Commit graph

6526 commits

Author SHA1 Message Date
liamwhite 06a6786a42 Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite 93372f503a Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite c2958ae5b6 Merge pull request #10583 from ameerj/ill-logic
AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
Carlos Estrague / Mrc_munir 1de6e7a3e5 Updated to lexicographical order suggestions 2023-06-06 19:33:52 +02:00
Carlos Estrague / Mrc_munir e450a7d28c Make VK_EXT_robustness2 optional
For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .

Fix vulkan work in TX1/TX2  L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei f4dd94ab58 android: vk_presentation_manager: Fix unusued needs_recreation. 2023-06-03 00:06:08 -07:00
bunnei 8e9813a618 android: vk_turbo_mode: Remove unnecessary device recreation.
- Fixes a rare crash.
2023-06-03 00:06:08 -07:00
bunnei fb362f0b6e android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
bunnei d57495d3c0 android: Fix presentation layout on foldable and tablet devices. 2023-06-03 00:06:07 -07:00
bunnei 445a1f1b18 video_core: vk_rasterizer: Decrease draw dispatch count for Android. 2023-06-03 00:06:04 -07:00
bunnei 230dd8192d android: GPU: Enable async presentation, increase frames in flight. 2023-06-03 00:06:03 -07:00
bunnei c55db7e03d android: vulkan_device: Skip BGR565 emulation on S8gen2. 2023-06-03 00:06:01 -07:00
bunnei 4e2cdf74a3 android: vulkan_device: Only compile OverrideBcnFormats when used. 2023-06-03 00:06:00 -07:00
Liam 5d9250daf4 android: remove spurious warnings about BCn formats when patched with adrenotools 2023-06-03 00:06:00 -07:00
bunnei ac32fd08e9 android: video_core: Disable some problematic things on GPU Normal. 2023-06-03 00:06:00 -07:00
bunnei baa09b9cef android: video_core: Disable problematic compute shaders.
- Fixes #104.
2023-06-03 00:06:00 -07:00
bunnei 2650faea9d android: vulkan: Recreate surface after suspension & adapt to async. presentation. 2023-06-03 00:05:59 -07:00
bunnei 3571f28cde video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise. 2023-06-03 00:05:58 -07:00
bunnei 2810793b17 android: vulkan: Disable vertex_input_dynamic_state on Qualcomm. 2023-06-03 00:05:51 -07:00
bunnei e8efc6121d android: vulkan_debug_callback: Ignore many innocuous errors. 2023-06-03 00:05:50 -07:00
bunnei bf598273e9 android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
- Causes crashes on sampler creation with Super Mario Odyssey.
2023-06-03 00:05:48 -07:00
Liam d54605d1a5 build: only enable adrenotools on arm64 2023-06-03 00:05:43 -07:00
liushuyu 44a629e584 video_core: fix clang-format errors 2023-06-03 00:05:33 -07:00
bunnei ea54161dbf video_core: vulkan_device: Correct error message for unsuitable driver. 2023-06-03 00:05:32 -07:00
bunnei 27250ee9ad android: vulkan: Implement adrenotools turbo mode. 2023-06-03 00:05:32 -07:00
bunnei 6ae51eff8a android: vulkan_device: Disable VK_EXT_extended_dynamic_state2 on Qualcomm.
- Newer drivers report this as supported, but it is broken.
2023-06-03 00:05:32 -07:00
bunnei 74e76421e6 android: native: Add support for custom Vulkan driver loading. 2023-06-03 00:05:31 -07:00
bunnei 56600190e4 core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
Billy Laws cfbe4b09eb Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
This crashes their shader compiler for some reason.
2023-06-03 00:05:31 -07:00
Billy Laws 2beb3051c1 Implement scaled vertex buffer format emulation
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
Billy Laws 58d420937c Disable push descriptors on adreno drivers
Regular descriptors are around 1.5x faster to update.
2023-06-03 00:05:31 -07:00
Billy Laws ca2c3a6d5a Disable VK_EXT_extended_dynamic_state on mali 2023-06-03 00:05:31 -07:00
Billy Laws b2b069279e Disable multithreaded pipeline compilation on Qualcomm drivers
This causes crashes during compilation on several 6xx and 5xx driver versions.
2023-06-03 00:05:31 -07:00
Liam 46927d217c externals: add adrenotools for bcenabler 2023-06-03 00:05:28 -07:00
bunnei b3a74d7f73 video_core: vulkan_device: Device initialization for Adreno. 2023-06-03 00:05:28 -07:00
bunnei ce06e9e7fc video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android. 2023-06-03 00:05:28 -07:00
bunnei f6f470fb4b video_core: vk_swapchain: Fix image format for Android. 2023-06-03 00:05:28 -07:00
bunnei 189bb7602c video_core: vk_blit_screen: Rotate viewport for Android landscape. 2023-06-03 00:05:27 -07:00
bunnei 6549cf8bd0 cmake: Integrate bundled FFmpeg for Android. 2023-06-03 00:05:26 -07:00
ameerj e9c07146d8 texture_cache: Fix incorrect logic for AccelerateDMA 2023-06-02 18:07:52 -04:00
liamwhite cd9f88e483 Merge pull request #10091 from Kelebek1/bc_bugggggg
Fix buffer overlap checking skipping a page for stream score right expand
2023-06-01 09:06:07 -04:00
liamwhite 90a3955fbb Merge pull request #10474 from GPUCode/you-left-me-waiting
Remove timeline semaphore wait
2023-06-01 09:05:30 -04:00
Kelebek1 3da7eafba7 Skip BufferCache tickframe with no channel state set 2023-05-30 21:57:13 +01:00
liamwhite a4a3df9e69 Merge pull request #10483 from ameerj/gl-cpu-astc
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
2023-05-28 13:18:31 -04:00
liamwhite 01008297aa Merge pull request #10283 from danilaml/support-interlaced-videos
Add support for deinterlaced video playback
2023-05-28 13:17:58 -04:00
ameerj 514c224679 gl_texture_cache: Fix ASTC CPU decoding with compression disabled
gl_format was incorrectly being overwritten when compression was disabled
2023-05-28 13:14:51 -04:00
ameerj 41dfd9e4ec gl_staging_buffers: Optimization to reduce fence waiting 2023-05-28 00:38:47 -04:00
ameerj 8d223e8092 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
GPUCode 0dc4778654 renderer_vulkan: Remove timeline semaphore wait 2023-05-28 02:39:44 +03:00
Kelebek1 62c747f8a1 Move buffer bindings to per-channel state 2023-05-27 17:04:18 +01:00