OdysseyDecomp/lib/al/resource/GameDataFile.h
2021-11-16 22:58:25 +01:00

20 lines
388 B
C++

/**
* @file GameDataFile.h
* @brief Holds data for an individual save file.
*/
#pragma once
#include "GameProgressData.h"
#include "types.h"
class GameDataFile {
public:
void wearCostume(char const*);
void wearCap(char const*);
unsigned char padding_6A8[0x6A8];
GameProgressData* mGameProgressData; // 0x6A8
undefined padding_9F0[0x340];
int curWorldId;
};