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https://github.com/MonsterDruide1/OdysseyDecomp
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19 lines
476 B
C++
19 lines
476 B
C++
#include "Library/Event/EventFlowNodeActorKill.h"
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#include "Library/Event/EventFlowFunction.h"
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#include "Library/LiveActor/LiveActor.h"
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namespace al {
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EventFlowNodeActorKill::EventFlowNodeActorKill(const char* name) : EventFlowNode(name) {}
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void EventFlowNodeActorKill::init(const EventFlowNodeInitInfo& info) {
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initEventFlowNode(this, info);
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}
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void EventFlowNodeActorKill::start() {
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EventFlowNode::start();
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getActor()->kill();
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end();
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}
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} // namespace al
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