +02:00
Liam d8009fb2d1 general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph 6a6b22b67d address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph f8733d9da6 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph 5ee9e5e84b general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow 2f61540d44 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 7ed9c68b89 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Liam White 6df0663a57 General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
bunnei 616e83dd94 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 67bb131e37 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 0925f2386a Refactor VideoCore to use AS sepparate from Channel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 19d8ea6bd6 NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow a4346d16ed VideoCore: Update MemoryManager 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 68f5643159 Common: implement MultiLevelPageTable. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 3991518f74 NVDRV: Refactor and add new NvMap. 2022-10-06 21:00:51 +02:00
Liam 47fc168030 common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
german77 d389a05005 service: nfp: address comments 2022-10-02 12:32:26 -05:00
german77 56b1301938 input_common: Create virtual amiibo driver 2022-10-02 12:32:26 -05:00
bunnei a8091a7823 Merge pull request #8920 from abouvier/cmake-git
cmake: fix git detection
2022-09-24 23:11:45 -07:00
lat9nq e5392df1a5 yuzu qt: Add option to disable startup Vulkan check
The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
Alexandre Bouvier 8a1d99e72d cmake: fix git detection 2022-09-18 00:04:35 +02:00
bunnei 58975829b7 Merge pull request #8650 from Kelebek1/vsync
[Coretiming/NVNFlinger] Improve multi-core vsync timing, and core timing accuracy
2022-09-17 11:10:54 -07:00
Morph f013dea5aa Merge pull request #8649 from lat9nq/common-position-independent
common: Use PROJECT_SOURCE_DIR to find CMakeModules
2022-09-16 12:48:53 -04:00
Morph 8c3b3247ea Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
liushuyu 49e1d6f43c common: do not link to xbyak on non-amd64 architectures 2022-09-13 17:19:37 -06:00
bunnei 7dc3d49135 Merge pull request #8864 from german77/toggle_analog
input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq c48259ca81 Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Narr the Reg d4fb46d8f9 input_common: Add support for analog toggle 2022-09-06 11:21:28 -05:00
lat9nq 554b7e220b yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core

startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
bunnei 3210654f5a Merge pull request #8822 from FearlessTobi/multiplayer-fixes
network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Kelebek1 a0732144ba Silence std::aligned_storage warnings as it's deprecated in C++23,
replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
FearlessTobi 31c4475420 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
Liam 39c3184237 video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
liamwhite eaf4777e58 Merge pull request #8784 from Docteh/nosnek
code: dodge PAGE_SIZE #define
2022-08-21 12:59:01 -04:00
Kyle Kienapfel ea00332a67 code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable

Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`

PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix

Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive

Core::Memory   12 bits (4096)
QueryCacheBase 12 bits
ShaderCache    14 bits (16384)
TextureCache   20 bits (1048576, or 1MB)

Fixes #8779
2022-08-19 16:08:40 -07:00
liushuyu 1702caebbb common: remove unneeded x86-specific header 2022-08-16 15:19:57 -06:00
FearlessTobi ce2eefb57c Make copyright headers SPDX-compliant 2022-08-15 20:25:42 +02:00
FearlessTobi ce5b9d370d core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
Kelebek1 c92bcde27e Allow audio volume up to 200% 2022-08-12 16:57:29 +01:00
Kelebek1 992af57f8d Make coretiming waiting more accurate 2022-08-02 01:01:54 -04:00
lat9nq c6d7699e40 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Liam 721189ef2e common: move forwarded value into SPSCQueue 2022-07-29 15:41:57 -04:00
Maide 68dcd946b7 Revert Coretiming PRs 8531 and 7454 (#8591) 2022-07-27 19:47:06 -04:00
Andrea Pappacoda 6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
FearlessTobi d5e6d1b576 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi e937c85e5a network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
german77 3a91e22e80 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi 3b203e536a Address second part of review comments 2022-07-25 21:59:30 +02:00