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https://github.com/MonsterDruide1/OdysseyDecomp
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25 lines
776 B
C++
25 lines
776 B
C++
#pragma once
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#include "al/audio/AudioKeeper.h"
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#include "al/camera/CameraDirector.h"
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#include "al/effect/EffectKeeper.h"
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#include "al/hio/HioNode.h"
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#include "al/layout/IUseLayout.h"
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#include "al/message/IUseMessageSystem.h"
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#include "al/nerve/Nerve.h"
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#include "al/scene/SceneObjHolder.h"
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namespace al {
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class IUseLayoutAction {};
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class LayoutActor : public al::IUseHioNode,
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public al::IUseNerve,
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public al::IUseLayout,
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public al::IUseLayoutAction,
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public al::IUseMessageSystem,
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public al::IUseCamera,
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public al::IUseAudioKeeper,
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public al::IUseEffectKeeper,
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public al::IUseSceneObjHolder {};
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} // namespace al
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