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check if rando for quest kaleido menu panel (#6231)
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@ -4278,7 +4278,8 @@ void KaleidoScope_Update(PlayState* play) {
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Interface_ChangeAlpha(50);
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pauseCtx->unk_1EC = 0;
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pauseCtx->state = 7;
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} else if (CHECK_BTN_ALL(input->press.button, BTN_CUP) && pauseCtx->pageIndex == PAUSE_QUEST) {
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} else if (IS_RANDO && CHECK_BTN_ALL(input->press.button, BTN_CUP) &&
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pauseCtx->pageIndex == PAUSE_QUEST) {
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Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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pauseCtx->randoQuestMode ^= 1;
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