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https://github.com/MonsterDruide1/OdysseyDecomp
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10 lines
320 B
C++
10 lines
320 B
C++
#include "Library/LiveActor/ActorInitResourceData.h"
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namespace al {
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ActorInitResourceData::ActorInitResourceData(Resource* res) : mResource(res) {
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mResDataAnim = InitResourceDataAnim::tryCreate(res, nullptr);
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mResDataAction = InitResourceDataAction::tryCreate(res, mResDataAnim, nullptr);
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}
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} // namespace al
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