OdysseyDecomp/lib/al/Library/Event/SceneEventFlowMsg.cpp
2024-06-13 21:10:45 +02:00

19 lines
397 B
C++

#include "Library/Event/SceneEventFlowMsg.h"
#include "Library/Base/StringUtil.h"
namespace al {
SceneEventFlowMsg::SceneEventFlowMsg() {}
bool SceneEventFlowMsg::isReceiveCommand(const char* cmd) const {
if (mCmd.isEmpty())
return false;
return isEqualString(cmd, mCmd.cstr());
}
void SceneEventFlowMsg::requestCommand(const char* cmd) {
mCmd = cmd;
}
} // namespace al