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https://github.com/MonsterDruide1/OdysseyDecomp
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22 lines
397 B
C++
22 lines
397 B
C++
#pragma once
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#include "Library/Area/AreaObj.h"
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namespace al {
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class CameraStartParamArea : public AreaObj {
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public:
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CameraStartParamArea(const char* name);
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void init(const AreaInitInfo& info) override;
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void appear();
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void kill();
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private:
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bool mIsAlive = true;
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bool mIsKillIfEnter = false;
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f32* mAngleH = nullptr;
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f32* mAngleV = nullptr;
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};
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} // namespace al
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