diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 5f6b34836c..109d46dfe7 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index d8ae737a46..62af628511 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 44dbb93c3d..675e818625 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -89,8 +89,8 @@ struct GPU::Impl { /// Binds a renderer to the GPU. void BindRenderer(std::unique_ptr renderer_) { renderer = std::move(renderer_); - system.Host1x().MemoryManager().BindInterface(renderer->ReadRasterizer()); - system.Host1x().GMMU().BindRasterizer(renderer->ReadRasterizer()); + system.Host1x().memory_manager.BindInterface(renderer->ReadRasterizer()); + system.Host1x().gmmu_manager.BindRasterizer(renderer->ReadRasterizer()); } /// Flush all current written commands into the host GPU for execution.