OdysseyDecomp/src/Npc/BirdStateWaitBase.h

13 lines
276 B
C++

#pragma once
#include "Library/Nerve/NerveStateBase.h"
class BirdStateWaitBase : public al::ActorStateBase {
public:
using al::ActorStateBase::ActorStateBase;
virtual const char* getDefaultWaitActionName() = 0;
};
static_assert(sizeof(BirdStateWaitBase) == 0x20);