OdysseyDecomp/lib/al/include/Library/Layout/LayoutSceneInfo.h
2023-08-13 19:00:58 +02:00

33 lines
996 B
C++

#pragma once
namespace eui {
class FontMgr;
}
namespace al {
class CameraDirector;
class PadRumbleDirector;
class SceneObjHolder;
class MessageSystem;
class GamePadSystem;
class LayoutSceneInfo {
public:
LayoutSceneInfo();
eui::FontMgr* getFontMgr() const { return mFontMgr; }
CameraDirector* getCameraDirector() const { return mCameraDirector; }
PadRumbleDirector* getPadRumbleDirector() const { return mPadRumbleDirector; }
SceneObjHolder* getSceneObjHolder() const { return mSceneObjHolder; }
const MessageSystem* getMessageSystem() const { return mMessageSystem; }
const GamePadSystem* getGamePadSystem() const { return mGamePadSystem; }
private:
eui::FontMgr* mFontMgr = nullptr;
CameraDirector* mCameraDirector = nullptr;
PadRumbleDirector* mPadRumbleDirector = nullptr;
SceneObjHolder* mSceneObjHolder = nullptr;
const MessageSystem* mMessageSystem = nullptr;
const GamePadSystem* mGamePadSystem = nullptr;
};
} // namespace al