PrismLauncher/launcher/minecraft/skins/SkinModel.h
Seth Flynn fd91f87c21
style: re-format tree with editorconfig
```
find $PWD \
  -type f \
  ! -path '*/.git/*' ! -path '*/flatpak/shared-modules/*' \
  ! -path '*/libraries/*' ! -path '*/testdata/*' ! -name '*.patch' \
  ! -name '*.svg' ! -name '*.scd' ! -path '*/program_info/LICENSE' \
  ! -path '*/COPYING.md' ! -path '*/cmake/*' ! -name '.gitmodules' \
  -exec eclint -fix {} \;
```

Signed-off-by: Seth Flynn <getchoo@tuta.io>
2026-01-18 15:48:07 -05:00

60 lines
1.7 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QDir>
#include <QImage>
#include <QJsonObject>
class SkinModel {
public:
enum Model { CLASSIC, SLIM };
SkinModel() = default;
SkinModel(QString path);
SkinModel(QDir skinDir, QJsonObject obj);
virtual ~SkinModel() = default;
QString name() const;
QString getModelString() const;
bool isValid() const;
QString getPath() const { return m_path; }
QImage getTexture() const { return m_texture; }
QImage getPreview() const { return m_preview; }
QString getCapeId() const { return m_capeId; }
Model getModel() const { return m_model; }
QString getURL() const { return m_url; }
bool rename(QString newName);
void setCapeId(QString capeID) { m_capeId = capeID; }
void setModel(Model model);
void setURL(QString url) { m_url = url; }
void refresh();
QJsonObject toJSON() const;
private:
QString m_path;
QImage m_texture;
QImage m_preview;
QString m_capeId;
Model m_model;
QString m_url;
};