mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
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21 lines
376 B
C++
21 lines
376 B
C++
#pragma once
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#include <basis/seadTypes.h>
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namespace al {
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struct CameraObjectRequestInfo {
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bool isStopVerticalAbsorb;
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bool isResetPosition;
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bool isResetAngleV;
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bool isDownToDefaultAngleBySpeed;
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bool isUpToTargetAngleBySpeed;
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f32 targetAngleV;
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f32 angleSpeed;
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bool isMoveDownAngle;
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bool isSetAngleV;
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f32 angleV;
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};
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} // namespace al
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