mirror of
https://github.com/HarbourMasters/Shipwright
synced 2026-04-23 08:14:31 +00:00
Fix boot to debug warp screen not applying time savers (#6151)
This commit is contained in:
parent
651078f0b3
commit
be0f8fec9f
|
|
@ -9,6 +9,7 @@
|
|||
#include "vt.h"
|
||||
|
||||
#include "soh/Enhancements/enhancementTypes.h"
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/Enhancements/randomizer/randomizer_entrance.h"
|
||||
#include "soh/Enhancements/randomizer/randomizer_grotto.h"
|
||||
#include "soh/OTRGlobals.h"
|
||||
|
|
@ -32,6 +33,7 @@ void Select_LoadGame(SelectContext* this, s32 entranceIndex) {
|
|||
gSaveContext.magic = 0;
|
||||
gSaveContext.magicCapacity = 0;
|
||||
gSaveContext.magicLevel = gSaveContext.magic;
|
||||
GameInteractor_ExecuteOnLoadGame(gSaveContext.fileNum);
|
||||
}
|
||||
for (int buttonIndex = 0; buttonIndex < ARRAY_COUNT(gSaveContext.buttonStatus); buttonIndex++) {
|
||||
gSaveContext.buttonStatus[buttonIndex] = BTN_ENABLED;
|
||||
|
|
|
|||
Loading…
Reference in a new issue