OdysseyDecomp/src/Layout/ShopLayoutInfo.h

24 lines
376 B
C++

#pragma once
#include <basis/seadTypes.h>
namespace ShopItem {
enum class ItemType : u32 { Cloth, Cap, Gift, Sticker, UseItem, Moon };
struct ShopItemInfo {
s32 characterId;
s32 numberingId;
};
struct ItemInfo {
s32 index;
char name[0x80];
ItemType type;
u32 itemCount;
ShopItemInfo* shopItemInfo;
bool isAOC;
};
} // namespace ShopItem