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AnimScaleController.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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AnimScaleController.h
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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ClockMovement.cpp
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Library/Movement: Implement ClockMovement (#1053)
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2026-04-22 20:18:01 +02:00 |
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ClockMovement.h
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Library/Movement: Implement ClockMovement (#1053)
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2026-04-22 20:18:01 +02:00 |
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EnemyStateBlowDown.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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EnemyStateBlowDown.h
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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FlashingTimer.cpp
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Library/Movement: Implement FlashingTimer (#712)
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2025-08-30 21:34:40 +02:00 |
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FlashingTimer.h
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Item: Implement CoinStackBound (#895)
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2026-02-10 00:56:53 +01:00 |
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MoveType.h
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Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128)
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2024-07-09 21:26:34 +02:00 |
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RailMoveMovement.cpp
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Library/Movement: Implement RailMoveMovement (#180)
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2024-11-18 12:18:52 +01:00 |
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RailMoveMovement.h
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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SwingMovement.cpp
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Library/Movement: Implement ClockMovement (#1053)
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2026-04-22 20:18:01 +02:00 |
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SwingMovement.h
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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WheelMovement.cpp
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Library/Math: Implement random MathUtil functions (#973)
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2026-03-31 10:14:45 +02:00 |
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WheelMovement.h
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Library/Movement: Implement WheelMovement (#754)
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2025-10-24 18:16:53 +02:00 |