mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-23 09:04:21 +00:00
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#pragma once
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#include <basis/seadTypes.h>
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#include <prim/seadSafeString.h>
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#include "Library/Layout/LayoutActor.h"
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namespace al {
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class LayoutInitInfo;
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} // namespace al
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class CapMessageShowInfo;
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class CapMessageLayout : public al::LayoutActor {
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public:
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CapMessageLayout(const char* name, const char* layoutName, const al::LayoutInitInfo& initInfo,
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const char* archiveName, bool isLocalized);
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void appear() override;
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void kill() override;
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void end();
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void start(const CapMessageShowInfo* showInfo);
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void startCore(const CapMessageShowInfo* showInfo, bool isContinue);
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void startContinue(const CapMessageShowInfo* showInfo);
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void setContinueShow(bool isContinueShow);
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void tryEnd();
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bool tryEndExistContinueDemo();
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void exeDelay();
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void exeAppear();
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void exeFollowText();
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void exeWait();
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void exeEnd();
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bool isDelay(const char* labelName) const;
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bool isShow(const char* labelName) const;
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private:
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sead::FixedSafeString<0x100> mMessageName;
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sead::FixedSafeString<0x100> mLabelName;
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char _360[0x230];
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sead::FixedSafeString<0x40> mReplaceTagName;
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s32 mReplaceNumber = 0;
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bool mIsContinueShow = false;
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u8 _5ed[3] = {};
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};
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static_assert(sizeof(CapMessageLayout) == 0x5F0, "CapMessageLayout");
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