OdysseyDecomp/lib/al/Library/Movement
2026-04-22 20:18:01 +02:00
..
AnimScaleController.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
AnimScaleController.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
ClockMovement.cpp Library/Movement: Implement ClockMovement (#1053) 2026-04-22 20:18:01 +02:00
ClockMovement.h Library/Movement: Implement ClockMovement (#1053) 2026-04-22 20:18:01 +02:00
EnemyStateBlowDown.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
EnemyStateBlowDown.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
FlashingTimer.cpp Library/Movement: Implement FlashingTimer (#712) 2025-08-30 21:34:40 +02:00
FlashingTimer.h Item: Implement CoinStackBound (#895) 2026-02-10 00:56:53 +01:00
MoveType.h Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
RailMoveMovement.cpp Library/Movement: Implement RailMoveMovement (#180) 2024-11-18 12:18:52 +01:00
RailMoveMovement.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
SwingMovement.cpp Library/Movement: Implement ClockMovement (#1053) 2026-04-22 20:18:01 +02:00
SwingMovement.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
WheelMovement.cpp Library/Math: Implement random MathUtil functions (#973) 2026-03-31 10:14:45 +02:00
WheelMovement.h Library/Movement: Implement WheelMovement (#754) 2025-10-24 18:16:53 +02:00