Commit graph

24135 commits

Author SHA1 Message Date
crueter d37d47c0ab update tv banner (#172)
Thanks AntaBaka

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/172
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-09 07:41:38 +00:00
crueter 9755eb32b3 Fix Fast CPU time on Android 2025-06-09 05:34:16 +00:00
crueter a9f9b207c2 Fix License headers & CI (#168)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/168
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-09 01:40:21 +00:00
xbzk 5c1fc12d88 fix topbar accumulative insets margin (#163)
This is incremental to pr #154 (and a replacement for pr #161)
It fixes top (portrait) and sides (landscape) margins accumulating upon enter/exit search bar.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/163
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-08 20:27:00 +00:00
swurl 321bb5a17f
update default settings, warn about memory layout
Signed-off-by: swurl <swurl@swurl.xyz>
2025-06-05 15:14:56 -04:00
MrPurple666 4758e126b8 Initial MSAA fix (Download and Upload) (#145)
This change works as publicly demonstrated, it doesn't work completely because I'm unable to improve it at the moment, tropic seems like he was scratching his ass instead of doing it at the time.
IT SHOULD IMPROVE CIV7 AND DIABLO 2

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/145
Co-authored-by: MrPurple666 <antoniosacramento666usa@gmail.com>
Co-committed-by: MrPurple666 <antoniosacramento666usa@gmail.com>
2025-06-05 19:06:55 +00:00
xbzk 1240cd43d7 patch: mock return for textures not found by Track method (#150)
as discussed in #dev-chat, the goal is to feed untracked bindless textures requests with last valid bindless textures for now, so that most games keep running despite possible visual artifacts. as Track evolves, this mock shall be dropped eventually.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/150
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-05 19:00:24 +00:00
Aleksandr Popovich 76fa525592 Added the public lobby to android. (#125)
This is adapted from kleidis old PR to Azahar. Changes from it:
- Fixed inconsistent button styling in the dialog for connection
- Allowed to hide both empty and full rooms.
- Proper serving of preferred games
- Enables web service for android by default
- Better implementation of multiplayer.cpp that works with oop

Also fixes the room network class and turns it into a static namespace
in network

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-06-05 18:59:47 +00:00
swurl 7e13da47af Fix build ID and update checker (#148)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/148
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-06-05 18:58:54 +00:00
xbzk d2364ae1f7 Built-in landscape searchbar & status bar fixes (#154)
android layout:

landscape: moves the searchbar to top bar's free space, increasing room for gamelist;

minor fixes:
landscape: avoid settings button getting beneath android navbar;
portrait: avoid top bar's getting beneath android status bar.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/154
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-05 18:58:43 +00:00
Aleksandr Popovich 972576d2c5 Driver Fetcher (#130)
Lets the user download & install drivers from various repositories.

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/130
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-06-05 18:56:14 +00:00
MaranBr 6397bb0809 Fix video decoding on newer versions of FFmpeg (#155)
Fixes video decoding issues and enables compatibility with newer versions of FFmpeg.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/155
2025-06-04 19:06:48 +00:00
Pavel Barabanov 2d0f15ccac update the translation 2025-06-04 18:02:10 +03:00
MaranBr 7eb5710f35 Fix Mario Kart 8 Deluxe control applet freeze (#149)
Not limited to MK8D, this commit may fix games that commonly crash on the controller applet and possibly others as well.

This new approach prevents other games from breaking with this fix.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/149
2025-06-03 13:35:07 +00:00
swurl af8396808e
use java 17 for compat
Signed-off-by: swurl <swurl@swurl.xyz>
2025-06-02 01:02:25 -04:00
Pavel Barabanov eed703bc81 Fixes crashes in Diablo 3, in AC3, and allows you not to break the launch of guns of fury 2025-05-31 18:48:25 +03:00
swurl aaeaa884eb yall got any of them pixels (#140)
Adds 0.25x resolution option and fixes the configure hotkeys

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/140
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-31 02:16:36 +00:00
MaranBr 621d1c3d8a Enable FFmpeg GPU decoding for NVIDIA and AMD graphic cards (#139)
This enables the DXVA2, D3D11VA, D3D11VA2 and NVENC decoders for GPU decoding of H264 and VP9 formats on Windows.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/139
2025-05-29 21:20:13 +00:00
swurl 7f16f12202 Add game list refresh button (#126)
nice race condition

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/126
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 08:20:11 +00:00
swurl b78089e978 Fast CPU Time & Improved Fast GPU Time (#109)
needs android setting

Signed-off-by: swurl <swurl@swurl.xyz>

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/109
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 08:19:51 +00:00
swurl ed47533be8 fix Eden's Veil warning dialog (#138)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/138
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 08:19:35 +00:00
swurl 54bfb6e905 fix appimage shortcuts (#137)
Properly recognizes AppImage launches and deduplicates some code b/t
home menu and game list shortcuts

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/137
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 06:35:00 +00:00
MaranBr e9e17b8fc2 Code cleanup (#136)
Remove the workaround for MK8D as we no longer need it.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/136
2025-05-28 11:50:15 +00:00
Bix e2f4c16d27 MERGE: Improve Gamehub support (#128)
Added support for many different game hub apps.
Sorry about pushing meant to push on my branch.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/128
Co-authored-by: Bix <xq9zp7f2@proton.me>
Co-committed-by: Bix <xq9zp7f2@proton.me>
2025-05-28 04:46:43 +00:00
swurl 4235492079 Update checker (#132)
(with some extra spice)

Maybe this should be a target for Android as well.

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/132
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-28 02:23:51 +00:00
MaranBr 71df7b1451 mk8d-fix (#129)
Removes the workaround and properly fixes the controller applet stuck on Mario Kart 8 Deluxe and possibly other games as well

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/129
2025-05-27 11:58:01 +00:00
MaranBr 7df3692bcd Fixes the softlock after the controller applet exits in Mario Kart 8 Deluxe (#127)
This is a simple workaround created by Exverge for Suyu and ported to Eden by me. I believe it is safe to integrate into the project for now, until we can figure out a better way to handle this.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/127
2025-05-25 18:56:29 +00:00
Bix 334ba28225 revert 0329234c25
revert due to build failure
2025-05-25 13:50:08 +00:00
Bix 0329234c25 Added support for all major Game hubs.
Added full support for Samsung Game hub and initial support for Xiaomi, Asus and Oneplus, as well as a general rewrite.

Signed-off-by: Bix <xq9zp7f2@proton.me>
2025-05-25 13:30:49 +00:00
Esther1024 15fb1f78b3 fix include for boost 1.8.3+ (#121)
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/121
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-committed-by: Esther1024 <danishreyjavik@outlook.com>
2025-05-22 20:38:57 +00:00
swurl c79b7f82c8
added settings to android (#118)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #118
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-21 18:02:34 -04:00
swurl b1b6e0064f re-enable citron migration (#119)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/119
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-21 04:09:46 +00:00
swurl 28e05a5108 remove leftovers from early access (#122)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/122
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-21 04:08:24 +00:00
MaranBr 1b2bccf51f Improves Externals, CI, CMake and Qt handling 2025-05-20 15:57:19 -04:00
Aleksandr Popovich 1f8b8e0fa1 remove solo executables (#106)
also, fixes CI not targeting the right flag settings.

this pr needs to add the room exe removal from lime3ds.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/106
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:30:10 +00:00
Aleksandr Popovich bc55ed496f add option to censor the username in logs (#111)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/111
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:29:22 +00:00
Aleksandr Popovich 244c07c999 Added option for software keyboard applet on android (#113)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/113
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:28:51 +00:00
Aleksandr Popovich ed4b011cad fix more vulkan issues and remove vertex input (#117)
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/117
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:28:16 +00:00
swurl 3cad73dad6
Revert "THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation (#116)"
This reverts commit ce5d5d2aff.
2025-05-19 15:22:08 -04:00
swurl 89c06a7383
fix vk extension removal
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-19 15:21:43 -04:00
Esther1024 ea7b9519c7 fix uninit values in applet and mouse (#114)
read before written; initialize so valgrind stops complaining

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/114
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-committed-by: Esther1024 <danishreyjavik@outlook.com>
2025-05-19 19:11:06 +00:00
Aleksandr Popovich cda9f32b16 added qlaunch shortcut and command line option. (#112)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/112
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-18 17:47:54 +00:00
MrPurple666 ce5d5d2aff THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation (#116)
• MSAA Fixes: Fixes upload/download for MSAA textures using temporary non-MSAA images. Ensures compatibility with color formats and adds fallbacks for depth/stencil.
• Memory fix misallocation: Adds checks for null/zero-length operations in memory management and improves cleanup to avoid crashes (Related to crash issues due to misallocation, RP5 and 865)
• Vulkan Initialization (RAII): this almost rewrites the way vulkan initializes to avoid crashes, using a correct order now (thanks @crueter  for the initial fix)

•Please check before merging:
- Test MSAA workflows (especially color/depth transitions and low memory cases).
- Verify memory operations (e.g., unmapping zero-length regions).
- Check Vulkan object lifetimes and platform-specific behavior.
- Check others plataforms beyond android

Why is everything in one PR? Otherwise, this is all a big fix, by checking the points above we can create a branch for each one and check them by themselves. I'm not standing still while I'm away, I'm just out of time for now.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/116
Co-authored-by: MrPurple666 <mrpurple666@noreply.localhost>
Co-committed-by: MrPurple666 <mrpurple666@noreply.localhost>
2025-05-18 17:45:32 +00:00
Aleksandr Popovich 049cc54f4c fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported
- moves dynamic state to be a 0-3 slider and vertex input its own checkbox
- the rich presence was disabled on linux.
- there were duplicate settings in "edens veil"?
- weird behavior of the vertex input checkbox on per game setting
- adds xenoblade 2 to the d24 conversion control function
- adds the flush logs by line setting to android.
- adds the memory layout setting to android
- Adds the option to show building shaders on the android overlay.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-17 20:22:25 +00:00
Bix 9d7075254d Added Samsung Gaming hub support (#107)
Added Samsung Gaming hub to the APP manifest.

Signed-off-by: Bix <xq9zp7f2@proton.me>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/107
2025-05-14 17:35:38 +00:00
MaranBr 8254a0e0de Update Qt to 6.8.3 and fixes dark mode being forced automatically even when light theme is set in app settings 2025-05-13 14:44:29 -04:00
Pavel Barabanov dbd745138e returned several services 2025-05-12 03:56:25 +03:00
Pavel Barabanov 5608ab1cd4
everything related to the FW 20 has been deleted. 2025-05-11 20:18:26 -04:00
swurl 7e943732bf fix a large variety of issues (#101)
- GLASM/SPIR-V mixup on Android
- potential greenscreen fix (thx suyu)
- save memory layout and add 10gb/12gb options
- potential samsung gaming hub fix
- fix layout of controller UI
- fix default settings to sensible defaults.
- note to TotK that you should increase memory layout
- Error checking for Windows linking
- fix an IDE error
- improved migration system w/threading and busy indicator
- disabled citron migration for now
- replaced some user-facing legacy strings with eden
- Added 10GB and 12GB DRAM layouts
- Fix Android black screen issues
- add discord link & update FAQ/Quickstart
- update links in about page
- add back rich presence
- add Don't show again for desktop pre alpha banner
- add citron warning to android and polaris to desktop

Signed-off-by: swurl <swurl@swurl.xyz>
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/101
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-11 23:58:25 +00:00
swurl 5bbb9eba32
oops
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-10 13:37:27 -04:00
swurl 863b0e9e86
fix translations
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-10 13:34:25 -04:00
swurl 28d2b06380 Options for Data Migration (#95)
Copy, move, or link

Co-authored-by: KeatonTheBot <onikeaton@gmail.com>
Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/95
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-10 15:40:15 +00:00
swurl 09c72e9f98 update translate (#100)
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/100
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-10 15:39:35 +00:00
swurl be552c37a1 ui/overlay: Fix enhanced frame pacing naming and disable frameskip for now. (#99)
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-10 11:38:06 -04:00
Pavel Barabanov bc649965ee Translation of new features (Android) 2025-05-10 12:19:44 +03:00
Maran Br 8f5a65bdb0 Fixes second controller not detected in DKTF and possibly other games 2025-05-09 14:20:53 +00:00
swurl aa333e6fb1 Vulkan 1.4 and New Extensions (#93)
- Add descriptor_indexing, VIDS, provoking_vertex
- Fix up EDS
- Implement VK 1.4

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/93
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-09 14:19:51 +00:00
MrPurple666 d75dc79f26 Some fixes before Release (#92)
Co-authored-by: MrPurple666 <antoniosacramento666@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/92
2025-05-08 23:03:52 +00:00
swurl f786802b9b User Data Migration from Citron, Sudachi, and Yuzu (#91)
Includes citron, sudachi, yuzu

currently broken, because the eden dir is always made early?

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/91
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-08 22:16:07 +00:00
swurl d659d6f5b4 Runtime option for flushing logs by line (#90)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/90
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-08 06:20:20 +00:00
crueter 4661909f4c Firmware 20.0.0 Initial Implementation & Android: Uninstall Firmware Button
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/89
Co-authored-by: crueter <crueter@noreply.localhost>
Co-committed-by: crueter <crueter@noreply.localhost>
2025-05-07 20:15:25 +00:00
Briar 668bcb94db Android: A few fixes
- Fix icon size
- Change some description strings

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/88
Co-authored-by: Briar <205427297+icy-briar@users.noreply.github.com>
Co-committed-by: Briar <205427297+icy-briar@users.noreply.github.com>
2025-05-07 18:21:57 +00:00
Briar 49c6b1a66a Fix bAd commit revert 2025-05-06 17:59:19 -07:00
JPikachu 82c89b7bc3 revert 8390c7dff7038b55f31388f79d67e24d4328fbfd
revert Add rasterizer_accelerated (#79)

Credit: Antique - [Sudachi] Dev (https://sudachi.emuplace.app/)
2025-05-06 17:59:19 -07:00
JPikachu c8e2accf55 Add rasterizer_accelerated (#79)
Credit: Antique - [Sudachi] Dev (https://sudachi.emuplace.app/)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/79
Co-authored-by: JPikachu <jpikachu@noreply.localhost>
Co-committed-by: JPikachu <jpikachu@noreply.localhost>
2025-05-06 17:58:48 -07:00
edendev b01e20414f Readd Revert Problematic Commits 2025-05-04 08:24:54 +00:00
edendev 4181b53e19 revert Remove problematic commits
revert Remove problematic commits
2025-05-04 08:17:03 +00:00
MrPurple666 b689d74bc9 Remove problematic commits 2025-05-03 16:01:11 -03:00
Briar 54c3c4503a android: Add initial frontend for LAN network rooms (#76)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/76
Co-authored-by: Briar <205427297+icy-briar@users.noreply.github.com>
Co-committed-by: Briar <205427297+icy-briar@users.noreply.github.com>
2025-05-03 17:53:09 +00:00
Pavel Barabanov d9eea0dc72 renamed SetTouchScreenOutputRanges to SetTouchScreenOutputRanges [20.0.0+] 2025-05-03 06:26:24 +03:00
Pavel Barabanov d55e400c7c started adding services for firmware 20.0.0 without implementation 2025-05-03 06:15:23 +03:00
Briar 559eb0a488 renderer_vulkan: Use raw surface handles and improve release logic (#75)
Should fix or at least lessen the crashes when leaving runtime emulation on both Android / PC
Also, may have improved the time required to leave the game

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/75
Co-authored-by: Briar <205427297+icy-briar@users.noreply.github.com>
Co-committed-by: Briar <205427297+icy-briar@users.noreply.github.com>
2025-05-02 18:42:58 +00:00
MrPurple666 7bd606bece Merge https://git.eden-emu.dev/eden-emu/eden 2025-04-30 16:19:06 -03:00
MrPurple666 bb2f527b16 Use a different approach for the LRU toggle 2025-04-30 16:11:15 -03:00
MrPurple666 b5bec371ae Add toggle for LRU 2025-04-30 04:05:45 -03:00
MrPurple666 4cf41673ba Fix some issues in RAII 2025-04-30 03:57:11 -03:00
JPikachu 8599c47fe0 service: sm/kernel/loader: Implement QueryPointerBufferSize, automatic pointer buffer sizing, and SM service improvements
This commit introduces multiple improvements to IPC handling and system management services, enhancing game compatibility and emulator stability.

--- 1. Fully Implemented QueryPointerBufferSize Service:
- Exposes the per-process IPC pointer buffer size through `QueryPointerBufferSize` instead of returning stubbed values.
- Added `m_pointer_buffer_size` field to `KProcess`, initialized with a safe default (0x8000).
- Introduced getter and setter methods (`GetPointerBufferSize()` / `SetPointerBufferSize()`).
- Registered new handler in `sm_controller` for handling QueryPointerBufferSize requests.
- Ensures accurate buffer size reporting for games relying on this service.

--- 2. Automatic Pointer Buffer Sizing Per-Game:
- Automatically determines heap size by parsing `main.npdm` from the game’s ExeFS:
  - Heap size > 1 GiB → pointer buffer size set to `0x10000`.
  - Heap size > 512 MiB → pointer buffer size set to `0xC000`.
  - Otherwise, defaults to `0x8000`.
- Gracefully handles missing or malformed `main.npdm` by falling back to default settings.
- Automatically configures pointer buffer size during `AppLoader_NCA::Load`.
- Added logging for heap size detection and buffer size configuration for easier debugging.

--- 3. SM Service Improvements:
- Added full implementation of `QueryPointerBufferSize` within the SM service framework.
- Cleaned up stubbed methods and ensured correct domain handling.
- Registered new service commands (e.g., `SetPointerBufferSize` and `QueryPointerBufferSize`) in `sm_controller`.
- Improved session handling with proper conversion to domain objects where necessary.

--- Benefits:
- Greatly improves compatibility with games that require larger IPC pointer buffers
- Eliminates the need for manual per-game pointer buffer overrides.
- More accurate emulation of Switch system services, improving stability for both commercial titles and homebrew.
- Provides cleaner logging for easier debugging and maintenance.
- Future-proofs IPC handling for upcoming titles with higher memory demands.

--- Additional Notes:
- Default pointer buffer size remains 0x8000 for smaller titles or if heap size cannot be determined.
- Falls back to safe defaults without affecting overall emulator performance.
- All new service calls properly registered and integrated without breaking existing functionality.
2025-04-30 06:35:22 +00:00
JPikachu e57b12d020 vulkan_device: Fully disable dynamic state extensions/features when dyna_state = 0
If the user selects dynamic state = 0, force-disable all Vulkan dynamic state extensions and related struct fields.
This ensures compatibility with drivers and simplifies shader pipeline logic.

Also logs all removals for clarity.
2025-04-30 06:34:49 +00:00
swurl 04578ac5b6 fix syntax
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-30 06:34:49 +00:00
JPikachu 6abdda8072 vulkan_device: Remove must_emulate_scaled_formats = false for all Qualcomm and Arm processes 2025-04-30 06:34:49 +00:00
JPikachu 0de8f866db vulkan_device: Dynamically control scaled format emulation based on dynamic state setting fixing the "0" option
If the setting dyna_state is set to 0 (dynamic state disabled), must_emulate_scaled_formats is forced "true" for proper rendering.
If dyna_state is set to 1, 2, or 3 (dynamic state enabled), must_emulate_scaled_formats is forced "false" for proper dyna-state use.

This change applies globally after all device-specific quirks and is logged clearly at boot for easier debugging.
2025-04-30 06:34:49 +00:00
JPikachu e4e27ef86b implement: New API for Multiplayer Support 2025-04-30 06:34:25 +00:00
Pavel Barabanov 37a508c3ba Add USE AUTO STUB to Android 2025-04-30 03:00:46 +03:00
Pavel Barabanov 56e619c872 Remove the stub for GetCradleFwVersion 2025-04-30 02:52:04 +03:00
MrPurple666 449a2497ea Initial MMO implementation
MMO (Multithreaded Memory Operations)
2025-04-28 16:44:35 -03:00
MrPurple666 4e7f6ef694 Better FastMemcpy and FastMemset
Use 16-byte copy paths
2025-04-28 16:44:21 -03:00
MrPurple666 476e0fe432 Use 4MB cache size instead of 1MB 2025-04-28 16:38:44 -03:00
MrPurple666 0b35e89ab9 Some RAII fixes 2025-04-28 16:27:54 -03:00
MrPurple666 a58799aca7 Initial RAII implementation 2025-04-28 16:27:42 -03:00
MrPurple666 abc7e71ecd Replace std::memcpy/memset with intrinsics on known sizes 2025-04-28 16:27:30 -03:00
MrPurple666 b695ca5a2a Revert some wip changes 2025-04-28 16:14:42 -03:00
swurl 808276b48a Dynamic State Fixes (#57)
- Forcefully disabled dynamic state extensions if Vulkan reports that
  the device doesn't support it (need to update UI for this)
- Adds some more supported state 3 extensions
- Adds back stencil reinterpretation
- default to 0 on Android and 1 on desktop

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/57
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-04-27 17:07:49 -04:00
swurl de2009575e fix cmake formatting
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-24 16:19:38 -04:00
swurl a8f105d4ff Merge branch 'game-warnings'
Closes #55

Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-24 16:00:29 -04:00
swurl 9f806138ab Merge branch 'log-by-line'
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-24 15:58:49 -04:00
CamilleLaVey 30670bd92a Merge pull request 'Add configurations for VkExtendedDynamicState extensions' (#53) from crueter/eden:dynamic-state-config into master
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/53
2025-04-24 19:55:58 +00:00
CamilleLaVey fa950aaeca Merge pull request 'Fix Qt <6.7 build and allow speed limit to be saved' (#52) from crueter/eden:fix-limit-speed into master
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/52
2025-04-24 19:55:16 +00:00
swurl 7a9011b82d add tick marks to desktop slider
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-24 15:32:42 -04:00
Briar 13eb5e1be4 android: Add dyna_state setting to UI 2025-04-24 21:20:49 +02:00
swurl c5f98d0388 switch bad updates list to hex
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-24 13:40:43 -04:00