Commit graph

2335 commits

Author SHA1 Message Date
liamwhite 82dace133c Merge pull request #10623 from german77/backup
service: nfc: Add backup support
2023-06-08 21:54:12 -04:00
liamwhite b1fb8817dc Merge pull request #10666 from liamwhite/my-framerate-is-fine
nvnflinger: allow locking framerate during video playback
2023-06-08 21:53:57 -04:00
Tokarev Artem 07000c5c4c Fix potentially uninitialized local variable warning 2023-06-09 05:12:22 +05:00
Liam 1b33ebdde2 nvnflinger: allow locking framerate during video playback 2023-06-08 01:15:51 -04:00
Morph 52a219cfe9 core_timing: Fix SingleCore cycle timer 2023-06-07 21:44:42 -04:00
Morph 1b83c7eab4 (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph 2856fadaa0 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
Morph c264630ba4 (wall, native)_clock: Rework NativeClock 2023-06-07 21:44:42 -04:00
Morph 728048edfe x64: Deduplicate RDTSC usage 2023-06-07 21:44:42 -04:00
german77 4255ac45d1 service: nfc: Add backup support 2023-06-06 17:06:21 -06:00
bunnei 31ad92b287 Merge pull request #10508 from yuzu-emu/lime
Project Lime - yuzu Android Port
2023-06-05 21:43:43 -07:00
lat9nq 5ab84435dc time_zone: Handle offset time zones
time_zone: Remove maybe_unused

time_zone: Use s64 storages

time_zone: Catch by reference
2023-06-05 15:15:23 -04:00
lat9nq 2c92d48491 common: Move system time zone string detection
Moves it from Settings to Common::TimeZone, since this algorithm doesn't
depend on the setting. It also lets us use it in other libraries.

common: Various fixes

time_zone: Don't double up the std::abs

Too many absolute values were causing mirrored time zones to resolve
as the same.
2023-06-05 15:15:11 -04:00
lat9nq e2bb24f012 settings: Always report a valid time zone
Prevents needing to deduce the non-Switch setting in core. Instead, we
deduce the meaning of this setting where the heresy is committed, in
common.

settings: Remove strftime usage

GetTimeZoneString: Use standard features

Also forces GMT on MinGW due to broken strftime.
2023-06-05 15:15:11 -04:00
Narr the Reg 1eb2e781ff Use yuzu as category instead of citra 2023-06-03 00:05:44 -07:00
Liam e3c37d97f9 common: link libandroid on android 2023-06-03 00:05:43 -07:00
bunnei f644380506 common: dynamic_library: Add ctor for existing handle. 2023-06-03 00:05:31 -07:00
bunnei 44b082af08 android: Implement SAF support & migrate to SDK 31. (#4) 2023-06-03 00:05:29 -07:00
bunnei c5b29ef3b7 common: error: Fix for Android. 2023-06-03 00:05:27 -07:00
bunnei 48835ce81b common: fs: Implement for Android. 2023-06-03 00:05:27 -07:00
bunnei fa9b38c400 common: logging: Implement Android logcat backend. 2023-06-03 00:05:26 -07:00
bunnei 699d6751d8 common: host_memory: Implement for Android. 2023-06-03 00:05:26 -07:00
kkoniuszy 802d30d421 host_memory: merge adjacent placeholder mappings on Linux
Track the private anonymous placeholder mappings created by Unmap() and
wherever possible, replace existing placeholders with larger ones
instead of creating many small ones.

This helps with the buildup of mappings in /proc/YUZU_PID/maps after a
longer gaming session, improving stability without having to increase
vm.max_map_count to a ridiculous value. The amount of placeholder
mappings will no longer outgrow the amount of actual memfd mappings in
cases of high memory fragmentation.
2023-06-01 22:57:27 +02:00
Morph ef9b1765fa externals: Update to fmt 10 and add format_as formatter for BitField
Implicit conversions are now disallowed in fmt 10. Use format_as to convert to the underlying type.
2023-05-28 15:05:55 -04:00
Liam 011dfe1db7 textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
liamwhite c8356ee137 Merge pull request #10181 from lat9nq/intel-compute-toggle
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite 4838605114 Merge pull request #10132 from Kelebek1/fermi_blit2
Allow Fermi blit accelerate to work without images in cache
2023-05-11 10:45:59 -04:00
Kelebek1 fc6c77f7ae Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path. 2023-05-11 06:42:38 +01:00
german77 e43d1c20d5 service: nfp: Allow to load with a different amiibo id 2023-05-09 17:51:59 -06:00
Fernando Sahmkow 62295b5069 Settings: add option to enable / disable reactive flushing 2023-05-07 23:46:12 +02:00
Kelebek1 ac49a29b85 Fix address space allocator slow path to avoid OOB 2023-05-07 15:11:16 +01:00
lat9nq 90f4126609 settings: Add enable compute pipelines
For the Intel proprietary driver's deficiencies.

settings: Restore compute option global state
2023-05-07 01:06:20 -04:00
bunnei 12c4c09b3f Merge pull request #10125 from lat9nq/vsync-select
configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
liamwhite 1911b50d34 Merge pull request #10167 from german77/motion_preview
yuzu: Add motion preview to controller input
2023-05-06 23:09:55 -04:00
Roni Kirla 5d02eca7c9 Fix read access violation 2023-05-07 00:13:33 +03:00
Narr the Reg 53ec77c62c input_common: Add property to invert an axis button 2023-05-05 17:18:35 -06:00
Narr the Reg 94c16132ba yuzu: Add motion preview to controller input 2023-05-05 13:53:38 -06:00
Liam f50b8635b3 settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Morph 069637f4ff Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
lat9nq 2cca81495e settings: Enable FIFO relaxed
Not entirely sure if we need this, but there's also no reason not to
support it.

settings: Give VSyncMode values
2023-05-02 21:51:30 -04:00
lat9nq 581d8f34ee configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
GPUCode d56a40606c vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
Liam bdaf10ec9e settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Liam 1458a4cdc3 common: add intrusive list type 2023-04-29 17:46:26 -04:00
Liam bbc9f0d3e9 general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
Max Dunbar 8b5becf71b Fixes 'Continous' typo 2023-03-29 19:26:12 -07:00
Morph 164d930c8d telemetry: Add waitpkg instruction 2023-03-27 17:45:22 -04:00
Morph fa3904acd9 x64: Simplify RDTSC on non-MSVC compilers
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph d260571440 x64: Add MicroSleep
MicroSleep allows the processor to pause for a "short" amount of time (in the microsecond range). This is useful for spin-waiting that does not require nanosecond precision.
This uses the new TPAUSE instruction introduced on Intel's newest processors as part of the waitpkg instructions. For CPUs that do not support waitpkg instructions, this is equivalent to yield().

Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph 95adf299e4 x64: cpu_detect: Add detection of waitpkg instructions
waitpkg introduces 3 instructions, UMONITOR, UMWAIT and TPAUSE.
2023-03-27 17:45:22 -04:00
Liam 52c885cd03 container_hash: use climits 2023-03-26 10:24:33 -04:00
Morph b203f9d714 common: Port boost's hash_value implementation
Ports a small subset of boost's hash_value implementation (<= 1.80.0).
2023-03-25 23:52:25 -04:00
Morph 79aa81015f zstd: Use ZSTD_getFrameContentSize instead of ZSTD_getDecompressedSize 2023-03-23 22:16:20 -04:00
liamwhite c8963299fa Merge pull request #9971 from Morph1984/q
bounded_threadsafe_queue: Use simplified impl of bounded queue
2023-03-23 10:00:31 -04:00
liamwhite 2b74ab00aa Merge pull request #9964 from liamwhite/typed-address
kernel: use KTypedAddress for addresses
2023-03-23 10:00:19 -04:00
Liam 156516e399 kernel: use KTypedAddress for addresses 2023-03-22 09:35:16 -04:00
Morph 05ba40b98e bounded_threadsafe_queue: Refactor Pop
Introduces PopModes to bring waiting logic into Pop, similar to Push.
2023-03-21 22:33:58 -04:00
Morph 70b1c2e8e0 bounded_threadsafe_queue: Add producer cv to avoid busy waiting 2023-03-21 22:33:57 -04:00
Morph 62fd55e5fe bounded_threadsafe_queue: Deduplicate and add PushModes
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
Morph 281e99f09d bounded_threadsafe_queue: Add TryPush 2023-03-21 19:17:38 -04:00
Morph 623cbd908e logging: Make use of bounded queue 2023-03-21 19:17:38 -04:00
Morph c4314b231f bounded_threadsafe_queue: Use simplified impl of bounded queue
Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
2023-03-21 19:17:32 -04:00
bunnei a59583c7ab common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W. 2023-03-18 22:42:25 -07:00
bunnei b9533c81f7 common: bounded_threadsafe_queue: Use polyfill_thread. 2023-03-17 23:42:17 -07:00
Liam 5be8a74b0c general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
liamwhite 2b8955aaa4 Merge pull request #9917 from Morph1984/the-real-time
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
bunnei 4f1ca556e9 Merge pull request #9906 from german77/metroid2
input_common: Increase mouse sensitivity range
2023-03-08 10:43:38 -08:00
Morph d45dd36dc1 Merge pull request #9918 from liamwhite/fwrapv
kernel: avoid signed overflow UB on MSVC
2023-03-07 22:42:32 -05:00
Morph db0b86aef6 Merge pull request #9920 from liamwhite/constexpr-bit-cast
common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
Morph e27dced550 native_clock: Wait for 10 seconds instead of 30
It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
Morph d766e783ea native_clock: Use RealTimeClock instead of SteadyClock
We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
Morph c3855de299 steady_clock: Introduce a real time clock 2023-03-07 21:17:46 -05:00
Morph afa678be3a native_clock: Re-adjust the RDTSC frequency
The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
Narr the Reg 822a967bca input_common: Minor typo issues (#9922) 2023-03-08 03:15:46 +01:00
german77 db3f4f7515 input_common: Increase mouse sensitivity range 2023-03-07 19:31:52 -06:00
Liam 242691d871 common: make BitCast constexpr 2023-03-07 20:26:56 -05:00
Liam 2e637e5519 kernel: avoid signed overflow UB on MSVC 2023-03-07 19:46:48 -05:00
liamwhite 4bdcafda58 Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
Ikko Eltociear Ashimine 538c3df844 fix typo in settings.h
Intial -> Initial
2023-03-06 20:28:47 +09:00
Morph 38db5c2026 native_clock: Round RDTSC frequency to the nearest 1000 2023-03-05 02:36:31 -05:00
Morph 56547b9b88 timer_resolution: Set current process to High QoS
Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph e25334b8b3 core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph 22d58e43dc wall_clock: Make use of SteadyClock 2023-03-05 02:36:31 -05:00
Morph 59b8488e90 common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph f869dabc4a common: Implement a high resolution steady clock
This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Liam c191cf75bb nvnflinger: fix name 2023-03-01 10:39:49 -05:00
Alexandre Bouvier e9ec2e4cf0 cmake: use correct boost imported targets 2023-02-28 17:56:01 +01:00
Narr the Reg 2e388209d7 Revert "yuzu: config: Remove player 8 and 9 from config file" 2023-02-26 14:39:13 -06:00
liamwhite b385fc2cd1 Merge pull request #9849 from ameerj/async-astc
texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
Narr the Reg f6531fb17c yuzu: config: Remove player 8 and 9 from config file 2023-02-25 22:20:32 -06:00
ameerj c5386e2179 configuration: Add async ASTC decode setting 2023-02-22 18:21:09 -05:00
ameerj 08c1dc9587 texture_cache: Add async texture decoding 2023-02-22 00:26:07 -05:00
Narr the Reg 1156e6ae8f settings: Add more input settings to the log 2023-02-21 19:48:38 -06:00
m-HD fa7436638c Update settings.cpp
added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
Narr the Reg 75039440f3 input_common: Reintroduce custom pro controller support 2023-02-09 20:08:54 -06:00
ameerj 7cc5da4a9f Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
This reverts commit 153fa289d2, reversing
changes made to 20676b3b5a.
2023-02-03 00:08:45 -05:00
liamwhite f74a95b6fb Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer" 2023-02-02 15:53:28 -05:00
bunnei b781b8621f Merge pull request #9696 from german77/please_forgive_me_for_this_sin
input_common: Implement turbo buttons
2023-02-01 12:08:34 -08:00
german77 db99ab5431 input_common: Implement turbo buttons 2023-02-01 12:42:05 -06:00
bunnei 8d052680ee Merge pull request #9508 from ameerj/hle-ipc-buffer-span
hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer
2023-01-30 12:17:09 -08:00
Levi Behunin 2ff6c44168 Move to Clang Format 15
Depends on https://github.com/yuzu-emu/build-environments/pull/69

clang-15 primary run
2023-01-29 17:49:42 -07:00
Liam 6237e8d92f polyfill_thread: satisfy execution ordering requirements of stop_callback 2023-01-27 21:34:49 -05:00
Morph 337f943c97 polyfill_thread: Implement StoppableTimedWait
StoppableTimedWait allows for a timed wait to be stopped immediately after a stop is requested.
This is useful in cases where long duration thread sleeps are needed and allows for immediate joining of waiting threads after a stop is requested.

Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-01-25 16:43:04 -05:00
bunnei b292986fc5 Merge pull request #9662 from abouvier/cmake-llvm
cmake: prefer system llvm library
2023-01-24 11:03:14 -08:00
liamwhite 6c7db928fd Merge pull request #9492 from german77/joycon_release
Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
Alexandre Bouvier 8768e16b6c cmake: prefer system llvm library 2023-01-23 06:23:00 +01:00
liamwhite 87eef91dab Merge pull request #9613 from Kelebek1/demangle
Add stacktrace symbol demangling
2023-01-22 13:13:58 -05:00
german77 5cbeb6f1c4 input_common: Use DriverResult on all engines 2023-01-19 18:05:22 -06:00
Narr the Reg 216bdb7884 input_common: Disable SDL driver with switch controllers 2023-01-19 18:05:20 -06:00
Narr the Reg 0e41ae9595 input_common: Initial skeleton for custom joycon driver 2023-01-19 18:05:20 -06:00
Kelebek1 8fea4c21b2 Be careful of mangled out of bounds read 2023-01-14 19:53:55 +00:00
Kelebek1 a665621670 Move demangle impl to cpp 2023-01-14 05:12:41 +00:00
Kelebek1 90f546cba4 Add stacktrace symbol demangling 2023-01-14 04:43:21 +00:00
Matías Locatti 7297ab36c1 Update settings.h 2023-01-13 04:56:25 -03:00
Matías Locatti a724435c8b CPP 2023-01-13 04:55:26 -03:00
Matías Locatti cf9e60d883 1.5X resolution scaler option 2023-01-13 02:34:24 -03:00
Liam a9d96415c4 renderer_vulkan: disable turbo by default 2023-01-08 11:38:30 -05:00
bunnei dfbfc1b89b Merge pull request #9563 from german77/crash_not_allowed
input_common: Create an update engine
2023-01-07 13:41:27 -08:00
liamwhite 41958ff4ae Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Narr the Reg 243f2931b5 input_common: Create an update engine 2023-01-05 19:24:29 -06:00
Wollnashorn 1011652852 config: Set the Vulkan driver pipeline cache option to be global 2023-01-05 21:03:01 +01:00
Wollnashorn 0b17b4edd2 config: Better wording for VK pipeline cache option and enable by default 2023-01-05 21:03:01 +01:00
Wollnashorn ef0b585b0b video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam d9b2bc7f04 common: add setting for renderer clock workaround 2023-01-04 22:22:01 -05:00
Fernando Sahmkow e5d02ff039 yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow e6e49e584f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow 12a76465b9 MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
Merry 0abd0d6af9 host_memory: Use transparent huge pages where available 2023-01-01 11:40:35 +00:00
Merry 192f349e5f host_memory: Allocate virtual_base with MAP_NORESERVE
Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2023-01-01 11:40:35 +00:00
ameerj 399b6d3a0c fsp_srv: Use ReadBufferSpan 2022-12-25 13:21:15 -05:00
ameerj 4d5adfb3c9 scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj 37ac7d7841 tests: Add ScratchBuffer tests 2022-12-19 18:08:04 -05:00
ameerj ff76a433ab common: Add ScratchBuffer class
This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
2022-12-19 18:07:51 -05:00
ameerj 80c173aba5 common: add make_unique_for_overwrite 2022-12-19 18:07:42 -05:00
Matías Locatti 7479b381fa Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang (#9442)
* Testing LTO (#4)

* Testing LTO

* clang

* linux

* Added the rest of Blinkhawk's optimizations

* Unlikely asserts

* Removing LTO from Linux builds - GCC

* Removing LTO from Linux builds - Clang
2022-12-17 17:16:52 -08:00
Chloe Marcec 27a7d5a11a Set: Allow setting device nickname 2022-12-13 19:54:17 -05:00
bunnei a0fa54b016 Merge pull request #9398 from liamwhite/fail
general: improve handling of system startup failure
2022-12-12 14:37:42 -08:00
Mai f23e20a630 Merge pull request #9415 from liamwhite/dc
memory: correct semantics of data cache management operations
2022-12-11 21:09:31 +00:00
Liam 47a89280bf memory: correct semantics of data cache management operations 2022-12-11 12:46:34 -05:00
Liam 292cc68b75 video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
Liam 08d81c9726 general: improve handling of system startup failure 2022-12-06 16:13:42 -05:00
merry 32b13dbca1 Merge pull request #9370 from liamwhite/break-unmapped
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
liamwhite b4ef55753e Merge pull request #6833 from abouvier/unbundle
cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
liamwhite caa1555bc2 Merge pull request #9273 from ameerj/per-game-profile
Configuration: Add per-game input profiles
2022-12-04 13:38:01 -05:00
Alexandre Bouvier 325a016cd2 cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
bunnei d3e229ee9d Merge pull request #9344 from liamwhite/null
video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite c53a3d3f37 Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite e20c5a0b7f Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam dfc09df118 core: add option to break on unmapped access 2022-12-02 08:25:45 -05:00
ameerj fb155dbffc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
ameerj 04a6ddddfb string_util: Fix Mingw compile error
Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
2022-11-30 18:26:26 -05:00
ameerj bbf3e7f313 CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
Liam acc4a150ef video_core: add null backend 2022-11-28 19:49:09 -05:00
Morph 2c5073f375 Merge pull request #9339 from lioncash/cacheheader
common/cache_management: Amend header includes
2022-11-28 13:12:20 -05:00
Lioncash 7c051067f6 common/cache_management: Amend header includes
Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
2022-11-28 10:19:53 -05:00
Lioncash 0862aabdc6 common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2022-11-28 10:00:37 -05:00
Lioncash c005d24e1e common/input: Pass ParamPackage by const reference in CreateDevice
This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
2022-11-28 09:11:58 -05:00
bunnei 0e8043fc24 Merge pull request #9276 from goldenx86/fsrSlider
FSR Sharpening Slider
2022-11-27 00:13:15 -08:00
Matías Locatti 71055c8e90 Oops 2022-11-26 17:39:43 -03:00
Matías Locatti 492fabc9b2 Replace GLSL as the default OpenGL shader backend
GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
2022-11-26 17:27:04 -03:00
lat9nq 1c5379fef9 settings: Reset FSR sharpening global state with the others 2022-11-25 22:42:24 -05:00
Matías Locatti 8e19421f84 FSR Sharpening Slider part 1 - only a global slider 2022-11-24 04:22:13 -05:00
Liam 5a712bb51a general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
ameerj 19ca666e9f Configuration: Add per-game input profiles 2022-11-20 14:06:31 -05:00
bunnei a6b1bc0ded Merge pull request #9234 from liamwhite/data-cash-money
kernel: implement data cache management operations
2022-11-18 13:18:36 -08:00
Morph ab4c53a3e6 Merge pull request #9229 from Docteh/achy_breaky_heart
Add break for default cases
2022-11-17 19:20:18 -05:00
Kyle Kienapfel d886438754 Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
Liam 10751ff536 common: add cache management functions 2022-11-12 11:26:56 -05:00
Matías Locatti 6b465c859b Add CPU core count to log files 2022-11-11 23:50:48 -03:00
bunnei 4e4c74cbe7 Merge pull request #9198 from liamwhite/arm64
Initial ARM64 support
2022-11-10 17:11:27 -08:00
Liam 9509fb30a4 Initial ARM64 support 2022-11-09 16:58:49 -05:00
Enrico Mancuso 3efb76498a Add break statement in default cases
According to the contributing page (https://github.com/yuzu-emu/yuzu/wiki/Contributing) the default cases should have a break statement

default:
        // Yes, even break for the last case
        break;
2022-11-09 15:34:26 +01:00
Morph 89ace6c367 concepts: Use the std::contiguous_iterator concept
This also covers std::span, which does not have a const iterator.

Also renames IsSTLContainer to IsContiguousContainer to explicitly convey its semantics.
2022-10-26 00:41:54 -04:00
liamwhite f25243fd9d Merge pull request #9107 from german77/gidoly_rules
input_common: cache vibration tests
2022-10-25 12:13:18 -04:00
Morph 9a8db147b2 CMakeLists: Disable C4100 and C4324
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00
Morph dc61af8eb1 CMakeLists: Remove redundant warnings
These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph ea5b59b539 CMakeLists: Treat MSVC warnings as errors 2022-10-22 15:02:04 -04:00
Morph 9fba74d245 general: Enforce C4800 everywhere except in video_core 2022-10-22 15:02:04 -04:00
Morph 4bad20dc5f CMakeLists: Remove all redundant warnings
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
german77 96881efdc3 input_common: cache vibration tests 2022-10-21 00:24:08 -05:00
Lioncash d28572d4b8 fixed_point: Mark default constructor as constexpr
Ensures that a fixed-point value is always initialized

This likely also fixes several cases of uninitialized values being
operated on, since we have multiple areas in the codebase where the
default constructor is being used like:

Common::FixedPoint<50, 14> current_sample{};

and is then followed up with an arithmetic operation like += or
something else, which operates directly on FixedPoint's internal data
member, which would previously be uninitialized.
2022-10-18 16:06:50 -04:00
Lioncash 9cc6234265 fixed_point: Mark copy/move assignment operators and constructors as constexpr
Given these are just moving a raw value around, these can sensibly be
made constexpr to make the interface more useful.
2022-10-18 16:06:50 -04:00
Lioncash 278826ce5b fixed_point: Mark std::swap and move constructor as noexcept
These shouldn't throw and can influence how some standard algorithms
will work.
2022-10-18 16:06:50 -04:00
Lioncash 3ba285f09e fixed_point: Mark relevant member function [[nodiscard]]
Marks member functions as discard, where ignoring the return value would
be indicative of a bug or dead code.
2022-10-18 16:06:50 -04:00
Lioncash 62d3f2021b fixed_point: Make to_uint() non-const
This calls round_up(), which is a non-const member function, so if a
fixed-point instantiation ever calls to_uint(), it'll result in a
compiler error.

This allows the member function to work.

While we're at it, we can actually mark to_long_floor() as const, since
it's not modifying any member state.
2022-10-18 16:06:50 -04:00
Lioncash 801b7a6652 fixed_point: Use defaulted comparisons
Collapses all of the comparison functions down to a single line.
2022-10-18 16:06:50 -04:00
Lioncash 3b07fadfe3 fixed_point: Use variable templates and concepts where applicable
Makes a few things a little less noisy and removes the need for SFINAE
in quite a few functions.
2022-10-18 16:06:46 -04:00
bunnei 74bc4a549a Merge pull request #9054 from Docteh/just_lz4
CMake: Try add_library "lz4" if "lz4::lz4" is unavailable
2022-10-17 22:51:26 -07:00
Morph 4b35f9e78e fixed_point: Replace CONSTEXPR14 with constexpr
As we require the latest C++ standards to compile yuzu, checking for C++14 constexpr is not needed.
2022-10-17 03:16:54 -04:00
Morph 6a22ed905b general: Add missing pragma once 2022-10-17 03:14:31 -04:00
Kyle Kienapfel c16b8f5f59 CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
Right now this looks like a distro specific problem, but we'll have to see.

Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the  package. (/usr/lib64/cmake/lz4)

arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual

MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
Morph 98c792dbf4 settings: Update aspect_ratio range
Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
german77 36d02d1fc3 input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Fernando Sahmkow 1595e77913 General: address feedback 2022-10-06 21:00:54 +02:00
Liam d8009fb2d1 general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph 6a6b22b67d address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph f8733d9da6 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph 5ee9e5e84b general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow 2f61540d44 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 7ed9c68b89 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Liam White 6df0663a57 General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
bunnei 616e83dd94 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 67bb131e37 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 0925f2386a Refactor VideoCore to use AS sepparate from Channel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 19d8ea6bd6 NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow a4346d16ed VideoCore: Update MemoryManager 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 68f5643159 Common: implement MultiLevelPageTable. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 3991518f74 NVDRV: Refactor and add new NvMap. 2022-10-06 21:00:51 +02:00
Liam 47fc168030 common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
german77 d389a05005 service: nfp: address comments 2022-10-02 12:32:26 -05:00
german77 56b1301938 input_common: Create virtual amiibo driver 2022-10-02 12:32:26 -05:00
bunnei a8091a7823 Merge pull request #8920 from abouvier/cmake-git
cmake: fix git detection
2022-09-24 23:11:45 -07:00
lat9nq e5392df1a5 yuzu qt: Add option to disable startup Vulkan check
The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
Alexandre Bouvier 8a1d99e72d cmake: fix git detection 2022-09-18 00:04:35 +02:00
bunnei 58975829b7 Merge pull request #8650 from Kelebek1/vsync
[Coretiming/NVNFlinger] Improve multi-core vsync timing, and core timing accuracy
2022-09-17 11:10:54 -07:00
Morph f013dea5aa Merge pull request #8649 from lat9nq/common-position-independent
common: Use PROJECT_SOURCE_DIR to find CMakeModules
2022-09-16 12:48:53 -04:00
Morph 8c3b3247ea Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
liushuyu 49e1d6f43c common: do not link to xbyak on non-amd64 architectures 2022-09-13 17:19:37 -06:00
bunnei 7dc3d49135 Merge pull request #8864 from german77/toggle_analog
input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq c48259ca81 Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Narr the Reg d4fb46d8f9 input_common: Add support for analog toggle 2022-09-06 11:21:28 -05:00
lat9nq 554b7e220b yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core

startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
bunnei 3210654f5a Merge pull request #8822 from FearlessTobi/multiplayer-fixes
network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Kelebek1 a0732144ba Silence std::aligned_storage warnings as it's deprecated in C++23,
replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
FearlessTobi 31c4475420 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
Liam 39c3184237 video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
liamwhite eaf4777e58 Merge pull request #8784 from Docteh/nosnek
code: dodge PAGE_SIZE #define
2022-08-21 12:59:01 -04:00
Kyle Kienapfel ea00332a67 code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable

Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`

PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix

Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive

Core::Memory   12 bits (4096)
QueryCacheBase 12 bits
ShaderCache    14 bits (16384)
TextureCache   20 bits (1048576, or 1MB)

Fixes #8779
2022-08-19 16:08:40 -07:00
liushuyu 1702caebbb common: remove unneeded x86-specific header 2022-08-16 15:19:57 -06:00
FearlessTobi ce2eefb57c Make copyright headers SPDX-compliant 2022-08-15 20:25:42 +02:00
FearlessTobi ce5b9d370d core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
Kelebek1 c92bcde27e Allow audio volume up to 200% 2022-08-12 16:57:29 +01:00
Kelebek1 992af57f8d Make coretiming waiting more accurate 2022-08-02 01:01:54 -04:00
lat9nq c6d7699e40 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Liam 721189ef2e common: move forwarded value into SPSCQueue 2022-07-29 15:41:57 -04:00
Maide 68dcd946b7 Revert Coretiming PRs 8531 and 7454 (#8591) 2022-07-27 19:47:06 -04:00
Andrea Pappacoda 6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
FearlessTobi d5e6d1b576 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi e937c85e5a network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
german77 3a91e22e80 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi 3b203e536a Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi 5db6f87f7b common, core: fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi 60008b680e yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Narr the Reg a08b8f224b yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77 76b18ad549 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
liamwhite 47ad0e8b21 Merge pull request #8545 from Kelebek1/Audio
Project Andio
2022-07-23 15:20:39 -04:00
lat9nq 325a6e4aa7 ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1 be1f5f1d9f Project Andio 2022-07-22 01:11:32 +01:00
bunnei 185d1c6135 Merge pull request #8508 from yuzu-emu/mc-speed-limit
hle: service: nvflinger: Factor speed limit into frame time calculation.
2022-07-17 13:59:52 -07:00
bunnei 7c1d150345 Merge pull request #8543 from BreadFish64/use_tsc_from_caps
common/x64: Use TSC clock rate from CPUID when available
2022-07-16 23:14:38 -07:00
bunnei e42a6ad7d9 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
bunnei 3130dbb6b7 Merge pull request #8593 from merryhime/ranged-setting-T
common/setting: Make ranged a property of the type
2022-07-16 15:32:52 -07:00
bunnei a13ed9fa7a Merge pull request #8511 from german77/hbmenu
service: ptm: Add TS, nifm: Stub GetInternetConnectionStatus
2022-07-16 11:30:56 -07:00
bunnei fb3a3c286f Merge pull request #8560 from liamwhite/bitfield-may-alias
common: fix bitfield aliasing on GCC/Clang
2022-07-15 22:16:52 -07:00
merry 4091cca405 common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
Merry 34caa7938f common_funcs: Mark padding as [[maybe_unused]] 2022-07-15 10:34:38 +01:00
Liam b7b77ea2ac common: fix bitfield aliasing on GCC/Clang 2022-07-09 22:43:45 -04:00
Morph 2d813d7256 Merge pull request #8522 from lat9nq/consolidate-settings
settings: Consolidate RangedSetting's with regular ones
2022-07-07 01:22:01 -04:00
Marshall Mohror cbadd75878 guard against div-by-zero 2022-07-06 13:00:00 -05:00
Marshall Mohror b37f669584 common/x64: Use TSC clock rate from CPUID when available
The current method used to estimate the TSC is fairly accurate - within a few kHz - but the exact value can be extracted from CPUID if available.
2022-07-06 12:42:01 -05:00
Liam e551960935 common/fiber: make fibers easier to use 2022-07-02 12:33:49 -04:00
lat9nq 6e65bb6f83 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Fernando Sahmkow 3adeb694b0 Adress Feedback. 2022-06-30 10:18:56 +02:00
german77 2bad788ead service: ptm: Rewrite PSM and add TS 2022-06-28 19:22:46 -05:00
Fernando Sahmkow 7f4debb936 Native clock: Use atomic ops as before. 2022-06-28 22:42:00 +02:00
Fernando Sahmkow eadcaab9bd Native Clock: remove inaccuracy mask. 2022-06-28 01:47:00 +02:00
Fernando Sahmkow d3becee4c0 Core: Fix tests. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow 1541f198eb Core/Common: Corrections to core timing and add critical priority. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow 6b03abbbad Common: improve native clock. 2022-06-28 01:06:48 +02:00
bunnei f4201ec44e Merge pull request #8432 from liamwhite/watchpoint
core/debugger: memory breakpoint support
2022-06-21 16:04:57 -07:00
Morph 3206752e00 Merge pull request #8472 from german77/tace
common: param_package: Demote DEBUG to TRACE for getters
2022-06-16 16:43:32 -04:00
Liam 8d2abc710c core/debugger: memory breakpoint support 2022-06-16 13:18:07 -04:00
Narr the Reg 94877ec9c6 common: param_package: Demote DEBUG to TRACE for getters 2022-06-16 10:27:59 -05:00
liamwhite 1d18c8d3d9 Merge pull request #8460 from Morph1984/bounded-q
bounded_threadsafe_queue: Use constexpr capacity and mask
2022-06-15 19:39:22 -04:00
Morph 3417e4ca5f bounded_threadsafe_queue: Use constexpr capacity and mask
While this is the primary change, we also:
- Remove the mpsc namespace and rename Queue to MPSCQueue
- Make Slot a private struct within MPSCQueue
- Remove the AlignedAllocator template argument, as we use std::allocator
- Replace instances of mask + 1 with capacity, and mask + 2 with capacity + 1
2022-06-15 16:59:13 -04:00
Mai bb0a6faa0a Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Liam 846f266199 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam 855928b782 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam d2af4f8142 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam c1771c98f3 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph 716cced399 common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
bunnei 90c076df6b Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei d52485dd46 Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Liam 8f979d453d common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
Levi Behunin 9d5dc3c9b9 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Liam 2ee161a0bf core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
lat9nq 9e96b749ca settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
bunnei e135944c4d Merge pull request #8374 from german77/asnycvibrations
input_common: Make vibration request async
2022-05-28 00:55:53 -07:00
lat9nq b73aaea0c1 path_util: Resolve -Wpointer-bool-conversion warning
Clang (rightfully) warns that we are checking for the existence of
pointer to something just allocated on the stack, which is always true.

Instead, check whether GetModuleFileNameW failed.

Co-authored-by: Mai M <mathew1800@gmail.com>
2022-05-26 19:01:26 -04:00
Narr the Reg 3cd7b067e0 input_common: Make vibration request async 2022-05-23 12:25:02 -05:00
lat9nq bef52745b1 string_util: Add U16StringFromBuffer
Qt's QString::toStdU16String doesn't work when compiling against the
latest libstdc++, at least when using Clang. This function effectively
does the same thing as the aforementioned one.
2022-05-15 18:06:33 -04:00
Fernando Sahmkow df5dd2fd82 VideoCore: Add option to dump the macros.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
Mai M a533c4c26b Merge pull request #8280 from Tachi107/spdx-fixup
chore: add missing SPDX tags
2022-04-28 23:28:42 -04:00
Liam ee4d63cee5 GCC 12 fixes 2022-04-28 16:50:34 -04:00
Andrea Pappacoda b2eb103829 chore: add missing SPDX tags
Follow-up to 2b87305d31
2022-04-28 18:24:11 +02:00
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
german77 25c46f82c5 yuzu: Add custom ringcon configuration 2022-04-16 00:49:26 -05:00
bunnei e1b3368c18 hle: kernel: Use std::mutex instead of spin locks for most kernel locking. 2022-04-11 21:13:40 -07:00
Merry ae642bbff2 common: Replace lock_guard with scoped_lock 2022-04-07 19:30:55 +01:00
Fernando S 62d668fc79 Merge pull request #8143 from merryhime/rdtsc
native_clock: Use lfence with rdtsc
2022-04-07 16:17:45 +02:00
Liam d414904aef service: jit: stub JIT service 2022-04-06 20:07:01 -04:00
bunnei 18017f7adf Merge pull request #8089 from merryhime/paranoia
configuration: Add Paranoid CPU accuracy level
2022-04-04 11:07:38 -07:00
Merry 42d6a01039 native_clock: Internal linkage for FencedRDTSC
__forceinline required on MSVC for function to be inlined
2022-04-03 22:38:12 +01:00
merry b8d8677ed1 native_clock: Use lfence with rdtsc 2022-04-03 22:38:10 +01:00
merry 7470fdd77c native_clock: Use writeback from CAS to avoid double-loading 2022-04-02 22:22:48 +01:00
merry eeca2f2df9 atomic_ops: Implement AtomicCompareAndSwap with writeback 2022-04-02 22:22:48 +01:00
Merry 18ecb3053b native_clock: Use AtomicLoad128 2022-04-02 20:55:36 +01:00
Merry 14df27ff04 atomic_ops: Implement AtomicLoad128 2022-04-02 20:55:36 +01:00
merry e752529c4c configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
bunnei 0b6b398bd4 hle: nvflinger: Merge Rect with Common::Rectangle. 2022-03-24 18:13:33 -07:00
bunnei e3ee327a30 common: logging: Add a logger for NVFlinger. 2022-03-24 18:13:32 -07:00
ameerj f9709bb9e9 general: Fix clang/gcc build errors 2022-03-20 02:25:09 -04:00
ameerj e70b4f3fc5 common: Reduce unused includes 2022-03-19 15:01:31 -04:00
ameerj 582332d13f common: Reduce unused includes 2022-03-19 02:23:33 -04:00
bunnei 492b983af4 common: tree: Various updates. 2022-03-14 18:14:53 -07:00
bunnei 3a7ac3cb72 common: intrusive_red_black_tree: Various updates. 2022-03-14 18:14:53 -07:00
Wunkolo c802f8fbd2 cpu_detect: Add additional x86 flags and telemetry
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.

This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.

AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI) are added to have some forward-facing data-points.

What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo 21ccb35705 common/telemetry: Update AddField name type to string_view
Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Merry a993e93abd backend: Ensure backend_thread is destructed before message_queue
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo 7cb99ccf23 cpu_detect: Revert __cpuid{ex} array-type argument
Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo b603adb6ac cpu_detect: Add missing lzcnt detection 2022-03-09 13:57:47 -08:00
Wunkolo 4aa5b5779b cpu_detect: Refactor cpu/manufacturer identification
Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo 14618c0e98 cpu_detect: Update array-types to span and array
Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo 609c64196b cpu_detect: Utilize Bit<N> utility function 2022-03-09 13:57:47 -08:00
Wunkolo 31f8d6f0cf cpu_detect: Compact capability fields
As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo fbf00e7fbc bit_util: Add bit utility function
Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
Fernando S bc96f67ce1 Merge pull request #7973 from Morph1984/debug-crash
host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00
bunnei 9d25f5409d Merge pull request #7935 from Wunkolo/logging-join-fix
logging: Convert `backend_thread` into an `std::jthread`
2022-03-02 19:09:26 -08:00
Morph 5ea520a149 host_memory: Fix fastmem crashes in debug builds
It is possible for virtual_offset to not be 0 when the iterator is at the beginning, and thus, std::prev(it) may be evaluated, leading to a crash in debug mode.

Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2022-03-02 18:36:59 -05:00
Wunkolo 8da42d8235 logging: Convert backend_thread into an std::jthread
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread) in the case that `StartBackendThread` was never called.
2022-02-27 16:23:52 -08:00
merry 3fe2c2d40d dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei 5dc4c92dc2 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
bunnei e1af26d5b3 fixup! core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory. 2022-02-19 00:14:27 -08:00
bunnei 6075031e99 core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
2022-02-18 23:42:27 -08:00
Wunkolo fe8b240a39 common: Add NullVisitor default constructor
Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.

`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
2022-02-17 06:28:19 -08:00
bunnei 3f85da2231 Merge pull request #7878 from german77/mnpp
service/mnpp: Stub mnpp_app
2022-02-16 18:42:49 -07:00
Morph 0d71098873 common: fs_util: Add buffer to string view utility functions
These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Narr the Reg 4eef3a0cde service/mnpp: Stub mnpp_app
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00
Morph 9429bb6222 common: uuid: Use sizeof(u64) instead of 8 in Hash() 2022-02-10 15:03:49 -05:00
Morph 2d8d60bf9b common: uuid: Return an invalid UUID if conversion from string fails
The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph e47b5e6a26 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph ad33e58c2d common: uuid: Add AsU128()
This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph 51c445f7e8 input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
Morph 77bc383079 common: Implement NewUUID
This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
Lioncash 45fd47ef0a common_types: Remove NonCopyable struct
Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash 8a509e5a2c general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
bunnei 32f861dd49 Merge pull request #7807 from german77/moar-buttons
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei 049cb89563 Merge pull request #7809 from Morph1984/clock-constants
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Lioncash 765762c3a7 common/file: Remove [[nodiscard]] from Open()
Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph 3605b6f579 common: wall_clock: Check precision against the emulated CPU and CNTFRQ
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph fe2ff6b8a1 common: wall_clock: Utilize constants for ms, us, and ns ratios 2022-01-30 12:36:56 -05:00
german77 a2fe5dffa9 input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
Morph b7d23543b4 Merge pull request #7791 from german77/wall_clock
wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
german77 c092488c53 wall_clock: use standard wall clock if rtsc frequency is too low 2022-01-27 17:07:52 -06:00
Lioncash 1d5b635601 common/xbyak_api: Make BuildRegSet() constexpr
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
german77 47ca44ad1d yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
bunnei c6038643e0 Merge pull request #7695 from Morph1984/is-pow2
common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei 94d7a0de6f Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
german77 991460cd98 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
bunnei b533a775d2 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
Morph 9ec57a502c common: bit_util: Add IsPow2 helper function
Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
liushuyu 479d57987c logging/log.h: move enum class formatter to a separate file ...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu 52e9cd7743 logging/log: use underlying_type instead of hardcoding types 2022-01-08 16:02:49 -07:00
liushuyu 682ea0f431 logging: adapt to changes in fmt 8.1 2022-01-08 01:49:26 -07:00
Fernando Sahmkow 65387dd0a0 ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
Andrew Udvare 31c8b5013c Allow overriding SCM version info
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
Mai M 14a84586fb Merge pull request #7558 from Morph1984/unused-cpu-family-model
common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Lioncash 726de453bb common/input: Avoid numerous large copies of CallbackStatus
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph 2e4b0fa68c common/cpu_detect: Remove CPU family and model
We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash 319b0ed324 common/input: Remove unnecessary returns
Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash cd45635f56 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash f41c22d30f input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
bunnei abecd3905d Merge pull request #7525 from german77/notifa
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
german77 57ceda21b7 service/notif: Add notif:a and stub ListAlarmSettings,Initialize
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
ameerj 8969273d2d general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
Morph 875db1012b native_clock: Wait for less time in EstimateRDTSCFrequency
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
Morph 2b9afa4d56 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
german77 b7357d95a7 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
german77 8df8dd6c5c config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
Narr the Reg 7b56b2cab6 input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77 b8b849dc2e input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 dfb63175d1 core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 6032358402 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 ebfe40dec8 core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 ddcdaac727 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77 a4cdafed54 core/hid: Prevent Emulated controller from flapping with multiple inputs devices 2021-11-24 20:30:27 -06:00
german77 93997b234f core/hid: Fully emulate motion from button 2021-11-24 20:30:27 -06:00
german77 4736326a05 second commit lion review 2021-11-24 20:30:26 -06:00
german77 a8852024b6 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77 9f91335a71 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77 d0389d2971 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77 ae6ba2c8bd input_common: Add manual update options to input devices 2021-11-24 20:30:26 -06:00
german77 6c7814bc9c core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77 00f654cd22 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77 66cf94709a core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77 84bda35f14 settings: Cleanup settings 2021-11-24 20:30:23 -06:00
german77 cb6b6189d7 common: Rewrite and move core/frontend/input.h to common 2021-11-24 20:30:21 -06:00
Kewlan 843fa6221e configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
Fernando Sahmkow e6d7d48d78 TextureCache: Refactor and fix linux compiling. 2021-11-20 14:46:19 +01:00
Fernando Sahmkow c74619d266 TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow 30039bb358 Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Marshall Mohror d5d689d3aa Settings: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27 9fa06bcc03 QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27 f54d6dee54 VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00
FernandoS27 43200a46fe VideoCore: Add more rescaling option. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow ba4171de79 Video Core: fix building for GCC. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow d20bfdd9a3 Presentation: add Nearest Neighbor filter. 2021-11-16 22:11:31 +01:00
Marshall Mohror 2173534da5 vulkan: Implement FidelityFX Super Resolution 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 7bb52ad3a7 Texture Cahe: Fix downscaling on SMO. 2021-11-16 22:11:31 +01:00
ameerj b4742306d8 video_core: Refactor resolution scale function 2021-11-16 22:11:31 +01:00
ameerj d99a6e8e47 video_core: Misc resolution scaling related refactoring 2021-11-16 22:11:30 +01:00
Fernando Sahmkow bca25d2a0f Renderer: Implement Bicubic and ScaleForce filters. 2021-11-16 22:11:29 +01:00
ReinUsesLisp 1b78ba7247 common/settings: Remove unused scaling options 2021-11-16 22:11:28 +01:00
Fernando Sahmkow fcae5dab7b Settings: eliminate rescaling_factor. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow b9a9b8d768 Settings: Add resolution scaling to settings. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 7a957d501f VideoCore: Initial Setup for the Resolution Scaler. 2021-11-16 22:11:27 +01:00
bunnei 608210d91d Merge pull request #7272 from behunin/the-courteous-logger
Logging: Impl refactor
2021-11-13 00:03:54 -08:00
Morph 7c8824d6e4 common: Implement a subset of P0323 (std::expected)
This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
Levi Behunin 30197c803e Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
ameerj d03c54439c common/alignment: Fix VS2022 compilation
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj 6cfd975469 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Morph 49ae05213e string_util: Make use of std::string_view and add bounds checking
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph 0196b5a01f string_util: Prevent out of bounds access in u16string_view buffer 2021-10-14 14:09:34 -04:00
Creak 6485bc560f common/fs/path_util: Slightly refactor PathManagerImpl's constructor
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
bunnei 7d40321e67 Merge pull request #7115 from ameerj/log-compile
common/logging: Reduce dependent header include overhead
2021-10-05 10:05:46 -07:00
bunnei 56926a137f Merge pull request #7102 from Morph1984/remove-boxcat
Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj 98b3b5e0e3 common/logging: Reduce scope of fmt include 2021-10-01 20:48:49 -04:00
ameerj f222d1e4ce common/logging: Move Log::Entry declaration to a separate header
This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
Andrew Strelsky a24aa6e5bd Fixed invalid iterator usage 2021-09-29 06:58:48 -04:00
Morph a4d5ade781 settings: Remove BCAT settings 2021-09-29 01:24:21 -04:00
ameerj d7977be416 general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
Lioncash e37bea609c common/uuid: Add validity checking functions to interface
Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
bunnei 08e300eb38 Merge pull request #7019 from ameerj/videocore-jthread
videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
german77 d71f067db8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
german77 d552f84322 input_common/tas: Add swap controller 2021-09-18 23:22:42 +02:00
MonsterDruide1 1b67085cda input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77 bba1ab83d6 config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1 cce0d58312 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1 5f826dd03a settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.

Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1 31068a63a9 input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei 4fde9d058b Merge pull request #7020 from Moonlacer/remove_audio_stretching
Remove audio stretching
2021-09-18 11:18:24 -07:00
bunnei f67b0345f1 Merge pull request #6950 from german77/multiplay
input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
Moonlacer dabeb349f5 fix_accidental_deletion 2021-09-15 19:59:10 -05:00
Moonlacer 1c445d1050 remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
ameerj 4cad11c5f3 threadsafe_queue: Add std::stop_token overload to PopWait
Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
Morph 00823acf70 common_funcs: Add enum flag bitwise shift operator overloads
This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Morph c4801b0599 common_funcs: Replace <algorithm> with <iterator> 2021-09-11 17:19:14 -04:00
Morph c0ff1dce0b common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S f35f5c5072 Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
german77 0cea589993 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
german77 fab34850ae common/logging: Add missing include 2021-09-01 19:13:33 -05:00
bunnei f59299a696 Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Fernando Sahmkow 129bcd1b85 Garbage Collection: Adress Feedback. 2021-08-29 18:19:53 +02:00
Morph e729e010ca Merge pull request #6927 from german77/ngct
ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow 9a785765d8 Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Fernando Sahmkow 7d22f79cf0 VideoCore: Rework Garbage Collection. 2021-08-28 17:54:12 +02:00
german77 b036d9df7d ngct: Stub NGCT:U service 2021-08-27 14:15:34 -05:00
Morph 88fa692ae6 Revert "logging: Display backtrace on crash" 2021-08-27 04:01:22 -04:00
bunnei 4ef01eb41e Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
ameerj 0debad63cc logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
bunnei f3931fe2b5 Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Morph d10148b4aa settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
bunnei 018c64c976 Merge pull request #6877 from MerryMage/dyn-ignore-asserts
dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
ameerj 82906e26a5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
Fernando S 81f7914b19 Merge pull request #6863 from spholz/fix-lan-play
Fix LAN Play
2021-08-16 17:10:00 +02:00
Merry 891e19ef4c xbyak: Update include path 2021-08-15 19:26:38 +01:00
yzct12345 156754e476 threadsafe_queue: Fix deadlock
This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.

This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2021-08-13 19:22:51 +00:00
yzct12345 133e23fe1c logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
yzct12345 aee8cc20ea logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
spholz 4c093074b9 Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +02:00
spholz bef7cbbe41 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
lat9nq 6ebd0fe021 settings: Fix MSVC issues
According to https://stackoverflow.com/questions/469508, we run into a
MSVC bug (since VS 2005) when using diamond inheritance for
RangedSetting.

This explicitly implements those functions in RangedSetting. GetValue is
implemented as just calling the inherited version. The explicit
converson operator is reimplemented. I opted for this over ignoring the
warning with a pragma since this specifies the inherited behavior, and I
have now less faith in MSVC to pick the right one.

In addition, we mark destructors as virtual to silence what I believe is
a fair MSVC compilation error.
2021-08-11 17:12:14 -04:00
bunnei 8212eb9900 Merge pull request #6776 from lat9nq/ranged-settings
settings: Implement settings ranges
2021-08-10 21:19:01 -07:00
bunnei 551b61a46e Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
2021-08-07 17:18:46 -07:00
bunnei 6c222a04a5 Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
Morph 93697805a7 common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
2021-08-06 00:41:55 -04:00
bunnei 1822aa11eb Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
yzct12345 dd9e7378dc assert: Verify formatting 2021-08-05 17:46:22 +00:00
yzct12345 3239e923cc assert: Avoid empty macros 2021-08-05 17:21:56 +00:00
Morph 8f488c60da hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
Morph 6b2f133eef common: uuid: Add hex string to UUID constructor
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
lat9nq 1f81d4415c settings: Use std::clamp where possible
Addresses PR review

Co-authored-by: PixelyIon <pixelyion@protonmail.com>
2021-07-31 17:20:12 -04:00
lat9nq 3314d63af4 settings: Remove unnecessary std::move usages
Addresses review feedback.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-07-30 18:44:50 -04:00
bunnei 828d9370b2 Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
renderer_vulkan: Add setting to log pipeline statistics
2021-07-30 11:18:52 -07:00
lat9nq 9194f2f342 settings: Fix function virtualization
Fixes a theoretical scenario where a Setting is using the BasicSetting's
GetValue function. In practice this probably only happens on yuzu-cmd,
where there is no need for a Setting's additional features. Need to fix
regardless.
2021-07-30 13:33:35 -04:00
lat9nq 62e78f36c7 settings: Implement setting ranges
Clamps the setting's values against the specified minimum and maximum
values.
2021-07-30 13:33:21 -04:00
bunnei 56a35a0886 Merge pull request #6742 from Morph1984/uuid
common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
bunnei a31bcb8371 Merge pull request #6758 from jbeich/fastmem
host_memory: enable fastmem on FreeBSD
2021-07-28 13:01:54 -07:00
bunnei 0821c4c02d Merge pull request #6700 from lat9nq/fullscreen-enum
general: Implement FullscreenMode enumeration
2021-07-28 11:36:42 -07:00
ReinUsesLisp 482c1ec8e5 renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.

For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:

Average pipeline statistics
==========================================
Code size:       6433.167
Register count:    32.939

More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
Jan Beich 471ddd0674 host_memory: Add workaround for FreeBSD 12
src/common/host_memory.cpp:360:14: error: use of undeclared identifier
      'memfd_create'
        fd = memfd_create("HostMemory", 0);
             ^
2021-07-27 20:15:23 +00:00
Jan Beich 112a8e017d host_memory: Enable Linux implementation on FreeBSD
HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
2021-07-27 20:09:43 +00:00
Morph 10e072f490 common: fs: fs_util: Add BufferToUTF8String
Allows for direct conversion to std::string without having to convert std::u8string to std::string
2021-07-27 00:02:22 -04:00
Morph 881199e524 common: uuid: Return a lower-case hex string in Format 2021-07-26 23:54:59 -04:00
bunnei 08350d1744 Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
bunnei eee75fe604 Merge pull request #6697 from ameerj/fps-cap
config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
lat9nq 24b832dee9 Merge branch 'master' into fullscreen-enum 2021-07-25 15:31:33 -04:00
bunnei 0a328423e8 Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
ameerj aeff61a0cc general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
ameerj 8c0d6af843 config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
lat9nq 4b02e2b489 general: Implement FullscreenMode enumeration
Prevents us from using an unclear 0 or 1 to describe the fullscreen
mode.
2021-07-23 10:14:37 -04:00
lat9nq 0ea70212af common: Publically link to pthreads
Common requires pthreads but does not refer to it when linking to other
modules. Fix this by linking to Threads where necessary.
2021-07-23 09:47:52 -04:00
ReinUsesLisp 2e6acac647 cmake: Remove shader cache version 2021-07-22 21:51:40 -04:00
lat9nq ddd4720fe4 general: Add setting shader_backend
GLASM is getting good enough that we can move it out of advanced
graphics settings. This removes the setting `use_assembly_shaders`,
opting for a enum class `shader_backend`. This comes with the benefits
that it is extensible for additional shader backends besides GLSL and
GLASM, and this will work better with a QComboBox.

Qt removes the related assembly shader setting from the Advanced
Graphics section and places it as a new QComboBox in the API Settings
group. This will replace the Vulkan device selector when OpenGL is
selected.

Additionally, mark all of the custom anisotropic filtering settings as
"WILL BREAK THINGS", as that is the case with a select few games.
2021-07-22 21:51:39 -04:00
ReinUsesLisp f40daa777e shader: Add logging 2021-07-22 21:51:35 -04:00
lat9nq 3a70b6c79b shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
2021-07-22 21:51:35 -04:00
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
ReinUsesLisp 65069df8aa shader: Remove old shader management 2021-07-22 21:51:22 -04:00
ameerj 0dfa52612f thread_worker: Fix compile time error
state is unused in the branch where with_state is false
2021-07-22 21:51:21 -04:00
Chloe Marcec 7ce462a1f7 uuid: Directly compare UUID instead of checking per element
We can now update this for C++20
2021-07-21 02:36:57 +10:00
german77 0fb8912834 input_common: Fix mouse panning behaivour 2021-07-16 18:57:29 -05:00
bunnei 24f798804c Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
Morph 662d46e6f3 Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
ameerj adbff795e9 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando S 7d416865fd Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
ameerj 4e2d71a8ce configure_input: Use u8 for mouse sensitivity 2021-07-08 23:24:31 -04:00
ameerj 62979cbf0b configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
ameerj 86e3e8a4a9 configure_audio: Use u8 for volume value 2021-07-08 20:58:38 -04:00
ReinUsesLisp 976c29518e common/thread_worker: Stop workers on stop_token when waiting 2021-07-08 19:03:26 -03:00
ReinUsesLisp efd62f7130 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
FernandoS27 e5f8e2d2de common/thread_worker: Simplify logic 2021-07-08 19:03:26 -03:00
FernandoS27 fd43841060 common/thread_worker: Fix data race 2021-07-08 19:03:26 -03:00
ReinUsesLisp 6310150fcc common/thread_worker: Use unique function 2021-07-08 19:03:26 -03:00
ReinUsesLisp 3a0e4487ba common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp 8645319a49 common/thread_worker: Add wait for requests method 2021-07-08 19:00:39 -03:00
lat9nq 95163455a6 settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq 07b5e2aee1 settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq 14e4dbe61e core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
Ameer J 60e29dd3b0 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq d9109a708b general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Morph 3d2b67f5e3 common: logging: backend: Close the file after exceeding the write limit
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-07-06 05:59:47 -04:00
Morph d4671282a9 common: fs: file: Revert Flush to its previous behavior and add Commit
It became apparent that logging can continuously spam errors that trigger file flushing.
Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage.
As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06 05:59:47 -04:00
Morph ab1259c88f common: fs: file: Flush the file in GetSize
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-07-06 05:59:47 -04:00
lat9nq 2574064759 settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
lat9nq 794c444285 general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
lat9nq 7f6059a8f1 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
bunnei 01fb060f2a Merge pull request #6519 from Wunkolo/mem-size-literal
common: Replace common_sizes into user-literals
2021-06-24 19:09:12 -07:00
Wunkolo 722f9c3cb5 common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
Morph 5004b030df general: Add missing #pragma once directives 2021-06-24 07:20:57 -04:00
bunnei 1f0bb8bad2 Merge pull request #6517 from lioncash/fmtlib
externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
Lioncash f4d6293427 General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
Mai M 7503ca436b Merge pull request #6465 from FernandoS27/sex-on-the-beach
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 -04:00
Mai M d790c559cd Merge pull request #6512 from ReinUsesLisp/wait-detached-stasks
common/detached_tasks: Wait for tasks before shutting down
2021-06-22 22:20:14 -04:00
Morph 42e41ca939 common: fs: Add a description of a regular file in IsFile
This provides a more concrete example of what a regular file is and isn't.
2021-06-22 15:07:51 -04:00
Morph f158fd9dd1 common: fs: Amend IsFile check in FileOpen / (Write/Append)StringToFile
This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode.
This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file.
Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices.
The documentation has also been updated for these functions to clarify that a file refers to a regular file.
2021-06-22 15:06:58 -04:00
Morph e12844c5a3 common: fs: file: Remove [[nodiscard]] attribute from Flush
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22 13:36:24 -04:00
Morph f81ef990ac common: fs: Remove [[nodiscard]] attribute on Remove* functions
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.

As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
Rodrigo Locatti ee29cddce2 common/detached_tasks: Wait for tasks before shutting down
If this is not waited on, the synchronization primitives are destroyed
whe main exits and the detached task ends up signalling garbage and not
properly finishing.
2021-06-22 04:27:44 -03:00
bunnei 3fb11c6e77 Merge pull request #6499 from FernandoS27/we-were-on-a-break
Update dynarmic and add new unsafe CPU option.
2021-06-21 14:56:08 -07:00