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https://github.com/MonsterDruide1/OdysseyDecomp
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20 lines
388 B
C++
20 lines
388 B
C++
/**
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* @file GameDataFile.h
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* @brief Holds data for an individual save file.
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*/
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#pragma once
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#include "GameProgressData.h"
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#include "types.h"
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class GameDataFile {
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public:
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void wearCostume(char const*);
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void wearCap(char const*);
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unsigned char padding_6A8[0x6A8];
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GameProgressData* mGameProgressData; // 0x6A8
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undefined padding_9F0[0x340];
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int curWorldId;
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}; |