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https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-06 22:28:24 +00:00
[opengl] remove GLAD symbols from builds w/o OpenGL (#3922)
removes unused symbols from non-OpenGL builds, notably mac I REMEMBER MAKING THIS PR A WHILE AGO but I have no record of it here, so hell lets redo it Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3922 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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ca1fcaca3b
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@ -323,7 +323,10 @@ if (ENABLE_OPENGL)
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endif()
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PUBLIC glad shader_recompiler stb bc_decoder gpu_logging)
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target_link_libraries(video_core PUBLIC shader_recompiler stb bc_decoder gpu_logging)
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if (ENABLE_OPENGL)
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target_link_libraries(video_core PUBLIC glad)
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endif()
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if (YUZU_USE_EXTERNAL_FFMPEG)
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add_dependencies(video_core ffmpeg-build)
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@ -411,8 +411,11 @@ endif()
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target_link_libraries(yuzu PRIVATE nlohmann_json::nlohmann_json)
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target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core qt_common)
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target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets Qt6::Charts Qt6::Concurrent)
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target_link_libraries(yuzu PRIVATE Boost::headers Qt6::Widgets Qt6::Charts Qt6::Concurrent)
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target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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if (ENABLE_OPENGL)
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target_link_libraries(yuzu PRIVATE glad)
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endif()
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if (UNIX AND NOT APPLE)
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target_link_libraries(yuzu PRIVATE Qt6::DBus)
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@ -8,7 +8,10 @@
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#include <string>
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#include <tuple>
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#include <type_traits>
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#ifdef HAS_OPENGL
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#include <glad/glad.h>
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#endif
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#include <QtCore/qglobal.h>
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#include "common/settings_enums.h"
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@ -1039,11 +1042,12 @@ void GRenderWindow::InitializeNull() {
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}
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bool GRenderWindow::LoadOpenGL() {
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#ifdef HAS_OPENGL
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auto context = CreateSharedContext();
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auto scope = context->Acquire();
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if (!gladLoadGL()) {
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QMessageBox::warning(
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this, tr("Error while initializing OpenGL!"),
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QtCommon::Frontend::Warning(
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tr("Error while initializing OpenGL!"),
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tr("Your GPU may not support OpenGL, or you do not have the latest graphics driver."));
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return false;
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}
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@ -1052,15 +1056,16 @@ bool GRenderWindow::LoadOpenGL() {
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const QString renderer =
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QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
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if (!GLAD_GL_VERSION_4_6) {
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QMessageBox::warning(this, tr("Error while initializing OpenGL 4.6!"),
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tr("Your GPU may not support OpenGL 4.6, or you do not have the "
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"latest graphics driver.<br><br>GL Renderer:<br>%1")
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.arg(renderer));
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QtCommon::Frontend::Warning(
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tr("Error while initializing OpenGL 4.6!"),
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tr("Your GPU may not support OpenGL 4.6, or you do not have the "
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"latest graphics driver.<br><br>GL Renderer:<br>%1")
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.arg(renderer));
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return false;
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}
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if (QStringList missing_ext = GetUnsupportedGLExtensions(); !missing_ext.empty()) {
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QMessageBox::warning(
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this, tr("Error while initializing OpenGL!"),
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QtCommon::Frontend::Warning(
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tr("Error while initializing OpenGL!"),
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tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
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"have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported "
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"extensions:<br>%2")
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@ -1069,10 +1074,17 @@ bool GRenderWindow::LoadOpenGL() {
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// Non fatal
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}
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return true;
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#else
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QtCommon::Frontend::Warning(
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tr("Error while initializing OpenGL!"),
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tr("This build doesn't have OpenGL support."));
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return false;
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#endif
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}
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QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
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QStringList missing_ext;
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QStringList missing_ext{};
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#ifdef HAS_OPENGL
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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missing_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
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@ -1082,6 +1094,7 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
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LOG_ERROR(Frontend, "GPU does not support all required extensions");
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for (const QString& ext : missing_ext)
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LOG_ERROR(Frontend, "Unsupported GL extension: {}", ext.toStdString());
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#endif
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return missing_ext;
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}
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@ -15,11 +15,18 @@ function(create_resource file output filename)
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file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
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endfunction()
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if (ENABLE_OPENGL)
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list(APPEND OPENGL_SOURCES
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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)
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else()
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set(OPENGL_SOURCES "")
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endif()
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add_executable(yuzu-cmd
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.h
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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emu_window/emu_window_sdl2_null.cpp
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emu_window/emu_window_sdl2_null.h
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emu_window/emu_window_sdl2_vk.cpp
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@ -28,10 +35,13 @@ add_executable(yuzu-cmd
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sdl_config.h
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yuzu.cpp
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yuzu.rc
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${OPENGL_SOURCES}
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)
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target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common video_core)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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if (ENABLE_OPENGL)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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endif()
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if (MSVC)
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target_link_libraries(yuzu-cmd PRIVATE getopt)
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endif()
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@ -59,20 +59,16 @@ private:
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};
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bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
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std::vector<std::string_view> unsupported_ext;
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std::vector<std::string_view> unsupported_ext{};
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#ifdef HAS_OPENGL
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc) {
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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unsupported_ext.push_back("EXT_texture_compression_s3tc");
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}
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if (!GLAD_GL_ARB_texture_compression_rgtc) {
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if (!GLAD_GL_ARB_texture_compression_rgtc)
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unsupported_ext.push_back("ARB_texture_compression_rgtc");
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}
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for (const auto& extension : unsupported_ext) {
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for (const auto& extension : unsupported_ext)
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LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
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}
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#endif
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return unsupported_ext.empty();
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}
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@ -31,7 +31,9 @@
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#include "sdl_config.h"
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#include "video_core/renderer_base.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#ifdef HAS_OPENGL
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#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
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#endif
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#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
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@ -349,17 +351,22 @@ int main(int argc, char** argv) {
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std::unique_ptr<EmuWindow_SDL2> emu_window;
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switch (Settings::values.renderer_backend.GetValue()) {
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#ifdef HAS_OPENGL
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case Settings::RendererBackend::OpenGL_GLSL:
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case Settings::RendererBackend::OpenGL_GLASM:
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case Settings::RendererBackend::OpenGL_SPIRV:
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emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
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break;
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#endif
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case Settings::RendererBackend::Vulkan:
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emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
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break;
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case Settings::RendererBackend::Null:
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emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
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break;
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default:
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LOG_CRITICAL(Frontend, "Invalid renderer backend");
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return -1;
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}
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#ifdef _WIN32
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