mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-23 17:14:27 +00:00
32 lines
552 B
C++
32 lines
552 B
C++
#pragma once
|
|
|
|
#include "Library/Layout/LayoutActor.h"
|
|
|
|
namespace al {
|
|
class LayoutInitInfo;
|
|
}
|
|
|
|
class BootLayout : public al::LayoutActor {
|
|
public:
|
|
BootLayout(const al::LayoutInitInfo& info);
|
|
|
|
void appear() override;
|
|
void kill() override;
|
|
|
|
void startWipe();
|
|
void endWipe();
|
|
void end();
|
|
void endImmidiate();
|
|
bool isEndWipe() const;
|
|
f32 getBgFrame() const;
|
|
|
|
void exeAppear();
|
|
void exeWait();
|
|
void exeStartWipe();
|
|
void exeEndWipe();
|
|
void exeEnd();
|
|
|
|
private:
|
|
al::LayoutActor* mParBg = nullptr;
|
|
};
|