mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-05-06 15:27:40 +00:00
29 lines
710 B
C++
29 lines
710 B
C++
#include "Library/Area/AreaShapeInfinite.h"
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namespace al {
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AreaShapeInfinite::AreaShapeInfinite() {}
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bool AreaShapeInfinite::isInVolume(const sead::Vector3f&) const {
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return true;
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}
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bool AreaShapeInfinite::isInVolumeOffset(const sead::Vector3f&, f32) const {
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return true;
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}
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bool AreaShapeInfinite::calcNearestEdgePoint(sead::Vector3f*, const sead::Vector3f&) const {
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return false;
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}
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bool AreaShapeInfinite::checkArrowCollision(sead::Vector3f*, sead::Vector3f*, const sead::Vector3f&,
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const sead::Vector3f&) const {
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return false;
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}
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bool AreaShapeInfinite::calcLocalBoundingBox(sead::BoundBox3f*) const {
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return false;
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}
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} // namespace al
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