mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-23 09:04:21 +00:00
34 lines
597 B
C++
34 lines
597 B
C++
#pragma once
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#include "Library/Layout/LayoutActor.h"
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namespace al {
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class LayoutInitInfo;
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}
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class BootLayout : public al::LayoutActor {
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public:
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BootLayout(const al::LayoutInitInfo& info);
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void appear() override;
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void kill() override;
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void startWipe();
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void endWipe();
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void end();
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void endImmidiate();
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bool isEndWipe() const;
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f32 getBgFrame() const;
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void exeAppear();
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void exeWait();
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void exeStartWipe();
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void exeEndWipe();
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void exeEnd();
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private:
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al::LayoutActor* mParBg = nullptr;
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};
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static_assert(sizeof(BootLayout) == 0x138);
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