OdysseyDecomp/lib/al/Library
MonsterDruide1 8ee069d954 dump
2025-02-11 00:39:29 +01:00
..
Action lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Anim Library/MapObj: Implement BackHideParts, BackHideDitherAnimator (#202) 2024-11-28 21:25:46 +01:00
Application al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Area Library/Math: Add complete MathUtil.h (#220) 2025-01-31 11:00:09 +01:00
Audio Enemy, MapObj: Implement JangoDirector, ElectricWireRailKeeper (#284) 2025-01-21 14:10:29 +01:00
Base Library/Base: Implement some StringUtil functions (#264) 2025-01-14 16:40:51 +01:00
Bgm Layout: Implement PlayGuide[...] & RaceCountDownLayout (#271) 2025-01-28 19:03:57 +01:00
Camera dump 2025-02-11 00:39:29 +01:00
Clipping Library/Execute: Cleanup (#150) 2024-08-31 10:46:20 +02:00
Collision Library/Math: Add complete MathUtil.h (#220) 2025-01-31 11:00:09 +01:00
Controller Library/Math: Add complete MathUtil.h (#220) 2025-01-31 11:00:09 +01:00
Debug al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Demo al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Draw lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Effect all: Fix compilation warnings (#303) 2025-01-25 22:18:06 +01:00
Event al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Execute all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Factory lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
File Headers: Additional headers from mods (#174) 2024-10-18 16:31:53 +02:00
Fluid Library/MapObj: Implement KeyMoveMapParts (#198) 2024-11-24 12:20:08 +01:00
HitSensor Library/HitSensor: Implement HitSensorKeeper (#340) 2025-02-09 11:34:47 +01:00
HostIO all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Item Enemy: Implement Popn (#239) 2025-01-13 14:46:48 +01:00
Joint lint: Enforce short names for sead::-math (#77) 2024-10-19 23:06:53 +02:00
KeyPose Library/MapObj: Implement KeyMoveMapParts (#198) 2024-11-24 12:20:08 +01:00
Layout Library/Layout: Implement LayoutPartsActorKeeper::resisterPartsActor (#313) 2025-01-29 16:49:55 +01:00
LiveActor Project/HitSensor: Implement HitSensorDirector (#334) 2025-02-04 13:13:33 +01:00
MapObj Library/MapObj: Include NerveUtil.h (#333) 2025-02-02 12:10:24 +01:00
Math Library/Math: Add complete MathUtil.h (#220) 2025-01-31 11:00:09 +01:00
Matrix Library/Math: Add complete MathUtil.h (#220) 2025-01-31 11:00:09 +01:00
Memory al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Message Layout: Implement WindowConfirmData (#274) 2025-01-25 21:29:14 +01:00
Model Library/MapObj: Implement SwitchDitherMapParts (#298) 2025-01-26 16:28:50 +01:00
Movement Library/MapObj: Implement WheelMapParts (#325) 2025-02-02 11:58:29 +01:00
Nature Util: Implement WaterSurfaceShadow (#331) 2025-02-03 16:19:51 +01:00
Nerve all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Network al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Nfp Amiibo: Implement HelpAmiiboCountUpCoin (#282) 2025-01-20 12:26:53 +01:00
Obj Library/Nerve: Finish implementation (#319) 2025-02-02 10:23:19 +01:00
Placement all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Play lint: Check for uses of NERVE_MAKE (#256) 2025-01-13 16:14:37 +01:00
Player Enemy: Implement EnemyCap and EnemyStates (#64) 2024-10-28 13:22:26 +01:00
Rail all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Resource all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Scene all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Screen all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00
Se Enemy: Implement EnemyCap and EnemyStates (#64) 2024-10-28 13:22:26 +01:00
Sequence Headers: Additional headers from mods (#174) 2024-10-18 16:31:53 +02:00
Shader/ForwardRendering al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
Shadow all: Fix various mismatches (#263) 2025-01-26 13:08:53 +01:00
Stage Library/MapObj: Implement ConveyerMapParts (#316) 2025-01-28 21:05:47 +01:00
System lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Thread Library/MapObj: Implement SwitchDitherMapParts (#298) 2025-01-26 16:28:50 +01:00
Wipe Scene: Implement StageSceneStateStartSeparatePlay and StageSceneStateEndSeparatePlay (#179) 2024-10-20 22:54:31 +02:00
Yaml all: Fix execute permissions (#338) 2025-02-04 18:32:52 +01:00