OdysseyDecomp/lib/al/Library/SaveData/SaveDataFunction.h

31 lines
1.1 KiB
C++

#pragma once
#include <basis/seadTypes.h>
namespace al {
// TODO: Rename a, b and c arguments
u8* getSaveDataWorkBuffer();
bool isInitializedSaveData();
bool requestInitSaveDir(const char* fileName, u32 dirSize, u32 version);
bool requestFormatSaveData(s32 a, s32 b);
bool requestReadSaveData(const char* fileName, u32 readSize, u32 version);
bool requestWriteSaveData(const char* fileName, u32 writeSize, u32 version, bool isFlushNeeded);
bool requestFlushSaveData();
bool initSaveDirSync(const char* fileName, u32 dirSize, u32 version);
bool formatSaveDataSync(s32 a, s32 b);
bool readSaveDataSync(const char* fileName, u32 readSize, u32 version);
bool writeSaveDataSync(const char* fileName, u32 writeSize, u32 isFlushNeeded);
void copyReadSaveDataFromBuffer(void* buffer, u32 size);
void copyWriteSaveDataToBuffer(const void* buffer, u32 size);
bool updateSaveDataSequence();
bool isSuccessSaveDataSequence();
bool isDoneSaveDataSequence();
bool isCorruptedSaveDataSequenceRead();
bool isCorruptedSaveDataSequenceResult();
s32 getSaveDataSequenceResult();
s32 getLastSaveDataFSErrorCode();
} // namespace al