[dynarmic] Remove Ignore Global Monitor from CPU Accuracy Auto (#3846)

This fixes a flickering issue in some games, such as The Legend of Zelda: Echoes of Wisdom.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3846
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
This commit is contained in:
MaranBr 2026-04-21 05:03:43 +02:00 committed by lizzie
parent 7c31004a85
commit 918fd9543a
2 changed files with 0 additions and 2 deletions

View file

@ -286,7 +286,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break;
// Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid:

View file

@ -338,7 +338,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.fastmem_address_space_bits = 64;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break;
// Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid: