mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-23 09:04:21 +00:00
38 lines
906 B
C++
38 lines
906 B
C++
#include "Project/HitSensor/SensorHitGroup.h"
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#include "Project/HitSensor/HitSensor.h"
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namespace al {
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SensorHitGroup::SensorHitGroup(s32 maxSensors, const char* groupName) : mMaxSensors(maxSensors) {
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mSensors = new HitSensor*[maxSensors];
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for (s32 i = 0; i < mMaxSensors; i++)
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mSensors[i] = nullptr;
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}
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void SensorHitGroup::add(HitSensor* sensor) {
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mSensors[mSensorCount] = sensor;
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mSensorCount++;
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}
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void SensorHitGroup::remove(HitSensor* sensor) {
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for (s32 i = 0; i < mSensorCount; i++) {
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if (mSensors[i] == sensor) {
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mSensors[i] = mSensors[mSensorCount - 1];
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mSensorCount--;
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return;
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}
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}
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}
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HitSensor* SensorHitGroup::getSensor(s32 index) const {
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return mSensors[index];
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}
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void SensorHitGroup::clear() const {
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for (s32 i = 0; i < mSensorCount; i++)
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mSensors[i]->clearSensors();
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}
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} // namespace al
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