mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-14 10:08:01 +00:00
shader_jit_x64_compiler: esi and edi should be persistent (#2500)
This commit is contained in:
parent
8477e269c3
commit
6b2f12869e
|
|
@ -144,6 +144,8 @@ static const BitSet32 persistent_regs = BuildRegSet({
|
|||
ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
|
||||
// Constants
|
||||
ONE, NEGBIT,
|
||||
// Loop variables
|
||||
LOOPCOUNT, LOOPINC,
|
||||
});
|
||||
|
||||
/// Raw constant for the source register selector that indicates no swizzling is performed
|
||||
|
|
|
|||
Loading…
Reference in a new issue