mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-23 15:53:59 +00:00
[common] remove ptr indirection on WallClock
Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
6c76908ddb
commit
e3dd527a2c
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@ -1,87 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef ANDROID
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#include <sys/system_properties.h>
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#endif
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#include "common/arm64/native_clock.h"
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namespace Common::Arm64 {
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namespace {
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NativeClock::FactorType GetFixedPointFactor(u64 num, u64 den) {
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return (static_cast<NativeClock::FactorType>(num) << 64) / den;
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}
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u64 MultiplyHigh(u64 m, NativeClock::FactorType factor) {
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return static_cast<u64>((m * factor) >> 64);
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}
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} // namespace
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NativeClock::NativeClock() {
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const u64 host_cntfrq = GetHostCNTFRQ();
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ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq);
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us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq);
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ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq);
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guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq);
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gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq);
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}
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std::chrono::nanoseconds NativeClock::GetTimeNS() const {
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return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
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}
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std::chrono::microseconds NativeClock::GetTimeUS() const {
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return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
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}
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std::chrono::milliseconds NativeClock::GetTimeMS() const {
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return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
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}
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s64 NativeClock::GetCNTPCT() const {
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return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
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}
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s64 NativeClock::GetGPUTick() const {
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return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
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}
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s64 NativeClock::GetUptime() const {
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s64 cntvct_el0 = 0;
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asm volatile("dsb ish\n\t"
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"mrs %[cntvct_el0], cntvct_el0\n\t"
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"dsb ish\n\t"
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: [cntvct_el0] "=r"(cntvct_el0));
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return cntvct_el0;
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}
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bool NativeClock::IsNative() const {
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return true;
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}
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s64 NativeClock::GetHostCNTFRQ() {
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u64 cntfrq_el0 = 0;
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std::string_view board{""};
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#ifdef ANDROID
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char buffer[PROP_VALUE_MAX];
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int len{__system_property_get("ro.product.board", buffer)};
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board = std::string_view(buffer, static_cast<size_t>(len));
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#endif
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if (board == "s5e9925") { // Exynos 2200
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cntfrq_el0 = 25600000;
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} else if (board == "exynos2100") { // Exynos 2100
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cntfrq_el0 = 26000000;
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} else if (board == "exynos9810") { // Exynos 9810
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cntfrq_el0 = 26000000;
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} else if (board == "s5e8825") { // Exynos 1280
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cntfrq_el0 = 26000000;
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} else {
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asm("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
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}
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return cntfrq_el0;
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}
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} // namespace Common::Arm64
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@ -1,45 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/wall_clock.h"
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namespace Common::Arm64 {
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class NativeClock final : public WallClock {
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public:
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explicit NativeClock();
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std::chrono::nanoseconds GetTimeNS() const override;
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std::chrono::microseconds GetTimeUS() const override;
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std::chrono::milliseconds GetTimeMS() const override;
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s64 GetCNTPCT() const override;
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s64 GetGPUTick() const override;
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s64 GetUptime() const override;
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bool IsNative() const override;
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static s64 GetHostCNTFRQ();
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public:
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using FactorType = unsigned __int128;
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FactorType GetGuestCNTFRQFactor() const {
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return guest_cntfrq_factor;
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}
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private:
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FactorType ns_cntfrq_factor;
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FactorType us_cntfrq_factor;
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FactorType ms_cntfrq_factor;
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FactorType guest_cntfrq_factor;
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FactorType gputick_cntfrq_factor;
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};
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} // namespace Common::Arm64
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@ -1,77 +1,191 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/steady_clock.h"
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#include "common/uint128.h"
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#include "common/wall_clock.h"
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#ifdef ARCHITECTURE_x86_64
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#include "common/x64/cpu_detect.h"
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#include "common/x64/native_clock.h"
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#include "common/x64/rdtsc.h"
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#endif
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#ifdef HAS_NCE
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#include "common/arm64/native_clock.h"
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#endif
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namespace Common {
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class StandardWallClock final : public WallClock {
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public:
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explicit StandardWallClock() {}
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std::chrono::nanoseconds GetTimeNS() const override {
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return std::chrono::duration_cast<std::chrono::nanoseconds>(
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std::chrono::system_clock::now().time_since_epoch());
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}
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std::chrono::microseconds GetTimeUS() const override {
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return std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::system_clock::now().time_since_epoch());
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}
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std::chrono::milliseconds GetTimeMS() const override {
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return std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch());
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}
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s64 GetCNTPCT() const override {
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return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
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}
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s64 GetGPUTick() const override {
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return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
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}
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s64 GetUptime() const override {
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return std::chrono::duration_cast<std::chrono::nanoseconds>(
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std::chrono::steady_clock::now().time_since_epoch())
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.count();
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}
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bool IsNative() const override {
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return false;
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}
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};
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std::unique_ptr<WallClock> CreateOptimalClock() {
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#if defined(ARCHITECTURE_x86_64)
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const auto& caps = GetCPUCaps();
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WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
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: invariant{invariant_}
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, rdtsc_frequency{rdtsc_frequency_}
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, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)}
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, us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)}
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, ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)}
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, cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)}
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, gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)}
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{}
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if (caps.invariant_tsc && caps.tsc_frequency >= std::nano::den) {
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return std::make_unique<X64::NativeClock>(caps.tsc_frequency);
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} else {
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// Fallback to StandardWallClock if the hardware TSC
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// - Is not invariant
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// - Is not more precise than 1 GHz (1ns resolution)
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return std::make_unique<StandardWallClock>();
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}
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std::chrono::nanoseconds WallClock::GetTimeNS() const {
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if (invariant)
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return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::system_clock::now().time_since_epoch());
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return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
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}
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std::chrono::microseconds WallClock::GetTimeUS() const {
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if (invariant)
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return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch());
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return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
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}
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std::chrono::milliseconds WallClock::GetTimeMS() const {
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if (invariant)
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return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
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return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
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}
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s64 WallClock::GetCNTPCT() const {
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if (invariant)
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return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
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return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
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}
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s64 WallClock::GetGPUTick() const {
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if (invariant)
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return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
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return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
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}
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s64 WallClock::GetUptime() const {
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if (invariant)
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return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
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return s64(Common::X64::FencedRDTSC());
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}
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bool WallClock::IsNative() const {
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if (invariant)
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return false;
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return true;
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}
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#elif defined(HAS_NCE)
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return std::make_unique<Arm64::NativeClock>();
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namespace {
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[[nodiscard]] WallClock::FactorType GetFixedPointFactor(u64 num, u64 den) noexcept {
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return (WallClock::FactorType(num) << 64) / den;
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}
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[[nodiscard]] u64 MultiplyHigh(u64 m, WallClock::FactorType factor) noexcept {
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return static_cast<u64>((m * factor) >> 64);
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}
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[[nodiscard]] s64 GetHostCNTFRQ() noexcept {
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u64 cntfrq_el0 = 0;
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#ifdef ANDROID
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std::string_view board{""};
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char buffer[PROP_VALUE_MAX];
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int len{__system_property_get("ro.product.board", buffer)};
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board = std::string_view(buffer, static_cast<size_t>(len));
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if (board == "s5e9925") { // Exynos 2200
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cntfrq_el0 = 25600000;
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} else if (board == "exynos2100") { // Exynos 2100
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cntfrq_el0 = 26000000;
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} else if (board == "exynos9810") { // Exynos 9810
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cntfrq_el0 = 26000000;
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} else if (board == "s5e8825") { // Exynos 1280
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cntfrq_el0 = 26000000;
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} else {
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asm volatile("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
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}
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return cntfrq_el0;
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#else
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return std::make_unique<StandardWallClock>();
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asm volatile("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
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return cntfrq_el0;
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#endif
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}
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} // namespace
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WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept {
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const u64 host_cntfrq = GetHostCNTFRQ();
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ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq);
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us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq);
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ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq);
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guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq);
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gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq);
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}
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std::chrono::nanoseconds WallClock::GetTimeNS() const {
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return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
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}
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std::chrono::microseconds WallClock::GetTimeUS() const {
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return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
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}
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std::chrono::milliseconds WallClock::GetTimeMS() const {
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return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
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}
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s64 WallClock::GetCNTPCT() const {
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return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
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}
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s64 WallClock::GetGPUTick() const {
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return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
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}
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s64 WallClock::GetUptime() const {
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s64 cntvct_el0 = 0;
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asm volatile("dsb ish\n\t"
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"mrs %[cntvct_el0], cntvct_el0\n\t"
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"dsb ish\n\t"
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: [cntvct_el0] "=r"(cntvct_el0));
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return cntvct_el0;
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}
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bool WallClock::IsNative() const {
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return true;
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}
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#else
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WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept {}
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std::chrono::nanoseconds WallClock::GetTimeNS() const {
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return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::system_clock::now().time_since_epoch());
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}
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std::chrono::microseconds WallClock::GetTimeUS() const {
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return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch());
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}
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std::chrono::milliseconds WallClock::GetTimeMS() const {
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return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
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}
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s64 WallClock::GetCNTPCT() const {
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return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
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}
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s64 WallClock::GetGPUTick() const {
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return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
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}
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s64 WallClock::GetUptime() const {
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return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
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}
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bool WallClock::IsNative() const {
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return false;
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}
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#endif
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WallClock CreateOptimalClock() noexcept {
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#if defined(ARCHITECTURE_x86_64)
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auto const& caps = GetCPUCaps();
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return WallClock(!(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den), std::max<u64>(caps.tsc_frequency, 1));
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#elif defined(HAS_NCE)
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return WallClock(false, 1);
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#else
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return WallClock(true, 1);
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#endif
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}
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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@ -20,28 +20,28 @@ public:
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static constexpr u64 GPUTickFreq = 614'400'000; // GM20B GPU Tick Frequency = 614.4 MHz
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static constexpr u64 CPUTickFreq = 1'020'000'000; // T210/4 A57 CPU Tick Frequency = 1020.0 MHz
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virtual ~WallClock() = default;
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explicit WallClock(bool invariant, u64 rdtsc_frequency_) noexcept;
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/// @returns The time in nanoseconds since the construction of this clock.
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virtual std::chrono::nanoseconds GetTimeNS() const = 0;
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std::chrono::nanoseconds GetTimeNS() const;
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/// @returns The time in microseconds since the construction of this clock.
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virtual std::chrono::microseconds GetTimeUS() const = 0;
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std::chrono::microseconds GetTimeUS() const;
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/// @returns The time in milliseconds since the construction of this clock.
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virtual std::chrono::milliseconds GetTimeMS() const = 0;
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std::chrono::milliseconds GetTimeMS() const;
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/// @returns The guest CNTPCT ticks since the construction of this clock.
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virtual s64 GetCNTPCT() const = 0;
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s64 GetCNTPCT() const;
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/// @returns The guest GPU ticks since the construction of this clock.
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virtual s64 GetGPUTick() const = 0;
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s64 GetGPUTick() const;
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/// @returns The raw host timer ticks since an indeterminate epoch.
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virtual s64 GetUptime() const = 0;
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s64 GetUptime() const;
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/// @returns Whether the clock directly uses the host's hardware clock.
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virtual bool IsNative() const = 0;
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bool IsNative() const;
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static inline u64 NSToCNTPCT(u64 ns) {
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return ns * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
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@ -85,8 +85,33 @@ protected:
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using CPUTickToUsRatio = std::ratio<std::micro::den, CPUTickFreq>;
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using CPUTickToCNTPCTRatio = std::ratio<CNTFRQ, CPUTickFreq>;
|
||||
using CPUTickToGPUTickRatio = std::ratio<GPUTickFreq, CPUTickFreq>;
|
||||
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
bool invariant;
|
||||
u64 rdtsc_frequency;
|
||||
u64 ns_rdtsc_factor;
|
||||
u64 us_rdtsc_factor;
|
||||
u64 ms_rdtsc_factor;
|
||||
u64 cntpct_rdtsc_factor;
|
||||
u64 gputick_rdtsc_factor;
|
||||
#elif defined(HAS_NCE)
|
||||
public:
|
||||
using FactorType = unsigned __int128;
|
||||
|
||||
FactorType GetGuestCNTFRQFactor() const {
|
||||
return guest_cntfrq_factor;
|
||||
}
|
||||
protected:
|
||||
FactorType ns_cntfrq_factor;
|
||||
FactorType us_cntfrq_factor;
|
||||
FactorType ms_cntfrq_factor;
|
||||
FactorType guest_cntfrq_factor;
|
||||
FactorType gputick_cntfrq_factor;
|
||||
#else
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
[[nodiscard]] std::unique_ptr<WallClock> CreateOptimalClock();
|
||||
[[nodiscard]] WallClock CreateOptimalClock() noexcept;
|
||||
|
||||
} // namespace Common
|
||||
|
|
|
|||
|
|
@ -1,46 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/uint128.h"
|
||||
#include "common/x64/native_clock.h"
|
||||
#include "common/x64/rdtsc.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
NativeClock::NativeClock(u64 rdtsc_frequency_)
|
||||
: rdtsc_frequency{rdtsc_frequency_}, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den,
|
||||
rdtsc_frequency)},
|
||||
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
|
||||
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
|
||||
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
|
||||
gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
|
||||
|
||||
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
|
||||
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::microseconds NativeClock::GetTimeUS() const {
|
||||
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::milliseconds NativeClock::GetTimeMS() const {
|
||||
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
|
||||
}
|
||||
|
||||
s64 NativeClock::GetCNTPCT() const {
|
||||
return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
|
||||
}
|
||||
|
||||
s64 NativeClock::GetGPUTick() const {
|
||||
return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
|
||||
}
|
||||
|
||||
s64 NativeClock::GetUptime() const {
|
||||
return static_cast<s64>(FencedRDTSC());
|
||||
}
|
||||
|
||||
bool NativeClock::IsNative() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
|
|
@ -1,38 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/wall_clock.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
class NativeClock final : public WallClock {
|
||||
public:
|
||||
explicit NativeClock(u64 rdtsc_frequency_);
|
||||
|
||||
std::chrono::nanoseconds GetTimeNS() const override;
|
||||
|
||||
std::chrono::microseconds GetTimeUS() const override;
|
||||
|
||||
std::chrono::milliseconds GetTimeMS() const override;
|
||||
|
||||
s64 GetCNTPCT() const override;
|
||||
|
||||
s64 GetGPUTick() const override;
|
||||
|
||||
s64 GetUptime() const override;
|
||||
|
||||
bool IsNative() const override;
|
||||
|
||||
private:
|
||||
u64 rdtsc_frequency;
|
||||
|
||||
u64 ns_rdtsc_factor;
|
||||
u64 us_rdtsc_factor;
|
||||
u64 ms_rdtsc_factor;
|
||||
u64 cntpct_rdtsc_factor;
|
||||
u64 gputick_rdtsc_factor;
|
||||
};
|
||||
|
||||
} // namespace Common::X64
|
||||
|
|
@ -578,7 +578,7 @@ void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg,
|
|||
}
|
||||
|
||||
void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& cg) {
|
||||
static Common::Arm64::NativeClock clock{};
|
||||
static Common::WallClock clock{};
|
||||
const auto factor = clock.GetGuestCNTFRQFactor();
|
||||
const auto raw_factor = std::bit_cast<std::array<u64, 2>>(factor);
|
||||
|
||||
|
|
|
|||
|
|
@ -57,15 +57,51 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
|
|||
Reset();
|
||||
on_thread_init = std::move(on_thread_init_);
|
||||
event_fifo_id = 0;
|
||||
shutting_down = false;
|
||||
cpu_ticks = 0;
|
||||
if (is_multicore) {
|
||||
timer_thread.emplace([](CoreTiming& instance) {
|
||||
timer_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("HostTiming");
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
instance.on_thread_init();
|
||||
instance.ThreadLoop();
|
||||
}, std::ref(*this));
|
||||
on_thread_init();
|
||||
has_started = true;
|
||||
while (!stop_token.stop_requested()) {
|
||||
while (!paused && !stop_token.stop_requested()) {
|
||||
paused_set = false;
|
||||
if (auto const next_time = Advance(); next_time) {
|
||||
// There are more events left in the queue, wait until the next event.
|
||||
auto wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time > 0) {
|
||||
#ifdef _WIN32
|
||||
while (!paused && !event.IsSet() && wait_time > 0) {
|
||||
wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time >= timer_resolution_ns) {
|
||||
Common::Windows::SleepForOneTick();
|
||||
} else {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
Common::X64::MicroSleep();
|
||||
#else
|
||||
std::this_thread::yield();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if (event.IsSet())
|
||||
event.Reset();
|
||||
#else
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to
|
||||
// continue.
|
||||
wait_set = true;
|
||||
event.Wait();
|
||||
}
|
||||
wait_set = false;
|
||||
}
|
||||
paused_set = true;
|
||||
pause_event.Wait();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -90,7 +126,7 @@ void CoreTiming::SyncPause(bool is_paused) {
|
|||
}
|
||||
|
||||
Pause(is_paused);
|
||||
if (timer_thread) {
|
||||
if (timer_thread.joinable()) {
|
||||
if (!is_paused) {
|
||||
pause_event.Set();
|
||||
}
|
||||
|
|
@ -190,33 +226,22 @@ void CoreTiming::ResetTicks() {
|
|||
}
|
||||
|
||||
u64 CoreTiming::GetClockTicks() const {
|
||||
u64 fres;
|
||||
if (is_multicore) [[likely]] {
|
||||
fres = clock->GetCNTPCT();
|
||||
} else {
|
||||
fres = Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
|
||||
u64 fres = is_multicore ? clock.GetCNTPCT() : Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
|
||||
if (auto const overclock = Settings::values.fast_cpu_time.GetValue(); overclock != Settings::CpuClock::Off) {
|
||||
fres = u64(f64(fres) * (1.7 + 0.3 * u32(overclock)));
|
||||
}
|
||||
|
||||
const auto overclock = Settings::values.fast_cpu_time.GetValue();
|
||||
|
||||
if (overclock != Settings::CpuClock::Off) {
|
||||
fres = (u64) ((double) fres * (1.7 + 0.3 * u32(overclock)));
|
||||
}
|
||||
|
||||
if (Settings::values.sync_core_speed.GetValue()) {
|
||||
const auto ticks = double(fres);
|
||||
const auto speed_limit = double(Settings::SpeedLimit())*0.01;
|
||||
return u64(ticks/speed_limit);
|
||||
} else {
|
||||
return fres;
|
||||
}
|
||||
if (::Settings::values.sync_core_speed.GetValue()) {
|
||||
auto const ticks = f64(fres);
|
||||
auto const speed_limit = f64(Settings::SpeedLimit()) * 0.01;
|
||||
return u64(ticks / speed_limit);
|
||||
}
|
||||
return fres;
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetGPUTicks() const {
|
||||
if (is_multicore) [[likely]] {
|
||||
return clock->GetGPUTick();
|
||||
}
|
||||
return Common::WallClock::CPUTickToGPUTick(cpu_ticks);
|
||||
return is_multicore
|
||||
? clock.GetGPUTick()
|
||||
: Common::WallClock::CPUTickToGPUTick(cpu_ticks);
|
||||
}
|
||||
|
||||
std::optional<s64> CoreTiming::Advance() {
|
||||
|
|
@ -278,75 +303,29 @@ std::optional<s64> CoreTiming::Advance() {
|
|||
}
|
||||
}
|
||||
|
||||
void CoreTiming::ThreadLoop() {
|
||||
has_started = true;
|
||||
while (!shutting_down) {
|
||||
while (!paused) {
|
||||
paused_set = false;
|
||||
const auto next_time = Advance();
|
||||
if (next_time) {
|
||||
// There are more events left in the queue, wait until the next event.
|
||||
auto wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time > 0) {
|
||||
#ifdef _WIN32
|
||||
while (!paused && !event.IsSet() && wait_time > 0) {
|
||||
wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time >= timer_resolution_ns) {
|
||||
Common::Windows::SleepForOneTick();
|
||||
} else {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
Common::X64::MicroSleep();
|
||||
#else
|
||||
std::this_thread::yield();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
if (event.IsSet()) {
|
||||
event.Reset();
|
||||
}
|
||||
#else
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to
|
||||
// continue.
|
||||
wait_set = true;
|
||||
event.Wait();
|
||||
}
|
||||
wait_set = false;
|
||||
}
|
||||
|
||||
paused_set = true;
|
||||
pause_event.Wait();
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::Reset() {
|
||||
paused = true;
|
||||
shutting_down = true;
|
||||
pause_event.Set();
|
||||
event.Set();
|
||||
if (timer_thread) {
|
||||
timer_thread->join();
|
||||
if (timer_thread.joinable()) {
|
||||
timer_thread.request_stop();
|
||||
timer_thread.join();
|
||||
}
|
||||
timer_thread.reset();
|
||||
has_started = false;
|
||||
}
|
||||
|
||||
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
|
||||
if (is_multicore) [[likely]] {
|
||||
return clock->GetTimeNS();
|
||||
}
|
||||
return std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
|
||||
/// @brief Returns current time in nanoseconds.
|
||||
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const noexcept {
|
||||
return is_multicore
|
||||
? clock.GetTimeNS()
|
||||
: std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
|
||||
}
|
||||
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
if (is_multicore) [[likely]] {
|
||||
return clock->GetTimeUS();
|
||||
}
|
||||
return std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
|
||||
/// @brief Returns current time in microseconds.
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const noexcept {
|
||||
return is_multicore
|
||||
? clock.GetTimeUS()
|
||||
: std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
|
|
@ -118,7 +118,7 @@ public:
|
|||
|
||||
void Idle();
|
||||
|
||||
s64 GetDowncount() const {
|
||||
s64 GetDowncount() const noexcept {
|
||||
return downcount;
|
||||
}
|
||||
|
||||
|
|
@ -128,11 +128,8 @@ public:
|
|||
/// Returns the current GPU tick value.
|
||||
u64 GetGPUTicks() const;
|
||||
|
||||
/// Returns current time in microseconds.
|
||||
std::chrono::microseconds GetGlobalTimeUs() const;
|
||||
|
||||
/// Returns current time in nanoseconds.
|
||||
std::chrono::nanoseconds GetGlobalTimeNs() const;
|
||||
[[nodiscard]] std::chrono::microseconds GetGlobalTimeUs() const noexcept;
|
||||
[[nodiscard]] std::chrono::nanoseconds GetGlobalTimeNs() const noexcept;
|
||||
|
||||
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
|
||||
std::optional<s64> Advance();
|
||||
|
|
@ -141,13 +138,11 @@ public:
|
|||
void SetTimerResolutionNs(std::chrono::nanoseconds ns);
|
||||
#endif
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
void ThreadLoop();
|
||||
|
||||
void Reset();
|
||||
|
||||
std::unique_ptr<Common::WallClock> clock;
|
||||
Common::WallClock clock;
|
||||
|
||||
s64 global_timer = 0;
|
||||
|
||||
|
|
@ -165,11 +160,10 @@ private:
|
|||
Common::Event pause_event{};
|
||||
mutable std::mutex basic_lock;
|
||||
std::mutex advance_lock;
|
||||
std::optional<std::jthread> timer_thread;
|
||||
std::jthread timer_thread;
|
||||
std::atomic<bool> paused{};
|
||||
std::atomic<bool> paused_set{};
|
||||
std::atomic<bool> wait_set{};
|
||||
std::atomic<bool> shutting_down{};
|
||||
std::atomic<bool> has_started{};
|
||||
std::function<void()> on_thread_init{};
|
||||
|
||||
|
|
|
|||
|
|
@ -26,8 +26,11 @@ namespace Service::android {
|
|||
BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
|
||||
std::shared_ptr<BufferQueueCore> buffer_queue_core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_)
|
||||
: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots),
|
||||
clock{Common::CreateOptimalClock()}, nvmap(nvmap_) {
|
||||
: service_context{service_context_}, core{std::move(buffer_queue_core_)}
|
||||
, slots(core->slots)
|
||||
, clock{Common::CreateOptimalClock()}
|
||||
, nvmap(nvmap_)
|
||||
{
|
||||
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
|
||||
}
|
||||
|
||||
|
|
@ -485,7 +488,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
|||
slots[slot].buffer_state = BufferState::Queued;
|
||||
slots[slot].frame_number = core->frame_counter;
|
||||
slots[slot].queue_time = timestamp;
|
||||
slots[slot].presentation_time = clock->GetTimeNS().count();
|
||||
slots[slot].presentation_time = clock.GetTimeNS().count();
|
||||
slots[slot].fence = fence;
|
||||
|
||||
item.slot = slot;
|
||||
|
|
|
|||
|
|
@ -89,8 +89,7 @@ private:
|
|||
s32 next_callback_ticket{};
|
||||
s32 current_callback_ticket{};
|
||||
std::condition_variable_any callback_condition;
|
||||
std::unique_ptr<Common::WallClock> clock;
|
||||
|
||||
Common::WallClock clock;
|
||||
Service::Nvidia::NvCore::NvMap& nvmap;
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue