OdysseyDecomp/src/System
2026-02-21 21:35:33 +01:00
..
AchievementSaveData.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
Application.h Scene: Implement TitleMenuScene (#503) 2025-04-07 12:40:30 +02:00
ApplicationFunction.h
BossSaveData.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
ByamlSave.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
CollectBgm.cpp System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
CollectBgm.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
CollectBgmBailoutInfo.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
GameConfigData.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
GameConfigData.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
GameDataFile.cpp System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
GameDataFile.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
GameDataFunction.cpp System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
GameDataFunction.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
GameDataHolder.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
GameDataHolderAccessor.cpp Library/Scene: Refactor SceneObjUtil (#451) 2025-03-20 12:14:45 +01:00
GameDataHolderAccessor.h src: Fix param name mismatches between declarations and definitions (#643) 2025-06-21 18:18:25 +02:00
GameDataHolderWriter.h System: Implement SaveObjInfo (#491) 2025-04-01 22:10:29 +02:00
GameDataUtil.cpp all: Fix some data references (#852) 2026-01-07 00:13:47 +01:00
GameDataUtil.h all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
GameProgressData.cpp all: Fix function calls to unimplemented functions (#865) 2026-01-10 15:45:11 +01:00
GameProgressData.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
GameSystem.cpp all: Fix all compiler warnings (#614) 2025-05-31 11:14:32 +02:00
GameSystem.h Scene: Implement TitleMenuScene (#503) 2025-04-07 12:40:30 +02:00
HintPhotoData.h all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
Init.cpp
MapDataHolder.h lint: struct members as noPrefixCamelCase (#417) 2025-03-02 00:26:13 +01:00
MoonRockData.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
NetworkUploadFlag.h ModeBallon: Implement RankingLocalFunction (#906) 2026-02-17 00:47:51 +01:00
PlayerHitPointData.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
PlayerHitPointData.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
ProjectInterface.cpp
ProjectInterface.h
ProjectNfpDirector.h Amiibo: Implement AmiiboFunction (#379) 2025-02-19 15:24:27 +01:00
RaceRecord.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
RaceRecord.h System: Implement GameDataUtil (#759) 2025-11-22 10:36:56 +01:00
RootTask.cpp all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
RootTask.h all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
SaveDataAccessFunction.h Scene: Implement StageSceneStatePauseMenu (#452) 2025-03-28 15:51:52 +01:00
SaveObjInfo.cpp Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
SaveObjInfo.h src: Fix param name mismatches between declarations and definitions (#643) 2025-06-21 18:18:25 +02:00
SequenceDemoSkipData.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
ShopTalkData.h all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
SphinxQuizData.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
SphinxQuizData.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
TimeBalloonSaveData.h all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
UniqObjInfo.cpp System: Implement UniqObjInfo (#535) 2025-04-19 16:58:00 +02:00
UniqObjInfo.h System: Implement UniqObjInfo (#535) 2025-04-19 16:58:00 +02:00
VisitStageData.h System: Implement GameDataFunction (#651) 2026-02-21 21:35:33 +01:00
WorldList.h
WorldWarpTalkData.h all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00