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https://github.com/MonsterDruide1/OdysseyDecomp
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14 lines
340 B
C++
14 lines
340 B
C++
#include "Project/Effect/EffectLight.h"
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#include <math/seadMathCalcCommon.h>
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namespace al {
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void EffectLight::set(const sead::Vector3f& pos, f32 intensity, const sead::Color4f& color,
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bool enabled) {
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mPosition = pos;
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mIntensity = intensity;
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mColor = color;
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mIsEnabled = enabled;
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}
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} // namespace al
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