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https://git.eden-emu.dev/eden-emu/eden
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[vk] fix MSVC build error
Signed-off-by: lizzie <lizzie@eden-emu.dev>
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parent
bf115ef5a7
commit
70a7eb580a
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@ -951,7 +951,7 @@ private:
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runtime.View3DRegs([this](Maxwell3D& maxwell3d) {
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buffers_count = 0;
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out_topology = maxwell3d.draw_manager.draw_state.topology;
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patch_vertices = std::max(maxwell3d.regs.patch_vertices, 1U);
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patch_vertices = (std::max)(maxwell3d.regs.patch_vertices, 1U);
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if (out_topology == Maxwell3D::Regs::PrimitiveTopology::Patches) {
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switch (maxwell3d.regs.tessellation.params.output_primitives.Value()) {
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case Maxwell3D::Regs::Tessellation::OutputPrimitives::Points:
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@ -1145,7 +1145,7 @@ public:
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}
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new_query->stride = 1;
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runtime.View3DRegs([new_query, subreport](Maxwell3D& maxwell3d) {
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new_query->patch_vertices = std::max(maxwell3d.regs.patch_vertices, 1U);
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new_query->patch_vertices = (std::max)(maxwell3d.regs.patch_vertices, 1U);
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for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) {
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const auto& tf = maxwell3d.regs.transform_feedback;
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if (tf.buffers[i].enable == 0) {
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