OdysseyDecomp/lib/al/Library
2025-02-21 14:18:45 +01:00
..
Action lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Anim Library/MapObj: Implement BackHideParts, BackHideDitherAnimator (#202) 2024-11-28 21:25:46 +01:00
Application al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Area lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
Audio Enemy, MapObj: Implement JangoDirector, ElectricWireRailKeeper (#284) 2025-01-21 14:10:29 +01:00
Base Library/Base: Implement some StringUtil functions (#264) 2025-01-14 16:40:51 +01:00
Bgm Layout: Implement PlayGuide[...] & RaceCountDownLayout (#271) 2025-01-28 19:03:57 +01:00
Camera Library/Camera: Add various headers (#386) 2025-02-21 00:35:27 +01:00
Clipping lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
Collision Item: Implement Coin (#352) 2025-02-17 12:52:27 +01:00
Controller lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
Debug al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Demo Library/LiveActor: Implement ActorSceneFunction (#346) 2025-02-17 13:56:53 +01:00
Draw lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Effect all: Fix compilation warnings (#303) 2025-01-25 22:18:06 +01:00
Event al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Execute Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
Factory lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
File Headers: Additional headers from mods (#174) 2024-10-18 16:31:53 +02:00
Fluid Library/MapObj: Implement KeyMoveMapParts (#198) 2024-11-24 12:20:08 +01:00
HitSensor Library/HitSensor: Implement HitSensorKeeper (#340) 2025-02-09 11:34:47 +01:00
HostIO all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Item Enemy: Implement Popn (#239) 2025-01-13 14:46:48 +01:00
Joint lint: Enforce short names for sead::-math (#77) 2024-10-19 23:06:53 +02:00
KeyPose Library/MapObj: Implement KeyMoveMapParts (#198) 2024-11-24 12:20:08 +01:00
Layout lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
LiveActor Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
MapObj Library/MapObj: Implement WobbleMapParts (#349) 2025-02-21 14:18:45 +01:00
Math lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
Matrix Library/Math: Add complete MathUtil.h (#220) 2025-01-31 11:00:09 +01:00
Memory al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Message Amiibo: Add various headers (#342) 2025-02-12 19:12:21 +01:00
Model Library/Execute: Implement ExecuteUtil (#380) 2025-02-19 19:39:56 +01:00
Movement Library/MapObj: Implement WheelMapParts (#325) 2025-02-02 11:58:29 +01:00
Nature Library/Nature: Fix WaterSurfaceFinder and Implement FireSurfaceFinder (#339) 2025-02-18 12:47:18 +01:00
Nerve all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Network al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Nfp Amiibo: Implement AmiiboFunction (#379) 2025-02-19 15:24:27 +01:00
Obj Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
Placement Library/Camera: Implement CameraResourceHolder (#259) 2025-02-17 14:47:01 +01:00
Play Library/Camera: Add various headers (#386) 2025-02-21 00:35:27 +01:00
Player Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
Projection Library/Camera: Add various headers (#386) 2025-02-21 00:35:27 +01:00
Rail lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
Resource lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00
Scene Library/LiveActor: Implement ActorSceneFunction (#346) 2025-02-17 13:56:53 +01:00
Screen Library/LiveActor: Implement ActorSceneFunction (#346) 2025-02-17 13:56:53 +01:00
Se Enemy: Implement EnemyCap and EnemyStates (#64) 2024-10-28 13:22:26 +01:00
Sequence Headers: Additional headers from mods (#174) 2024-10-18 16:31:53 +02:00
Shader/ForwardRendering al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Shadow Library/Execute: Implement ExecuteUtil (#380) 2025-02-19 19:39:56 +01:00
Stage Library/MapObj: Implement ConveyerMapParts (#316) 2025-01-28 21:05:47 +01:00
System lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Thread Library/MapObj: Implement SwitchDitherMapParts (#298) 2025-01-26 16:28:50 +01:00
Wipe Scene: Implement StageSceneStateStartSeparatePlay and StageSceneStateEndSeparatePlay (#179) 2024-10-20 22:54:31 +02:00
Yaml lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00