PrismLauncher/cmake/vcpkg-triplets/x64-windows.cmake
Seth Flynn 95aaedd333
build(cmake): always use MultiThreadedDLL msvc runtime library
This allows users of development builds to (once again) run the launcher
without the Windows SDK installed

Signed-off-by: Seth Flynn <getchoo@tuta.io>
2026-03-29 02:08:47 -04:00

11 lines
390 B
CMake

set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE dynamic)
# NOTE: This is the only change we're making to the default target
#
# Avoid using the debug VCRUNTIME. Otherwise, this would introduce the Windows SDK
# as a requirement for testers :(
# We also don't really need the debug versions of our libraries anyways
set(VCPKG_BUILD_TYPE release)