OdysseyDecomp/src/al/actor/Factory.cpp
2021-08-19 16:30:34 +02:00

29 lines
699 B
C++
Executable file

#include "al/actor/Factory.h"
namespace al
{
template <typename T>
const char* Factory<T>::convertName(const char *pName) const
{
return pName;
}
ActorFactory::ActorFactory(const char *pName)
: mFactoryName(pName), mFactoryEntries(nullptr), mNumFactoryEntries(0)
{ }
ProjectActorFactory::ProjectActorFactory() : ActorFactory("アクター生成") {//("繧「繧ッ繧ソ繝シ逕滓")
mFactoryEntries = nullptr;
#ifdef VER_100
mNumFactoryEntries = 0x23A;
#endif
#ifdef VER_110
mNumFactoryEntries = 0x23A;
#endif
#ifdef VER_120
mNumFactoryEntries = 0x23B;
#endif
}
};